Player Matchup

Khepri
Khepri
BlasteR9143
Khepri
Level 29
God Stats
5W - 3L
1,911 SR
Queue Stats
14W - 13L
1,512 Elo+
Solo
Medusa
Medusa
I__N__305
Medusa
Level 11
God Stats
8W - 11L
1,208 SR
Queue Stats
26W - 28L
1,455 Elo+
Solo
Ullr
Ullr
MilestonePeak
Ullr
Level 29
God Stats
16W - 24L
1,407 SR
Queue Stats
67W - 88L
1,389 Elo+
Solo
Mulan
Mulan
SawyerKnight
Mulan
Level 27
God Stats
2W - 0L
1,272 SR
Queue Stats
26W - 38L
1,358 Elo+
Solo
The Morrigan
The Morrigan
bratzilla956
The Morrigan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,352 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,413 Elo+

VS

Team Averages
Level 38
1,625 SR
1,506 Elo+
Ymir
Ymir
Grizzly9
Ymir
Level 3
God Stats
1W - 1L
1,743 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 1
Scylla
Scylla
XdannyboiX6625
Scylla
Level 12
God Stats
12W - 10L
1,590 SR
Queue Stats
109W - 147L
1,459 Elo+
Party 2
King Arthur
King Arthur
YoungSavgFL
King Arthur
Level 10
God Stats
0W - 1L
1,647 SR
Queue Stats
2W - 2L
1,483 Elo+
Solo
Sylvanus
Sylvanus
fiddlehunter
Sylvanus
Level 124
God Stats
20W - 12L
1,648 SR
Queue Stats
162W - 149L
1,505 Elo+
Party 1
Neith
Neith
m0rtgy
Neith
Level 39
God Stats
11W - 10L
1,500 SR
Queue Stats
69W - 97L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 4 / 9
10,794
514
5,686
11,920
10,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
I__N__305
Medusa
18
6 / 0 / 4
11,342
540
11,917
12,899
5,832
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 8
11,243
535
13,312
16,466
5,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
8 / 0 / 4
12,471
594
13,444
20,282
19,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
bratzilla956
The Morrigan
18
6 / 4 / 6
11,466
546
13,232
10,777
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 4 / 6
8,747
417
7,827
18,987
15,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 7 / 1
8,825
420
6,698
12,173
4,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
YoungSavgFL
King Arthur
4
1 / 3 / 0
6,268
298
865
2,831
826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
fiddlehunter
Sylvanus
15
3 / 6 / 6
9,206
438
12,680
16,964
13,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
m0rtgy
Neith
15
1 / 7 / 3
9,109
434
6,380
17,230
6,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
26
Kills
9
10
Deaths
27
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
4
9
1.38
L
Ymir
2
4
6
1.25
W
Medusa
I__N__305
Medusa
6
0
4
8
W
5
2
8
4.5
W
8
0
4
10
L
2
7
1
0.36
L
King Arthur
YoungSavgFL
King Arthur
1
3
0
0.33
W
The Morrigan
bratzilla956
The Morrigan
6
4
6
2.25
L
Sylvanus
fiddlehunter
Sylvanus
3
6
6
1
L
Neith
m0rtgy
Neith
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,591
Damage
34,450
72,344
Taken
68,185
45,485
Mitigated
40,947
31,796
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,686
582
4,069
3,206
11,920
10,467
581
7,598
4,322
30,053
0
L
Ymir
7,827
2,326
315
4,360
18,987
15,533
0
3,091
15,746
23,827
0
W
Medusa
I__N__305
Medusa
11,917
6,230
0
4,289
12,899
5,832
2,944
5,636
7,263
0
86,040
W
13,312
9,204
0
8,931
16,466
5,383
3,378
6,083
10,383
0
72,833
W
13,444
2,460
0
9,432
20,282
19,414
591
1,009
19,273
11,924
85,825
L
6,698
421
92
692
12,173
4,322
1,280
7,925
4,228
46,412
0
L
King Arthur
YoungSavgFL
King Arthur
865
344
0
0
2,831
826
48
245
2,546
0
4,120
W
The Morrigan
bratzilla956
The Morrigan
13,232
1,632
0
1,869
10,777
4,389
691
5,150
5,627
72,294
0
L
Sylvanus
fiddlehunter
Sylvanus
12,680
4,592
1,999
4,476
16,964
13,633
168
7,207
9,703
43,788
11,706
L
Neith
m0rtgy
Neith
6,380
3,219
0
4,716
17,230
6,633
2,950
1,297
15,045
0
52,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,316
Gold Earned
42,155
596
Minions Killed
307
0
Camps Cleared
0
1,981,024
Distance Traveled
1,466,039
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,794
514
50
2
0
414,886
2
L
Ymir
8,747
417
19
1
0
353,698
2
W
Medusa
11,342
540
123
6
0
371,293
6
W
Ullr
11,243
535
122
6
0
387,806
0
W
Mulan
12,471
594
176
8
0
425,101
2
L
Scylla
8,825
420
79
4
0
318,668
0
L
King Arthur
6,268
298
7
0
0
123,634
1
W
The Morrigan
11,466
546
125
6
0
381,938
4
L
Sylvanus
9,206
438
102
5
0
351,500
2
L
Neith
9,109
434
100
5
0
318,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role