Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MRSaMAYzing
Ah Muzen Cab
Level 135
God Stats
5W - 4L
1,678 SR
Queue Stats
226W - 229L
1,454 Elo+
Party 3
Vulcan
Vulcan
US Sherman117
Vulcan
Level 157
God Stats
2W - 1L
1,641 SR
Queue Stats
149W - 138L
1,526 Elo+
Party 3
Ares
Ares
XAvIE4r2
Ares
Level 15
God Stats
1W - 2L
1,450 SR
Queue Stats
1W - 6L
1,229 Elo+
Party 3
Gilgamesh
Gilgamesh
aMayZane
Gilgamesh
Level 149
God Stats
4W - 10L
1,549 SR
Queue Stats
99W - 107L
1,426 Elo+
Party 3
Hachiman
Hachiman
nveus2142
Hachiman
Level 58
God Stats
9W - 7L
1,574 SR
Queue Stats
84W - 100L
1,411 Elo+
Party 3
Team Averages
Level 103
1,578 SR
1,409 Elo+

VS

Team Averages
Level 90
1,730 SR
1,683 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Intox_Sama
Zeus
Level 14
God Stats
39W - 1L
2,008 SR
Queue Stats
53W - 7L
1,834 Elo+
Party 2
Ganesha
Ganesha
MillerTime52297
Ganesha
Level 128
God Stats
21W - 5L
1,805 SR
Queue Stats
167W - 62L
1,633 Elo+
Party 1
Ah Puch
Ah Puch
Naso
Ah Puch
Level 115
God Stats
23W - 8L
1,767 SR
Queue Stats
488W - 217L
1,786 Elo+
Party 1
Charybdis
Charybdis
TrashPanda2
Charybdis
Level 37
God Stats
25W - 6L
1,569 SR
Queue Stats
450W - 155L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MRSaMAYzing
Ah Muzen Cab
15
1 / 9 / 2
9,019
902
9,852
19,398
6,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 5 / 4
9,640
964
16,404
13,193
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
0 / 7 / 3
8,733
873
1,322
15,870
12,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
aMayZane
Gilgamesh
15
4 / 10 / 2
9,854
985
7,678
21,785
15,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
nveus2142
Hachiman
15
0 / 6 / 3
8,464
846
3,526
17,679
5,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

75

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
16 / 3 / 10
12,129
1,213
15,118
12,608
9,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
12 / 1 / 16
11,524
1,152
24,926
5,664
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
0 / 1 / 30
11,606
1,161
11,608
6,558
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Naso
Ah Puch
17
5 / 1 / 18
10,851
1,085
20,172
7,133
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
TrashPanda2
Charybdis
17
4 / 0 / 21
10,803
1,080
13,326
10,019
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
132
6
Kills
37
37
Deaths
6
14
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
16
3
10
7
W
12
1
16
20
L
Ah Muzen Cab
MRSaMAYzing
Ah Muzen Cab
1
9
2
0.22
W
0
1
30
15
W
Ah Puch
Naso
Ah Puch
5
1
18
14
W
Charybdis
TrashPanda2
Charybdis
4
0
21
14.5
L
1
5
4
0.6
L
Ares
0
7
3
0.21
L
Gilgamesh
aMayZane
Gilgamesh
4
10
2
0.5
L
Hachiman
nveus2142
Hachiman
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,782
Damage
85,150
87,925
Taken
41,982
44,724
Mitigated
26,393
1,659
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,118
3,550
0
20
12,608
9,026
0
4,615
7,821
0
23,116
W
24,926
408
204
1,640
5,664
2,159
0
1,614
3,962
46,006
0
L
Ah Muzen Cab
MRSaMAYzing
Ah Muzen Cab
9,852
4,066
0
1,452
19,398
6,687
0
11,479
7,919
0
39,072
W
11,608
51
0
1,388
6,558
8,434
0
2,638
3,770
26,278
0
W
Ah Puch
Naso
Ah Puch
20,172
630
0
666
7,133
2,796
0
3,169
3,834
39,001
0
W
Charybdis
TrashPanda2
Charybdis
13,326
9,541
0
1,200
10,019
3,978
0
4,910
4,869
0
34,481
L
16,404
2,629
0
122
13,193
4,556
0
8,153
5,040
39,783
0
L
Ares
1,322
210
0
10
15,870
12,298
0
13,416
2,454
6,540
0
L
Gilgamesh
aMayZane
Gilgamesh
7,678
2,154
0
75
21,785
15,648
0
11,035
10,750
0
14,604
L
Hachiman
nveus2142
Hachiman
3,526
1,320
0
0
17,679
5,535
0
12,623
5,056
0
11,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,710
Gold Earned
56,913
180
Minions Killed
220
4
Camps Cleared
12
894,363
Distance Traveled
929,107
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,129
1,213
23
2
0
182,175
1
W
Zeus
11,524
1,152
60
6
2
184,988
3
L
Ah Muzen Cab
9,019
902
60
6
1
181,388
0
W
Ganesha
11,606
1,161
18
2
0
197,733
1
W
Ah Puch
10,851
1,085
64
6
5
184,035
1
W
Charybdis
10,803
1,080
55
6
5
180,176
3
L
Vulcan
9,640
964
76
8
0
218,566
3
L
Ares
8,733
873
13
1
1
140,734
0
L
Gilgamesh
9,854
985
11
1
1
176,879
0
L
Hachiman
8,464
846
20
2
1
176,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role