Player Matchup

Artio
Artio
 
Artio
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
ItsJohnnyTho
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 80L
1,453 Elo+
Party 2
Neith
Neith
Marzy214
Neith
Level 17
God Stats
2W - 0L
1,498 SR
Queue Stats
8W - 6L
1,438 Elo+
Solo
Team Averages
Level 45
1,499 SR
1,464 Elo+

VS

Team Averages
Level 78
1,563 SR
1,437 Elo+
Vulcan
Vulcan
AssaultModeX
Vulcan
Level 121
God Stats
2W - 4L
1,728 SR
Queue Stats
82W - 105L
1,466 Elo+
Solo
Neith
Neith
FatherFigure50
Neith
Level 25
God Stats
8W - 16L
1,408 SR
Queue Stats
39W - 63L
1,382 Elo+
Party 1
Horus
Horus
Seasham
Horus
Level 87
God Stats
18W - 18L
1,554 SR
Queue Stats
130W - 150L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
4 / 2 / 5
7,705
700
5,547
15,012
14,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 0 / 5
8,361
760
9,046
8,677
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Marzy214
Neith
11
1 / 0 / 9
7,541
686
5,133
2,675
1,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 4 / 2
6,325
575
7,616
5,592
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 0
6,664
606
5,042
6,351
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Seasham
Horus
10
1 / 5 / 0
6,346
577
5,057
11,232
6,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
2
5
3.25
L
Vulcan
0
4
2
0.25
L
1
2
0
0.5
W
6
0
5
8.5
W
Neith
Marzy214
Neith
1
0
9
5.5
L
Horus
Seasham
Horus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,726
Damage
17,715
26,364
Taken
23,175
18,798
Mitigated
11,114
15,101
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,547
872
943
4,808
15,012
14,374
28
3,994
11,018
13,604
0
L
Vulcan
7,616
2,177
0
872
5,592
2,023
0
3,928
1,325
25,950
0
L
5,042
3,628
0
1,714
6,351
2,124
0
3,919
2,045
0
17,968
W
9,046
972
3,291
4,075
8,677
3,256
788
2,344
6,333
29,106
0
W
Neith
Marzy214
Neith
5,133
1,767
593
1,391
2,675
1,168
1,734
1,444
1,231
0
28,573
L
Horus
Seasham
Horus
5,057
2,667
239
2,216
11,232
6,967
0
6,260
4,224
0
12,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,607
Gold Earned
19,335
146
Minions Killed
97
5
Camps Cleared
4
558,111
Distance Traveled
504,762
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,705
700
9
1
1
206,062
1
L
Vulcan
6,325
575
43
4
3
195,309
4
L
Neith
6,664
606
37
3
0
139,394
1
W
Hel
8,361
760
64
6
0
188,266
1
W
Neith
7,541
686
73
7
4
163,783
2
L
Horus
6,346
577
17
2
1
170,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role