Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AeroPharoH
Sobek
Level 147
God Stats
0W - 2L
1,329 SR
Queue Stats
116W - 116L
1,442 Elo+
Solo
Heimdallr
Heimdallr
DwarvenPrince
Heimdallr
Level 41
God Stats
0W - 1L
1,139 SR
Queue Stats
6W - 12L
1,196 Elo+
Party 1
Ymir
Ymir
SourishThrone53
Ymir
Level 118
God Stats
1W - 1L
1,612 SR
Queue Stats
142W - 147L
1,403 Elo+
Solo
Odin
Odin
VenomousViperts
Odin
Level 29
God Stats
0W - 1L
1,490 SR
Queue Stats
5W - 14L
1,227 Elo+
Party 1
Team Averages
Level 92
1,414 SR
1,354 Elo+

VS

Team Averages
Level 135
1,455 SR
1,409 Elo+
Sol
Sol
Galethorn
Sol
Level 145
God Stats
1W - 0L
1,662 SR
Queue Stats
5W - 6L
1,355 Elo+
Party 2
Anubis
Anubis
I MaG1Kk I
Anubis
Level 113
God Stats
2W - 1L
1,454 SR
Queue Stats
8W - 17L
1,349 Elo+
Party 2
Janus
Janus
MistahJJ
Janus
Level 159
God Stats
1W - 0L
1,316 SR
Queue Stats
29W - 39L
1,467 Elo+
Party 2
Apollo
Apollo
VannerHallow
Apollo
Level 154
God Stats
6W - 6L
1,449 SR
Queue Stats
639W - 696L
1,389 Elo+
Solo
Eset
Eset
phantonjohn8
Eset
Level 102
God Stats
1W - 0L
1,395 SR
Queue Stats
61W - 78L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 3 / 5
8,343
758
11,162
9,450
4,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
14
2 / 4 / 6
8,237
749
6,187
17,960
19,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
DwarvenPrince
Heimdallr
13
0 / 7 / 6
7,389
672
9,487
11,745
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 9 / 4
7,605
691
8,107
18,540
7,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 3
7,959
724
5,298
17,270
11,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 17
9,530
866
12,723
14,977
6,242
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
I MaG1Kk I
Anubis
16
7 / 2 / 18
9,949
904
16,927
12,762
6,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
MistahJJ
Janus
16
4 / 2 / 22
9,491
863
14,018
7,732
2,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
8 / 3 / 13
9,822
893
12,583
9,038
4,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 22
9,373
852
7,930
7,786
3,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
119
10
Kills
27
27
Deaths
11
24
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
5
1.83
L
Sobek
2
4
6
1.25
L
Heimdallr
DwarvenPrince
Heimdallr
0
7
6
0.43
W
5
3
17
4.5
W
Anubis
I MaG1Kk I
Anubis
7
2
18
8
W
Janus
MistahJJ
Janus
4
2
22
7.5
L
2
9
4
0.44
W
Apollo
8
3
13
4.83
L
3
4
3
1.13
W
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,241
Damage
64,181
74,965
Taken
52,295
48,779
Mitigated
22,963
21,274
Healing
25,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,162
275
1,762
2,488
9,450
4,484
0
7,128
2,322
0
28,191
L
Sobek
6,187
223
1,230
6,682
17,960
19,687
0
11,664
6,296
11,239
0
L
Heimdallr
DwarvenPrince
Heimdallr
9,487
4,078
0
458
11,745
5,129
0
9,668
2,077
0
20,817
W
12,723
6,500
472
6,120
14,977
6,242
2,397
3,739
10,980
26,086
0
W
Anubis
I MaG1Kk I
Anubis
16,927
222
1,274
6,605
12,762
6,694
594
3,213
9,475
26,368
0
W
Janus
MistahJJ
Janus
14,018
813
1,011
1,223
7,732
2,541
752
2,770
4,870
27,583
0
L
8,107
571
1,222
1,688
18,540
7,507
0
13,548
4,992
11,533
0
W
Apollo
12,583
8,968
1,194
1,282
9,038
4,103
874
2,567
6,267
0
23,387
L
5,298
783
808
4,936
17,270
11,972
0
9,590
7,680
0
11,104
W
7,930
350
3,024
3,173
7,786
3,383
343
1,271
6,409
18,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
48,165
83
Minions Killed
126
0
Camps Cleared
0
1,010,824
Distance Traveled
1,082,717
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,343
758
27
2
0
241,335
0
L
Sobek
8,237
749
10
1
0
223,129
0
L
Heimdallr
7,389
672
26
2
0
180,445
0
W
Sol
9,530
866
24
2
0
187,137
0
W
Anubis
9,949
904
25
2
0
226,537
4
W
Janus
9,491
863
23
2
0
233,679
2
L
Ymir
7,605
691
9
1
0
152,999
0
W
Apollo
9,822
893
24
2
0
170,913
0
L
Odin
7,959
724
11
1
0
212,916
0
W
Eset
9,373
852
30
3
0
264,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role