Player Matchup

Ullr
Ullr
BlindArcher8
Ullr
Level 26
God Stats
4W - 5L
1,411 SR
Queue Stats
159W - 141L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
damian201xD
Sun Wukong
Level 24
God Stats
2W - 5L
1,407 SR
Queue Stats
36W - 83L
1,277 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
whoisqtm
Morgan Le Fay
Level 146
God Stats
7W - 6L
1,637 SR
Queue Stats
285W - 268L
1,542 Elo+
Party 2
Team Averages
Level 65
1,485 SR
1,415 Elo+

VS

Team Averages
Level 62
1,396 SR
1,423 Elo+
Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Dantcro
Discordia
Level 88
God Stats
7W - 15L
1,365 SR
Queue Stats
89W - 118L
1,340 Elo+
Solo
Susano
Susano
xxvxHunterxvxx
Susano
Level 29
God Stats
1W - 1L
1,322 SR
Queue Stats
27W - 31L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 8
11,503
719
6,105
16,722
5,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
damian201xD
Sun Wukong
5
0 / 2 / 0
7,752
485
332
2,519
884
Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
whoisqtm
Morgan Le Fay
16
12 / 11 / 3
12,392
775
18,536
17,945
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
10 / 4 / 8
13,638
852
11,464
15,695
10,896
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Dantcro
Discordia
16
7 / 7 / 10
12,864
804
12,525
12,549
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 6 / 10
11,473
717
8,895
11,703
3,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
16
Kills
21
21
Deaths
17
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
10
4
8
3.5
L
4
8
8
1
W
Discordia
Dantcro
Discordia
7
7
10
1.71
L
Sun Wukong
damian201xD
Sun Wukong
0
2
0
0
L
Morgan Le Fay
whoisqtm
Morgan Le Fay
12
11
3
1.23
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,973
Damage
32,884
37,186
Taken
39,947
13,666
Mitigated
18,668
3,797
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,464
2,951
0
1,178
15,695
10,896
905
5,375
9,889
8,579
40,849
L
6,105
2,352
0
1,274
16,722
5,613
0
6,513
9,847
0
35,884
W
Discordia
Dantcro
Discordia
12,525
798
105
1,338
12,549
4,093
0
7,636
4,576
50,717
0
L
Sun Wukong
damian201xD
Sun Wukong
332
58
160
210
2,519
884
0
803
1,682
0
332
L
Morgan Le Fay
whoisqtm
Morgan Le Fay
18,536
574
0
2,153
17,945
7,169
0
6,666
10,952
40,790
0
W
8,895
357
0
584
11,703
3,679
1,606
5,518
5,935
0
28,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
37,975
125
Minions Killed
179
2
Camps Cleared
12
479,360
Distance Traveled
764,905
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,638
852
74
5
3
293,995
1
L
Ullr
11,503
719
63
4
0
246,035
0
W
Discordia
12,864
804
69
4
8
227,222
3
L
Sun Wukong
7,752
485
0
0
0
27,187
0
L
Morgan Le Fay
12,392
775
62
4
2
206,138
5
W
Susano
11,473
717
36
2
1
243,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role