Player Matchup

Medusa
Medusa
Benjino1151
Medusa
Level 85
God Stats
7W - 0L
1,859 SR
Queue Stats
26W - 27L
1,477 Elo+
Party 1
Thanatos
Thanatos
ClawedWheel
Thanatos
Level 107
God Stats
3W - 1L
1,580 SR
Queue Stats
59W - 75L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
Giovanne39
Gilgamesh
Level 66
God Stats
30W - 27L
1,534 SR
Queue Stats
488W - 552L
1,321 Elo+
Solo
Ymir
Ymir
RyRyMuffinCakes
Ymir
Level 59
God Stats
7W - 6L
1,602 SR
Queue Stats
8W - 10L
1,471 Elo+
Party 1
Scylla
Scylla
psydeux
Scylla
Level 63
God Stats
3W - 1L
1,479 SR
Queue Stats
10W - 6L
1,484 Elo+
Party 1
Team Averages
Level 76
1,611 SR
1,428 Elo+

VS

Team Averages
Level 73
1,522 SR
1,288 Elo+
Cthulhu
Cthulhu
GentleGiant266
Cthulhu
Level 68
God Stats
7W - 6L
1,434 SR
Queue Stats
51W - 115L
1,253 Elo+
Party 2
Agni
Agni
Kudro4
Agni
Level 64
God Stats
2W - 7L
1,466 SR
Queue Stats
26W - 59L
1,239 Elo+
Party 2
Cabrakan
Cabrakan
SenseiRibeye2
Cabrakan
Level 71
God Stats
7W - 8L
1,439 SR
Queue Stats
55W - 120L
1,255 Elo+
Party 2
Bastet
Bastet
djbubblez312
Bastet
Level 65
God Stats
5W - 4L
1,801 SR
Queue Stats
274W - 344L
1,332 Elo+
Solo
Danzaburou
Danzaburou
playerDerp
Danzaburou
Level 99
God Stats
18W - 19L
1,471 SR
Queue Stats
223W - 260L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
13 / 0 / 3
13,048
567
28,613
17,010
7,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ClawedWheel
Thanatos
3
0 / 0 / 0
5,413
235
0
0
0
Gilgamesh
Giovanne39
Gilgamesh
19
3 / 4 / 0
12,377
538
11,710
24,684
18,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 0 / 11
11,943
519
5,921
12,918
14,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
psydeux
Scylla
20
7 / 1 / 6
13,080
569
15,005
14,209
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
9,202
400
6,231
23,149
29,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
Kudro4
Agni
15
0 / 6 / 1
9,542
415
5,723
12,708
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SenseiRibeye2
Cabrakan
19
3 / 4 / 0
11,754
511
18,062
17,728
21,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
16
2 / 4 / 0
9,735
423
7,361
20,770
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
playerDerp
Danzaburou
16
0 / 5 / 0
9,737
423
7,874
15,495
5,842
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
26
Kills
5
5
Deaths
26
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
0
3
14.5
W
Thanatos
ClawedWheel
Thanatos
0
0
0
0
L
0
7
1
0.07
W
Gilgamesh
Giovanne39
Gilgamesh
3
4
0
0.75
L
Agni
Kudro4
Agni
0
6
1
0.08
W
3
0
11
8.5
L
Cabrakan
SenseiRibeye2
Cabrakan
3
4
0
0.75
L
Bastet
2
4
0
0.5
L
Danzaburou
playerDerp
Danzaburou
0
5
0
0
W
Scylla
psydeux
Scylla
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,249
Damage
45,251
68,821
Taken
89,850
44,993
Mitigated
68,713
22,517
Healing
27,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
28,613
14,616
0
8,511
17,010
7,856
2,266
6,364
10,620
0
147,346
W
Thanatos
ClawedWheel
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
6,231
162
382
3,941
23,149
29,373
0
4,404
18,745
32,990
0
W
Gilgamesh
Giovanne39
Gilgamesh
11,710
2,334
0
5,635
24,684
18,198
1,060
14,512
10,122
0
73,351
L
Agni
Kudro4
Agni
5,723
131
55
2,110
12,708
4,871
1,568
7,725
4,932
51,041
0
W
5,921
1,233
0
2,641
12,918
14,043
505
3,348
9,508
30,172
0
L
Cabrakan
SenseiRibeye2
Cabrakan
18,062
1,630
0
7,436
17,728
21,506
1,579
1,491
14,688
86,875
0
L
Bastet
7,361
2,493
0
8,680
20,770
7,121
0
3,901
16,711
0
71,176
L
Danzaburou
playerDerp
Danzaburou
7,874
1,227
0
4,849
15,495
5,842
0
3,405
12,090
0
78,703
W
Scylla
psydeux
Scylla
15,005
778
0
5,730
14,209
4,896
1,901
5,187
8,434
90,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,861
Gold Earned
49,970
558
Minions Killed
564
0
Camps Cleared
0
1,747,704
Distance Traveled
2,038,266
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,048
567
194
8
0
456,501
3
W
Thanatos
5,413
235
0
0
0
0
0
L
Cthulhu
9,202
400
52
2
0
440,976
1
W
Gilgamesh
12,377
538
151
7
0
417,430
0
L
Agni
9,542
415
98
4
0
354,782
0
W
Ymir
11,943
519
38
2
0
444,018
3
L
Cabrakan
11,754
511
163
7
0
353,460
1
L
Bastet
9,735
423
106
5
0
459,506
7
L
Danzaburou
9,737
423
145
6
0
429,542
11
W
Scylla
13,080
569
175
8
0
429,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role