Player Matchup

Discordia
Discordia
BR0K3N L0VE8485
Discordia
Level 67
God Stats
23W - 18L
1,560 SR
Queue Stats
182W - 209L
1,461 Elo+
Solo
Achilles
Achilles
JingWei
Achilles
Level 129
God Stats
11W - 8L
1,490 SR
Queue Stats
319W - 183L
1,657 Elo+
Party 2
Bastet
Bastet
SilkyMink
Bastet
Level 103
God Stats
12W - 7L
1,594 SR
Queue Stats
217W - 148L
1,650 Elo+
Party 2
Team Averages
Level 100
1,548 SR
1,589 Elo+

VS

Team Averages
Level 81
1,573 SR
1,493 Elo+
Gilgamesh
Gilgamesh
Andils
Gilgamesh
Level 108
God Stats
59W - 57L
1,549 SR
Queue Stats
140W - 154L
1,446 Elo+
Party 1
Hel
Hel
HenrichVp
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,402 Elo+
Party 1
Izanami
Izanami
The Spazatron
Izanami
Level 89
God Stats
8W - 8L
1,671 SR
Queue Stats
28W - 19L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BR0K3N L0VE8485
Discordia
13
5 / 0 / 13
8,282
828
8,962
4,271
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
JingWei
Achilles
12
8 / 1 / 10
8,352
835
10,975
10,676
10,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
SilkyMink
Bastet
13
7 / 0 / 12
8,340
834
11,965
6,833
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andils
Gilgamesh
8
0 / 7 / 1
5,658
566
3,985
15,401
5,447
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 7 / 1
5,858
586
4,273
10,143
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
10
1 / 6 / 0
6,179
618
4,126
10,118
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
20
Kills
1
1
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Andils
Gilgamesh
0
7
1
0.07
W
Discordia
BR0K3N L0VE8485
Discordia
5
0
13
11.5
L
0
7
1
0.07
W
Achilles
JingWei
Achilles
8
1
10
13
W
Bastet
SilkyMink
Bastet
7
0
12
13
L
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
12,384
21,780
Taken
35,662
14,696
Mitigated
11,465
7,294
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Andils
Gilgamesh
3,985
612
442
2,338
15,401
5,447
0
3,086
11,860
0
9,002
W
Discordia
BR0K3N L0VE8485
Discordia
8,962
359
0
416
4,271
1,308
0
1,506
2,765
31,089
0
L
4,273
87
1,970
3,029
10,143
2,701
0
1,916
8,056
13,515
0
W
Achilles
JingWei
Achilles
10,975
2,702
620
3,173
10,676
10,297
336
2,262
8,414
0
23,941
W
Bastet
SilkyMink
Bastet
11,965
2,008
0
3,085
6,833
3,091
1,021
1,190
5,643
0
26,971
L
Izanami
4,126
2,205
0
1,278
10,118
3,317
0
4,252
5,609
0
29,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
17,695
118
Minions Killed
106
6
Camps Cleared
3
625,388
Distance Traveled
496,259
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,658
566
15
2
0
176,283
8
W
Discordia
8,282
828
50
5
1
206,891
4
L
Hel
5,858
586
22
2
0
163,900
2
W
Achilles
8,352
835
32
3
2
209,714
4
W
Bastet
8,340
834
36
4
3
208,783
1
L
Izanami
6,179
618
69
7
3
156,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role