Player Matchup

Hachiman
Hachiman
Dami17
Hachiman
Level 18
God Stats
0W - 3L
1,354 SR
Queue Stats
5W - 21L
1,120 Elo+
Party 2
Guan Yu
Guan Yu
Henok137
Guan Yu
Level 89
God Stats
5W - 6L
1,519 SR
Queue Stats
25W - 23L
1,413 Elo+
Party 2
Sol
Sol
Kauu
Sol
Level 11
God Stats
2W - 4L
1,414 SR
Queue Stats
4W - 11L
1,391 Elo+
Party 2
Team Averages
Level 39
1,429 SR
1,308 Elo+

VS

Team Averages
Level 104
1,475 SR
1,313 Elo+
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
kikin_100
Skadi
Level 69
God Stats
3W - 3L
1,721 SR
Queue Stats
34W - 57L
1,196 Elo+
Party 1
Cerberus
Cerberus
piikete1jr
Cerberus
Level 106
God Stats
2W - 3L
1,203 SR
Queue Stats
55W - 74L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dami17
Hachiman
10
1 / 7 / 0
7,496
577
2,178
10,252
3,376
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
Henok137
Guan Yu
12
2 / 4 / 1
8,013
616
9,641
14,569
14,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
Kauu
Sol
11
0 / 4 / 3
7,772
598
6,544
10,819
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 2 / 11
9,582
737
10,513
7,882
2,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
kikin_100
Skadi
14
9 / 1 / 4
9,981
768
8,620
8,727
2,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
piikete1jr
Cerberus
12
2 / 0 / 13
9,043
696
8,010
12,460
12,196
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
11
4.75
L
Hachiman
Dami17
Hachiman
1
7
0
0.14
L
Guan Yu
Henok137
Guan Yu
2
4
1
0.63
L
Sol
Kauu
Sol
0
4
3
0.38
W
Skadi
kikin_100
Skadi
9
1
4
11
W
Cerberus
piikete1jr
Cerberus
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,363
Damage
27,143
35,640
Taken
29,069
20,695
Mitigated
17,077
5,062
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,513
1,121
1,091
2,645
7,882
2,014
1,238
1,541
5,832
41,840
0
L
Hachiman
Dami17
Hachiman
2,178
1,515
292
256
10,252
3,376
326
5,854
4,398
0
11,081
L
Guan Yu
Henok137
Guan Yu
9,641
812
839
3,119
14,569
14,831
273
7,169
7,400
0
24,125
L
Sol
Kauu
Sol
6,544
1,360
0
556
10,819
2,488
1,081
5,638
5,181
23,554
0
W
Skadi
kikin_100
Skadi
8,620
4,247
600
957
8,727
2,867
1,144
2,473
5,871
0
26,533
W
Cerberus
piikete1jr
Cerberus
8,010
401
391
3,263
12,460
12,196
349
2,466
9,155
23,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,281
Gold Earned
28,606
108
Minions Killed
155
2
Camps Cleared
5
642,850
Distance Traveled
677,088
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,582
737
81
6
3
212,260
1
L
Hachiman
7,496
577
28
2
0
183,242
0
L
Guan Yu
8,013
616
37
3
1
243,545
4
L
Sol
7,772
598
43
3
1
216,063
0
W
Skadi
9,981
768
34
3
2
212,672
1
W
Cerberus
9,043
696
40
3
0
252,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role