Player Matchup

Sylvanus
Sylvanus
EamaButt
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,403 Elo+
Solo
Bellona
Bellona
MagicalWooba
Bellona
Level 25
God Stats
1W - 0L
1,861 SR
Queue Stats
4W - 4L
1,481 Elo+
Solo
The Morrigan
The Morrigan
SmiterMcGavin
The Morrigan
Level 5
God Stats
2W - 1L
1,716 SR
Queue Stats
15W - 4L
1,677 Elo+
Solo
Artemis
Artemis
SquidBoyAfrica
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,510 Elo+
Party 1
Anubis
Anubis
monsterd99
Anubis
Level 29
God Stats
20W - 13L
1,521 SR
Queue Stats
80W - 65L
1,560 Elo+
Party 1
Team Averages
Level 17
1,620 SR
1,526 Elo+

VS

Team Averages
Level 17
1,509 SR
1,528 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
JuAndres1989
Scylla
Level 12
God Stats
0W - 3L
1,267 SR
Queue Stats
33W - 38L
1,461 Elo+
Solo
Olorun
Olorun
TheBattleWalrus
Olorun
Level 14
God Stats
7W - 4L
1,609 SR
Queue Stats
14W - 12L
1,479 Elo+
Solo
Geb
Geb
Ughg
Geb
Level 9
God Stats
4W - 3L
1,667 SR
Queue Stats
28W - 20L
1,695 Elo+
Party 2
Arachne
Arachne
raindropscyn
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EamaButt
Sylvanus
8
0 / 1 / 7
5,167
517
1,518
3,033
1,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
MagicalWooba
Bellona
9
2 / 0 / 2
5,832
583
4,186
5,373
3,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
SmiterMcGavin
The Morrigan
11
10 / 1 / 1
6,795
680
5,653
3,977
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
2 / 0 / 4
4,986
499
3,850
4,021
954
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Anubis
monsterd99
Anubis
11
8 / 1 / 5
6,902
690
10,224
7,402
3,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 3 / 0
5,112
511
3,027
4,611
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
9
1 / 3 / 0
5,175
518
1,531
5,005
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 7 / 0
4,810
481
3,704
7,438
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
Ughg
Geb
7
0 / 4 / 1
4,745
475
1,580
10,263
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
raindropscyn
Arachne
8
0 / 5 / 0
4,844
484
1,956
8,950
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
22
Kills
3
3
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
W
Sylvanus
EamaButt
Sylvanus
0
1
7
3.5
L
Scylla
1
3
0
0.33
W
Bellona
MagicalWooba
Bellona
2
0
2
3
W
The Morrigan
SmiterMcGavin
The Morrigan
10
1
1
10.5
W
2
0
4
4
L
1
7
0
0.14
L
Geb
Ughg
Geb
0
4
1
0.13
W
Anubis
monsterd99
Anubis
8
1
5
10.5
L
Arachne
raindropscyn
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,431
Damage
11,798
23,806
Taken
36,267
10,604
Mitigated
11,294
10,695
Healing
8,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,027
1,918
0
680
4,611
1,335
0
1,276
3,335
0
35,976
W
Sylvanus
EamaButt
Sylvanus
1,518
692
974
1,114
3,033
1,121
131
317
2,716
12,503
0
L
Scylla
1,531
192
0
1,031
5,005
1,283
0
965
4,040
19,796
0
W
Bellona
MagicalWooba
Bellona
4,186
960
0
1,308
5,373
3,637
238
1,186
3,989
0
28,221
W
The Morrigan
SmiterMcGavin
The Morrigan
5,653
2,155
0
2,303
3,977
1,232
113
233
3,625
31,558
1,793
W
3,850
2,895
0
1,043
4,021
954
0
572
3,449
0
13,400
L
3,704
1,643
253
483
7,438
1,640
86
5,779
1,659
15,717
2,746
L
Geb
Ughg
Geb
1,580
586
209
2,939
10,263
4,828
0
5,274
4,989
7,824
0
W
Anubis
monsterd99
Anubis
10,224
806
8
3,945
7,402
3,660
1,772
3,693
3,709
37,815
0
L
Arachne
raindropscyn
Arachne
1,956
1,214
0
3,345
8,950
2,208
0
2,929
6,021
0
21,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
24,686
248
Minions Killed
231
0
Camps Cleared
0
881,373
Distance Traveled
847,416
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,112
511
79
8
0
171,788
3
W
Sylvanus
5,167
517
21
2
0
165,502
0
L
Scylla
5,175
518
47
5
0
168,657
3
W
Bellona
5,832
583
77
8
0
196,165
2
W
The Morrigan
6,795
680
63
6
0
188,097
3
W
Artemis
4,986
499
27
3
0
159,347
0
L
Olorun
4,810
481
38
4
0
154,168
0
L
Geb
4,745
475
8
1
0
192,469
1
W
Anubis
6,902
690
60
6
0
172,262
0
L
Arachne
4,844
484
59
6
0
160,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role