Player Matchup

Sun Wukong
Sun Wukong
Cwood98
Sun Wukong
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,247 Elo+
Party 2
Ullr
Ullr
DarkxNinja11
Ullr
Level 16
God Stats
1W - 1L
1,678 SR
Queue Stats
2W - 7L
1,278 Elo+
Party 2
The Morrigan
The Morrigan
WCKDlHeatWave
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
new-36724613
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,284 Elo+
Party 4
Thor
Thor
唐曌麒l
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,284 Elo+
Party 4
Team Averages
Level 18
1,536 SR
1,319 Elo+

VS

Team Averages
Level 23
1,577 SR
1,399 Elo+
Chaac
Chaac
AquasSolas
Chaac
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 14L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
BigBrainAbstain
Gilgamesh
Level 25
God Stats
4W - 0L
1,671 SR
Queue Stats
23W - 15L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
FluffyMcNuggens
Danzaburou
Level 18
God Stats
8W - 4L
1,484 SR
Queue Stats
10W - 7L
1,398 Elo+
Party 1
Horus
Horus
LADEWO
Horus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 34L
1,329 Elo+
Party 3
Sol
Sol
manospajeras69
Sol
Level 23
God Stats
2W - 0L
1,729 SR
Queue Stats
31W - 31L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cwood98
Sun Wukong
18
9 / 5 / 10
12,340
457
14,048
29,726
19,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 10 / 13
13,557
502
16,877
26,707
10,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
WCKDlHeatWave
The Morrigan
17
2 / 7 / 9
11,433
423
11,140
18,100
8,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
new-36724613
Tsukuyomi
20
11 / 11 / 12
13,900
515
23,321
26,230
11,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 13 / 15
11,151
413
9,584
22,145
8,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
10 / 8 / 18
13,363
495
16,995
25,950
37,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
BigBrainAbstain
Gilgamesh
20
9 / 5 / 14
14,901
552
17,690
24,474
15,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
FluffyMcNuggens
Danzaburou
20
19 / 7 / 13
17,165
636
33,922
20,940
7,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
LADEWO
Horus
18
2 / 3 / 12
12,847
476
5,754
17,285
15,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
5 / 11 / 12
13,986
518
20,978
21,809
6,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
114
33
Kills
45
46
Deaths
34
59
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chaac
10
8
18
2.38
W
Gilgamesh
BigBrainAbstain
Gilgamesh
9
5
14
3.2
L
Sun Wukong
Cwood98
Sun Wukong
9
5
10
2.8
L
9
10
13
1.55
W
Danzaburou
FluffyMcNuggens
Danzaburou
19
7
13
3.64
W
Horus
LADEWO
Horus
2
3
12
2.67
L
The Morrigan
WCKDlHeatWave
The Morrigan
2
7
9
0.93
W
5
11
12
1
L
Tsukuyomi
new-36724613
Tsukuyomi
11
11
12
1.55
L
2
13
15
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,970
Damage
95,339
122,908
Taken
110,458
59,248
Mitigated
83,143
18,255
Healing
34,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,995
1,885
1,538
7,641
25,950
37,503
307
1,857
24,093
0
50,584
W
Gilgamesh
BigBrainAbstain
Gilgamesh
17,690
5,231
0
7,341
24,474
15,527
633
4,178
20,296
6,242
86,746
L
Sun Wukong
Cwood98
Sun Wukong
14,048
3,213
0
7,295
29,726
19,865
480
8,031
21,695
0
60,836
L
16,877
8,521
0
3,036
26,707
10,853
648
4,652
22,055
0
60,832
W
Danzaburou
FluffyMcNuggens
Danzaburou
33,922
21,146
0
7,203
20,940
7,912
6,621
686
20,254
0
144,343
W
Horus
LADEWO
Horus
5,754
2,109
2,482
3,849
17,285
15,764
494
2,621
14,664
0
46,925
L
The Morrigan
WCKDlHeatWave
The Morrigan
11,140
2,055
0
2,996
18,100
8,607
552
3,988
14,057
61,456
7,684
W
20,978
7,051
0
4,563
21,809
6,437
2,589
1,188
20,621
71,348
0
L
Tsukuyomi
new-36724613
Tsukuyomi
23,321
6,197
0
4,334
26,230
11,654
0
642
25,464
0
96,667
L
9,584
2,701
0
594
22,145
8,269
1,046
4,986
17,159
0
42,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,381
Gold Earned
72,262
496
Minions Killed
513
0
Camps Cleared
0
2,231,966
Distance Traveled
2,433,933
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,363
495
52
2
0
470,507
3
W
Gilgamesh
14,901
552
126
5
0
529,848
5
L
Sun Wukong
12,340
457
90
3
0
486,217
0
L
Ullr
13,557
502
80
3
0
441,989
2
W
Danzaburou
17,165
636
151
6
0
478,310
3
W
Horus
12,847
476
86
3
0
527,396
0
L
The Morrigan
11,433
423
116
4
0
402,217
2
W
Sol
13,986
518
98
4
0
427,872
0
L
Tsukuyomi
13,900
515
129
5
0
494,737
4
L
Thor
11,151
413
81
3
0
406,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role