Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Puiq27
Danzaburou
Level 47
God Stats
10W - 9L
1,496 SR
Queue Stats
10W - 12L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
l_CatS_l
Jormungandr
Level 22
God Stats
26W - 23L
1,428 SR
Queue Stats
59W - 65L
1,329 Elo+
Party 1
Team Averages
Level 66
1,474 SR
1,416 Elo+

VS

Team Averages
Level 108
1,483 SR
1,372 Elo+
Gilgamesh
Gilgamesh
DaRk_SaMaNuSkY
Gilgamesh
Level 99
God Stats
39W - 47L
1,431 SR
Queue Stats
354W - 530L
1,327 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cabo8969
Ah Muzen Cab
Level 103
God Stats
70W - 91L
1,427 SR
Queue Stats
560W - 836L
1,293 Elo+
Party 2
Sol
Sol
lukeydukey08
Sol
Level 121
God Stats
4W - 1L
1,590 SR
Queue Stats
43W - 38L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 6 / 1
6,507
542
4,256
10,526
3,306
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Puiq27
Danzaburou
11
2 / 4 / 2
7,447
621
5,689
11,160
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
l_CatS_l
Jormungandr
11
3 / 4 / 2
7,900
658
6,402
9,590
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaRk_SaMaNuSkY
Gilgamesh
13
3 / 1 / 9
8,556
713
8,654
12,497
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
cabo8969
Ah Muzen Cab
13
6 / 3 / 6
9,195
766
9,263
8,993
2,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 8
9,181
765
9,169
7,722
2,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
14
14
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
6
1
0.08
W
Gilgamesh
DaRk_SaMaNuSkY
Gilgamesh
3
1
9
7.5
L
Danzaburou
Puiq27
Danzaburou
2
4
2
0.75
W
Ah Muzen Cab
cabo8969
Ah Muzen Cab
6
3
6
3
L
Jormungandr
l_CatS_l
Jormungandr
3
4
2
1
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,347
Damage
27,086
31,276
Taken
29,212
11,791
Mitigated
11,642
2,600
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,256
2,097
117
1,336
10,526
3,306
0
2,835
7,162
0
13,635
W
Gilgamesh
DaRk_SaMaNuSkY
Gilgamesh
8,654
2,312
170
4,925
12,497
5,855
532
2,245
9,911
0
16,547
L
Danzaburou
Puiq27
Danzaburou
5,689
1,356
0
365
11,160
4,289
0
3,956
6,512
0
18,613
W
Ah Muzen Cab
cabo8969
Ah Muzen Cab
9,263
2,847
0
2,896
8,993
2,987
760
2,271
6,555
0
42,557
L
Jormungandr
l_CatS_l
Jormungandr
6,402
805
0
782
9,590
4,196
0
1,935
7,222
15,628
0
W
9,169
3,270
0
4,065
7,722
2,800
1,715
1,451
6,019
38,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,854
Gold Earned
26,932
79
Minions Killed
157
3
Camps Cleared
9
563,494
Distance Traveled
680,737
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,507
542
23
2
1
201,140
2
W
Gilgamesh
8,556
713
21
2
3
239,137
0
L
Danzaburou
7,447
621
34
3
1
199,127
2
W
Ah Muzen Cab
9,195
766
58
5
3
222,758
2
L
Jormungandr
7,900
658
22
2
1
163,227
1
W
Sol
9,181
765
78
7
3
218,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role