Player Matchup

Athena
Athena
Amebride
Athena
Level 64
God Stats
5W - 2L
1,705 SR
Queue Stats
117W - 106L
1,474 Elo+
Solo
Jing Wei
Jing Wei
BalthazarGreen
Jing Wei
Level 88
God Stats
11W - 8L
1,530 SR
Queue Stats
166W - 154L
1,600 Elo+
Party 1
Anubis
Anubis
ItzBigPapi99
Anubis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
UnseenMimic
Baron Samedi
Level 107
God Stats
2W - 0L
1,755 SR
Queue Stats
5W - 2L
1,482 Elo+
Solo
Thor
Thor
theunholyleroy
Thor
Level 102
God Stats
5W - 3L
1,518 SR
Queue Stats
377W - 355L
1,552 Elo+
Party 1
Team Averages
Level 89
1,602 SR
1,519 Elo+

VS

Team Averages
Level 79
1,413 SR
1,331 Elo+
Agni
Agni
Aiskrims
Agni
Level 76
God Stats
0W - 1L
1,192 SR
Queue Stats
187W - 325L
1,383 Elo+
Party 2
Achilles
Achilles
Kitsader
Achilles
Level 147
God Stats
7W - 5L
1,566 SR
Queue Stats
75W - 81L
1,549 Elo+
Solo
Artemis
Artemis
LINNKY92
Artemis
Level 64
God Stats
2W - 4L
1,483 SR
Queue Stats
61W - 164L
1,222 Elo+
Party 2
Danzaburou
Danzaburou
ReshiftHaze
Danzaburou
Level 61
God Stats
25W - 48L
1,324 SR
Queue Stats
49W - 148L
1,224 Elo+
Party 2
Thor
Thor
Ryusunji
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 92L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amebride
Athena
20
2 / 3 / 35
14,057
1,081
14,853
20,067
32,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
20
20 / 0 / 16
16,524
1,271
32,533
9,389
4,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
8 / 9 / 27
13,625
1,048
24,601
25,006
15,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
UnseenMimic
Baron Samedi
20
5 / 3 / 31
13,691
1,053
21,454
14,122
10,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 6 / 16
15,144
1,165
15,075
15,871
8,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
5 / 9 / 7
13,044
1,003
20,197
18,311
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Kitsader
Achilles
19
6 / 9 / 11
13,140
1,011
21,121
36,430
40,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
LINNKY92
Artemis
19
1 / 8 / 12
12,133
933
12,177
15,517
5,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
ReshiftHaze
Danzaburou
20
8 / 5 / 9
14,977
1,152
20,220
18,264
6,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
20
1 / 15 / 13
12,119
932
4,669
26,939
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
73
46
Kills
21
21
Deaths
46
125
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Agni
5
9
7
0.94
W
Athena
Amebride
Athena
2
3
35
6.5
W
Jing Wei
20
0
16
28
W
Anubis
8
9
27
2.39
L
Achilles
Kitsader
Achilles
6
9
11
1.28
L
Artemis
LINNKY92
Artemis
1
8
12
0.88
L
Danzaburou
ReshiftHaze
Danzaburou
8
5
9
2.5
L
Thor
1
15
13
0.5
W
Baron Samedi
UnseenMimic
Baron Samedi
5
3
31
6.83
W
11
6
16
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,516
Damage
78,384
84,455
Taken
115,461
72,133
Mitigated
66,219
17,157
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
20,197
1,028
90
1,036
18,311
5,985
0
7,636
10,528
52,260
0
W
Athena
Amebride
Athena
14,853
4,390
0
1,199
20,067
32,173
0
5,282
14,475
22,293
0
W
Jing Wei
32,533
25,086
0
1,447
9,389
4,820
0
4,007
5,204
0
59,280
W
Anubis
24,601
2,065
0
5,836
25,006
15,838
0
7,224
17,404
47,088
0
L
Achilles
Kitsader
Achilles
21,121
4,169
0
4,371
36,430
40,308
0
17,073
18,886
9,805
23,708
L
Artemis
LINNKY92
Artemis
12,177
6,602
0
508
15,517
5,459
0
7,939
7,504
0
42,831
L
Danzaburou
ReshiftHaze
Danzaburou
20,220
9,840
0
1,658
18,264
6,724
0
9,321
8,737
0
54,320
L
Thor
4,669
1,354
0
330
26,939
7,743
0
17,853
8,898
0
16,824
W
Baron Samedi
UnseenMimic
Baron Samedi
21,454
1,239
3,446
3,827
14,122
10,795
0
2,804
11,185
42,733
0
W
15,075
3,798
0
1,402
15,871
8,507
0
4,442
11,123
0
48,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,041
Gold Earned
65,413
260
Minions Killed
255
9
Camps Cleared
6
1,231,860
Distance Traveled
1,193,496
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,044
1,003
84
6
3
244,205
1
W
Athena
14,057
1,081
15
1
1
260,017
2
W
Jing Wei
16,524
1,271
53
4
2
311,902
0
W
Anubis
13,625
1,048
55
4
2
188,490
1
L
Achilles
13,140
1,011
25
2
0
270,337
0
L
Artemis
12,133
933
68
5
1
213,475
1
L
Danzaburou
14,977
1,152
56
4
2
254,603
0
L
Thor
12,119
932
22
2
0
210,876
0
W
Baron Samedi
13,691
1,053
77
6
0
222,028
0
W
Thor
15,144
1,165
60
5
4
249,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role