Player Matchup

Osiris
Osiris
MoistEggggg
Osiris
Level 127
God Stats
1W - 2L
1,259 SR
Queue Stats
193W - 173L
1,503 Elo+
Party 2
Zeus
Zeus
MrFlipperDipper
Zeus
Level 8
God Stats
12W - 8L
1,430 SR
Queue Stats
15W - 15L
1,331 Elo+
Party 2
Bakasura
Bakasura
SOR939
Bakasura
Level 119
God Stats
3W - 2L
1,296 SR
Queue Stats
231W - 193L
1,496 Elo+
Party 2
Sol
Sol
Slycrashboom
Sol
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 129L
1,500 Elo+
Party 2
Horus
Horus
hardboiledlegg
Horus
Level 124
God Stats
14W - 14L
1,310 SR
Queue Stats
247W - 209L
1,491 Elo+
Party 2
Team Averages
Level 101
1,359 SR
1,464 Elo+

VS

Team Averages
Level 85
1,511 SR
1,459 Elo+
Artemis
Artemis
Perkxi
Artemis
Level 35
God Stats
4W - 5L
1,490 SR
Queue Stats
76W - 86L
1,452 Elo+
Party 1
Khepri
Khepri
Rogue HiveMind
Khepri
Level 98
God Stats
4W - 11L
1,319 SR
Queue Stats
385W - 387L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
lx Solace
Cliodhna
Level 121
God Stats
4W - 5L
1,653 SR
Queue Stats
495W - 537L
1,509 Elo+
Party 1
Pele
Pele
unerring_coal
Pele
Level 38
God Stats
8W - 12L
1,373 SR
Queue Stats
57W - 86L
1,246 Elo+
Solo
Sol
Sol
xlrrip
Sol
Level 132
God Stats
1W - 3L
1,721 SR
Queue Stats
181W - 162L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
3 / 0 / 4
4,201
840
2,583
2,745
1,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

6
1 / 0 / 0
3,457
691
555
1,589
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
SOR939
Bakasura
6
0 / 0 / 1
3,703
741
1,140
3,318
1,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
6 / 0 / 2
5,052
1,010
4,197
2,783
819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 0 / 0
4,225
845
619
1,160
319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Perkxi
Artemis
4
0 / 4 / 0
3,043
609
1,508
3,153
783
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

2
0 / 2 / 0
2,912
582
252
2,260
730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
lx Solace
Cliodhna
5
0 / 1 / 0
3,432
686
941
3,341
802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 4 / 0
3,275
655
1,479
3,830
740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
xlrrip
Sol
7
0 / 0 / 0
3,880
776
1,951
1,575
470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
11
Kills
0
0
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
0
4
5
W
1
0
0
1
L
Artemis
Perkxi
Artemis
0
4
0
0
L
0
2
0
0
W
Bakasura
SOR939
Bakasura
0
0
1
0.5
W
6
0
2
7
W
1
0
0
1
L
Cliodhna
lx Solace
Cliodhna
0
1
0
0
L
0
4
0
0
L
Sol
xlrrip
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,094
Damage
6,131
11,595
Taken
14,159
4,017
Mitigated
3,525
4,810
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
2,583
1,272
88
717
2,745
1,378
0
249
2,496
0
11,759
W
555
244
0
0
1,589
353
0
694
895
8,431
0
L
Artemis
Perkxi
Artemis
1,508
888
0
140
3,153
783
0
1,819
1,334
0
6,160
L
252
88
0
360
2,260
730
0
1,237
1,023
1,910
0
W
Bakasura
SOR939
Bakasura
1,140
698
0
1,397
3,318
1,148
0
1,066
2,252
0
11,856
W
4,197
2,180
0
1,789
2,783
819
891
45
2,738
17,918
3,078
W
619
416
0
819
1,160
319
0
0
1,160
0
14,276
L
Cliodhna
lx Solace
Cliodhna
941
35
0
1,293
3,341
802
0
435
2,866
0
12,729
L
1,479
801
0
384
3,830
740
0
615
3,215
0
9,761
L
Sol
xlrrip
Sol
1,951
517
0
756
1,575
470
1,867
120
1,347
18,081
2,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,638
Gold Earned
16,542
160
Minions Killed
108
0
Camps Cleared
0
592,947
Distance Traveled
480,061
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,201
840
19
4
0
125,739
0
W
Zeus
3,457
691
17
3
0
102,373
1
L
Artemis
3,043
609
6
1
0
97,997
0
L
Khepri
2,912
582
7
1
0
42,932
0
W
Bakasura
3,703
741
37
7
0
143,566
2
W
Sol
5,052
1,010
40
8
0
105,846
0
W
Horus
4,225
845
47
9
0
115,423
1
L
Cliodhna
3,432
686
29
6
0
115,733
0
L
Pele
3,275
655
23
5
0
113,249
1
L
Sol
3,880
776
43
9
0
110,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role