Player Matchup

Hercules
Hercules
BudGetsMeWeiser
Hercules
Level 63
God Stats
0W - 3L
1,225 SR
Queue Stats
2W - 5L
1,167 Elo+
Party 1
Cthulhu
Cthulhu
SuperNerdyGuy
Cthulhu
Level 20
God Stats
1W - 2L
1,506 SR
Queue Stats
2W - 3L
1,185 Elo+
Party 1
Hades
Hades
elaHcMniveD
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,410 SR
1,284 Elo+

VS

Team Averages
Level 99
1,628 SR
1,629 Elo+
Medusa
Medusa
BuckFerguson
Medusa
Level 27
God Stats
3W - 1L
1,748 SR
Queue Stats
138W - 68L
1,719 Elo+
Party 2
Ah Puch
Ah Puch
ValidPatriot
Ah Puch
Level 120
God Stats
9W - 5L
1,608 SR
Queue Stats
127W - 71L
1,651 Elo+
Party 2
Khepri
Khepri
orcsebcam
Khepri
Level 149
God Stats
5W - 7L
1,527 SR
Queue Stats
169W - 179L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 4 / 2
6,467
588
6,318
11,037
6,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
11
3 / 5 / 0
7,855
714
6,344
13,201
11,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 4 / 3
6,718
611
4,670
11,090
8,555
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
6 / 2 / 6
8,633
785
8,117
9,743
3,239
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ValidPatriot
Ah Puch
13
6 / 1 / 7
9,022
820
13,824
4,896
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
orcsebcam
Khepri
11
1 / 0 / 9
8,375
761
5,781
9,993
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
6
4.5
L
Hercules
0
4
2
0.25
L
Cthulhu
3
5
0
0.6
W
Ah Puch
ValidPatriot
Ah Puch
6
1
7
9.5
L
0
4
3
0.38
W
Khepri
orcsebcam
Khepri
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,332
Damage
27,722
35,328
Taken
24,632
26,175
Mitigated
12,828
5,350
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,117
4,689
0
1,786
9,743
3,239
1,616
4,330
4,907
0
33,600
L
Hercules
6,318
1,921
152
2,691
11,037
6,041
0
6,475
4,562
0
21,254
L
Cthulhu
6,344
743
75
679
13,201
11,579
0
6,667
6,534
19,113
0
W
Ah Puch
ValidPatriot
Ah Puch
13,824
850
0
1,929
4,896
1,659
329
2,492
2,187
36,350
0
L
4,670
1,144
293
1,460
11,090
8,555
0
6,753
4,337
14,375
0
W
Khepri
orcsebcam
Khepri
5,781
961
0
2,702
9,993
7,930
384
3,068
6,381
16,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,040
Gold Earned
26,030
99
Minions Killed
100
4
Camps Cleared
6
565,563
Distance Traveled
646,962
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,633
785
38
3
2
204,427
3
L
Hercules
6,467
588
42
4
0
209,615
1
L
Cthulhu
7,855
714
35
3
1
193,279
0
W
Ah Puch
9,022
820
32
3
4
206,121
2
L
Hades
6,718
611
22
2
3
162,669
0
W
Khepri
8,375
761
30
3
0
236,414
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role