Player Matchup

Bacchus
Bacchus
Goldenvison
Bacchus
Level 122
God Stats
64W - 44L
1,538 SR
Queue Stats
338W - 350L
1,450 Elo+
Solo
Chronos
Chronos
HRTlolito
Chronos
Level 101
God Stats
17W - 14L
1,502 SR
Queue Stats
655W - 710L
1,522 Elo+
Party 1
Anhur
Anhur
Kelechi_Estacado
Anhur
Level 105
God Stats
5W - 6L
1,428 SR
Queue Stats
323W - 386L
1,279 Elo+
Solo
Hera
Hera
ShadowScorcher0
Hera
Level 118
God Stats
14W - 12L
1,548 SR
Queue Stats
801W - 881L
1,481 Elo+
Party 1
Bastet
Bastet
XsRED
Bastet
Level 158
God Stats
18W - 13L
1,615 SR
Queue Stats
316W - 337L
1,523 Elo+
Party 1
Team Averages
Level 121
1,526 SR
1,451 Elo+

VS

Team Averages
Level 91
1,506 SR
1,482 Elo+
Sol
Sol
EscapedGriZZly
Sol
Level 133
God Stats
4W - 3L
1,791 SR
Queue Stats
43W - 37L
1,580 Elo+
Solo
Cliodhna
Cliodhna
UWU-ECHAN
Cliodhna
Level 83
God Stats
37W - 41L
1,301 SR
Queue Stats
363W - 345L
1,367 Elo+
Party 2
King Arthur
King Arthur
VovaValkyrie
King Arthur
Level 63
God Stats
5W - 9L
1,400 SR
Queue Stats
201W - 194L
1,406 Elo+
Party 2
Artemis
Artemis
derpmano47
Artemis
Level 91
God Stats
1W - 3L
1,341 SR
Queue Stats
253W - 263L
1,504 Elo+
Solo
Khepri
Khepri
imtayb
Khepri
Level 85
God Stats
1W - 2L
1,699 SR
Queue Stats
201W - 175L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Goldenvison
Bacchus
10
2 / 1 / 1
5,986
460
3,956
6,556
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
HRTlolito
Chronos
13
8 / 1 / 3
8,066
620
8,475
6,217
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 2
6,245
480
5,107
6,805
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 5
6,954
535
6,024
6,609
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
XsRED
Bastet
13
5 / 1 / 4
7,446
573
10,479
9,630
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,271
482
4,318
10,147
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
UWU-ECHAN
Cliodhna
11
7 / 3 / 1
7,371
567
5,037
8,196
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
VovaValkyrie
King Arthur
10
0 / 5 / 2
5,931
456
4,042
10,620
6,594
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
derpmano47
Artemis
9
0 / 2 / 2
5,697
438
6,315
6,898
1,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
imtayb
Khepri
9
0 / 3 / 2
5,546
427
3,210
8,906
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
8
8
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Bacchus
Goldenvison
Bacchus
2
1
1
2.5
W
Chronos
HRTlolito
Chronos
8
1
3
9.5
W
2
3
2
1
W
0
2
5
1.25
L
Cliodhna
UWU-ECHAN
Cliodhna
7
3
1
2.5
L
King Arthur
VovaValkyrie
King Arthur
0
5
2
0.2
W
Bastet
XsRED
Bastet
5
1
4
7
L
Artemis
derpmano47
Artemis
0
2
2
0.5
L
Khepri
imtayb
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,041
Damage
22,922
35,817
Taken
44,767
15,022
Mitigated
18,544
9,734
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,318
1,322
104
4,280
10,147
2,742
696
5,187
4,634
39,433
0
W
Bacchus
Goldenvison
Bacchus
3,956
441
0
750
6,556
5,150
0
990
5,566
18,537
0
W
Chronos
HRTlolito
Chronos
8,475
3,845
0
1,290
6,217
2,586
1,044
645
5,572
32,225
4,935
W
5,107
3,064
517
1,834
6,805
1,827
648
1,194
5,611
0
28,250
W
6,024
1,336
0
1,809
6,609
2,274
826
3,528
3,081
45,551
0
L
Cliodhna
UWU-ECHAN
Cliodhna
5,037
305
0
3,104
8,196
2,618
0
1,589
6,571
0
27,969
L
King Arthur
VovaValkyrie
King Arthur
4,042
304
21
1,996
10,620
6,594
102
4,749
5,823
0
29,052
W
Bastet
XsRED
Bastet
10,479
1,507
0
3,534
9,630
3,185
0
1,171
8,459
0
42,489
L
Artemis
derpmano47
Artemis
6,315
3,066
0
1,777
6,898
1,688
0
2,015
4,883
0
28,013
L
Khepri
imtayb
Khepri
3,210
468
704
2,053
8,906
4,902
0
3,453
5,429
14,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,697
Gold Earned
30,816
328
Minions Killed
256
0
Camps Cleared
0
1,219,062
Distance Traveled
1,192,475
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,271
482
71
5
0
205,898
3
W
Bacchus
5,986
460
35
3
0
247,966
4
W
Chronos
8,066
620
69
5
0
248,605
1
W
Anhur
6,245
480
55
4
0
199,802
3
W
Hera
6,954
535
87
7
0
237,406
0
L
Cliodhna
7,371
567
54
4
0
295,134
4
L
King Arthur
5,931
456
54
4
0
244,411
2
W
Bastet
7,446
573
82
6
0
285,283
9
L
Artemis
5,697
438
57
4
0
214,834
2
L
Khepri
5,546
427
20
2
0
232,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role