Player Matchup

Arachne
Arachne
BxrntToast
Arachne
Level 68
God Stats
3W - 2L
1,480 SR
Queue Stats
34W - 33L
1,341 Elo+
Solo
Tiamat
Tiamat
Mad_Max_DR
Tiamat
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,604 Elo+
Solo
Kukulkan
Kukulkan
ThreadedDiablo
Kukulkan
Level 43
God Stats
16W - 21L
1,222 SR
Queue Stats
19W - 27L
1,056 Elo+
Solo
Team Averages
Level 47
1,401 SR
1,334 Elo+

VS

Team Averages
Level 69
1,481 SR
1,222 Elo+
Scylla
Scylla
DeltaVance43
Scylla
Level 28
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 4L
1,093 Elo+
Solo
Geb
Geb
IGT_juice
Geb
Level 103
God Stats
4W - 5L
1,395 SR
Queue Stats
47W - 71L
1,348 Elo+
Solo
Kali
Kali
nathansher99
Kali
Level 75
God Stats
13W - 15L
1,402 SR
Queue Stats
94W - 150L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BxrntToast
Arachne
15
10 / 1 / 6
10,703
765
12,097
10,592
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Mad_Max_DR
Tiamat
14
3 / 3 / 11
9,640
689
8,885
8,480
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
15
4 / 0 / 12
10,286
735
12,580
5,483
2,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 6 / 2
8,193
585
3,713
9,752
3,737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 0
9,352
668
8,648
17,573
14,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 7 / 2
8,220
587
6,265
13,270
5,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
4
4
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
BxrntToast
Arachne
10
1
6
13
L
Scylla
0
6
2
0.17
L
3
4
0
0.75
W
Tiamat
Mad_Max_DR
Tiamat
3
3
11
2.83
W
Kukulkan
4
0
12
10
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,562
Damage
18,626
24,555
Taken
40,595
11,292
Mitigated
23,545
9,217
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BxrntToast
Arachne
12,097
8,002
0
4,248
10,592
3,960
333
6,417
4,175
0
25,085
L
Scylla
3,713
341
0
467
9,752
3,737
0
4,424
5,112
18,907
0
L
8,648
895
484
1,932
17,573
14,242
0
9,197
7,934
22,313
0
W
Tiamat
Mad_Max_DR
Tiamat
8,885
1,604
278
2,828
8,480
5,292
153
3,957
4,523
23,804
0
W
Kukulkan
12,580
680
0
1,863
5,483
2,040
248
3,239
2,244
46,619
0
L
6,265
4,341
0
875
13,270
5,566
0
7,584
5,408
0
22,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
25,765
143
Minions Killed
121
8
Camps Cleared
3
825,826
Distance Traveled
695,278
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,703
765
28
2
4
280,877
4
L
Scylla
8,193
585
51
4
0
188,893
0
L
Geb
9,352
668
31
2
2
268,966
4
W
Tiamat
9,640
689
30
2
3
264,004
5
W
Kukulkan
10,286
735
85
6
1
280,945
0
L
Kali
8,220
587
39
3
1
237,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role