Player Matchup

Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Elnoro_Grant
Sol
Level 125
God Stats
7W - 7L
1,681 SR
Queue Stats
376W - 306L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
Haziek
Amaterasu
Level 97
God Stats
14W - 17L
1,385 SR
Queue Stats
579W - 605L
1,521 Elo+
Party 2
Fenrir
Fenrir
LaBringue221
Fenrir
Level 123
God Stats
8W - 6L
1,723 SR
Queue Stats
559W - 508L
1,607 Elo+
Party 2
Nemesis
Nemesis
iCriiix
Nemesis
Level 40
God Stats
4W - 5L
1,378 SR
Queue Stats
132W - 177L
1,301 Elo+
Solo
Team Averages
Level 108
1,533 SR
1,492 Elo+

VS

Team Averages
Level 64
1,423 SR
1,300 Elo+
Chaac
Chaac
Exodus Takezaki
Chaac
Level 121
God Stats
2W - 3L
1,645 SR
Queue Stats
67W - 80L
1,467 Elo+
Party 3
Ne Zha
Ne Zha
ImAspireBTW
Ne Zha
Level 77
God Stats
29W - 30L
1,509 SR
Queue Stats
68W - 88L
1,410 Elo+
Party 3
Danzaburou
Danzaburou
Z1CHARL1E1Z
Danzaburou
Level 69
God Stats
0W - 2L
1,316 SR
Queue Stats
8W - 25L
1,133 Elo+
Party 1
Baron Samedi
Baron Samedi
iTzVenompool
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,346 Elo+
Party 3
Athena
Athena
maddiexlh
Athena
Level 27
God Stats
4W - 8L
1,143 SR
Queue Stats
8W - 23L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
3 / 0 / 2
4,301
860
1,573
3,287
1,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
3 / 0 / 0
4,285
857
2,479
1,660
421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Haziek
Amaterasu
7
0 / 0 / 0
3,774
755
704
1,396
583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
6
2 / 0 / 3
3,976
795
2,230
2,056
533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
iCriiix
Nemesis
5
0 / 1 / 1
3,281
656
1,460
2,768
588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,530
706
603
2,713
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
5
0 / 1 / 0
3,219
644
637
2,926
598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Z1CHARL1E1Z
Danzaburou
4
0 / 3 / 0
3,160
632
531
2,655
425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
iTzVenompool
Baron Samedi
5
0 / 2 / 0
3,098
620
1,325
2,508
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
maddiexlh
Athena
3
0 / 2 / 0
2,869
574
288
3,317
1,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
0
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
2
4
W
3
0
0
3
L
0
0
1
0.5
W
Amaterasu
Haziek
Amaterasu
0
0
0
0
L
Ne Zha
0
1
0
0
W
Fenrir
2
0
3
3.5
L
Danzaburou
Z1CHARL1E1Z
Danzaburou
0
3
0
0
W
Nemesis
iCriiix
Nemesis
0
1
1
0.5
L
Baron Samedi
iTzVenompool
Baron Samedi
0
2
0
0
L
Athena
maddiexlh
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,446
Damage
3,384
11,167
Taken
14,119
3,271
Mitigated
4,020
3,470
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
1,573
446
330
1,125
3,287
1,146
0
228
3,059
0
12,594
W
2,479
922
0
870
1,660
421
0
756
830
15,528
0
L
603
116
0
2,201
2,713
1,028
0
0
2,713
0
12,723
W
Amaterasu
Haziek
Amaterasu
704
241
0
811
1,396
583
0
0
1,396
0
15,067
L
Ne Zha
637
153
0
1,494
2,926
598
0
348
2,578
0
9,683
W
Fenrir
2,230
699
0
324
2,056
533
0
60
1,996
0
10,111
L
Danzaburou
Z1CHARL1E1Z
Danzaburou
531
318
0
231
2,655
425
0
0
2,655
0
5,926
W
Nemesis
iCriiix
Nemesis
1,460
773
0
10
2,768
588
0
452
2,273
0
11,919
L
Baron Samedi
iTzVenompool
Baron Samedi
1,325
241
71
597
2,508
805
0
1,739
769
8,121
0
L
Athena
maddiexlh
Athena
288
123
0
156
3,317
1,164
0
392
2,925
3,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,617
Gold Earned
15,876
135
Minions Killed
101
0
Camps Cleared
0
552,220
Distance Traveled
493,551
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,301
860
20
4
0
115,981
1
W
Sol
4,285
857
32
6
0
112,351
0
L
Chaac
3,530
706
31
6
0
110,565
3
W
Amaterasu
3,774
755
30
6
0
106,988
2
L
Ne Zha
3,219
644
27
5
0
113,292
2
W
Fenrir
3,976
795
20
4
0
114,630
0
L
Danzaburou
3,160
632
19
4
0
87,843
2
W
Nemesis
3,281
656
33
7
0
102,270
0
L
Baron Samedi
3,098
620
19
4
0
106,479
0
L
Athena
2,869
574
5
1
0
75,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role