Player Matchup

Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
A Random Mob
Hercules
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 38L
1,341 Elo+
Party 2
Hel
Hel
AcId_LizzArd_613
Hel
Level 156
God Stats
2W - 0L
1,709 SR
Queue Stats
2W - 5L
1,221 Elo+
Solo
Sol
Sol
Jeffreyira
Sol
Level 119
God Stats
4W - 0L
1,721 SR
Queue Stats
54W - 65L
1,365 Elo+
Party 2
Neith
Neith
wrizd
Neith
Level 65
God Stats
1W - 1L
1,362 SR
Queue Stats
90W - 83L
1,508 Elo+
Solo
Team Averages
Level 121
1,558 SR
1,387 Elo+

VS

Team Averages
Level 79
1,540 SR
1,467 Elo+
Hel
Hel
Buntard
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,467 Elo+
Solo
Artio
Artio
MondayMorningDM
Artio
Level 68
God Stats
1W - 3L
1,458 SR
Queue Stats
151W - 191L
1,483 Elo+
Party 1
Chiron
Chiron
MuensterGirl75
Chiron
Level 90
God Stats
4W - 5L
1,511 SR
Queue Stats
257W - 315L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Phantom075
Gilgamesh
Level 68
God Stats
3W - 4L
1,509 SR
Queue Stats
87W - 74L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
v Heartles R
Danzaburou
Level 125
God Stats
1W - 1L
1,721 SR
Queue Stats
44W - 51L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
4 / 3 / 18
10,080
916
7,227
19,246
24,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
A Random Mob
Hercules
15
3 / 5 / 15
8,984
817
9,445
29,308
25,249
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 17
9,428
857
12,803
12,253
9,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 1 / 18
9,581
871
20,485
10,946
5,870
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
wrizd
Neith
18
8 / 2 / 13
10,775
980
23,858
11,647
6,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
2 / 4 / 9
7,841
713
9,459
13,971
15,752
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 11
8,449
768
6,720
21,206
22,792
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 4 / 10
8,378
762
13,246
11,475
4,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Phantom075
Gilgamesh
14
1 / 6 / 10
7,969
724
12,989
25,147
16,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
v Heartles R
Danzaburou
17
10 / 4 / 5
10,425
948
24,191
13,395
6,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
61
23
Kills
16
16
Deaths
23
81
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
3
18
4.33
W
Hercules
A Random Mob
Hercules
3
5
15
2.1
W
4
5
17
2.5
L
Hel
2
4
9
1.63
W
4
1
18
13
L
1
5
11
1.3
L
2
4
10
1.75
L
Gilgamesh
Phantom075
Gilgamesh
1
6
10
1
L
Danzaburou
v Heartles R
Danzaburou
10
4
5
3.13
W
Neith
wrizd
Neith
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,818
Damage
66,605
83,400
Taken
85,194
71,534
Mitigated
65,471
48,380
Healing
34,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,227
272
4,460
6,297
19,246
24,934
140
2,862
16,149
17,040
0
W
Hercules
A Random Mob
Hercules
9,445
1,581
872
10,256
29,308
25,249
171
5,172
23,508
300
13,271
W
12,803
245
11,920
5,927
12,253
9,333
242
2,760
9,311
25,063
0
L
Hel
9,459
741
4,970
3,572
13,971
15,752
102
6,963
7,008
14,745
0
W
20,485
8,908
2,250
2,922
10,946
5,870
3,096
2,843
8,056
36,036
0
L
6,720
159
1,746
3,884
21,206
22,792
0
8,802
12,404
12,788
0
L
13,246
4,478
3,965
2,881
11,475
4,447
279
5,876
5,599
0
25,284
L
Gilgamesh
Phantom075
Gilgamesh
12,989
2,113
1,437
6,268
25,147
16,206
104
12,484
12,663
638
16,843
L
Danzaburou
v Heartles R
Danzaburou
24,191
9,743
2,214
3,327
13,395
6,274
1,158
6,576
6,819
0
44,764
W
Neith
wrizd
Neith
23,858
9,821
665
2,811
11,647
6,148
1,388
3,180
8,380
0
41,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,848
Gold Earned
43,062
121
Minions Killed
110
0
Camps Cleared
0
1,090,074
Distance Traveled
984,537
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,080
916
11
1
0
234,376
0
W
Hercules
8,984
817
8
1
0
213,817
0
W
Hel
9,428
857
29
3
0
224,974
0
L
Hel
7,841
713
15
1
0
164,418
0
W
Sol
9,581
871
40
4
0
203,500
0
L
Artio
8,449
768
8
1
0
232,011
2
L
Chiron
8,378
762
31
3
0
214,656
0
L
Gilgamesh
7,969
724
7
1
0
204,971
0
L
Danzaburou
10,425
948
49
4
0
168,481
0
W
Neith
10,775
980
33
3
0
213,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role