Player Matchup

Guan Yu
Guan Yu
Arsinz
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,364 Elo+
Solo
Charybdis
Charybdis
Pansmay
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,469 Elo+
Party 1
Chronos
Chronos
Redhairlove
Chronos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,424 Elo+
Solo
Bakasura
Bakasura
jarmencio
Bakasura
Level 17
God Stats
7W - 7L
1,510 SR
Queue Stats
16W - 38L
1,220 Elo+
Solo
Kuzenbo
Kuzenbo
jojo75844
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,391 Elo+
Party 1
Team Averages
Level 18
1,502 SR
1,374 Elo+

VS

Team Averages
Level 15
1,480 SR
1,359 Elo+
Bellona
Bellona
Pheonix1101G
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,289 Elo+
Party 2
Agni
Agni
Phoenixslayer19
Agni
Level 19
God Stats
24W - 21L
1,457 SR
Queue Stats
34W - 40L
1,320 Elo+
Party 2
Artemis
Artemis
WineToWater
Artemis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 24L
1,500 Elo+
Solo
Cthulhu
Cthulhu
epicpumpkin
Cthulhu
Level 17
God Stats
3W - 2L
1,624 SR
Queue Stats
15W - 28L
1,342 Elo+
Party 2
Thanatos
Thanatos
wickedsquidword
Thanatos
Level 23
God Stats
9W - 15L
1,318 SR
Queue Stats
39W - 58L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arsinz
Guan Yu
10
2 / 8 / 5
7,410
463
5,304
12,058
8,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Pansmay
Charybdis
12
8 / 5 / 2
8,122
508
9,609
10,165
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Redhairlove
Chronos
12
2 / 4 / 2
7,412
463
5,329
13,915
4,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
jarmencio
Bakasura
14
3 / 4 / 3
8,287
518
7,650
12,357
6,331
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
jojo75844
Kuzenbo
11
1 / 6 / 9
7,734
483
5,658
14,096
15,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Pheonix1101G
Bellona
15
5 / 3 / 4
8,967
560
8,400
11,467
8,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 3 / 3
9,346
584
16,043
10,858
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
WineToWater
Artemis
15
9 / 1 / 5
9,332
583
13,102
9,723
3,401
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
epicpumpkin
Cthulhu
11
0 / 5 / 9
7,039
440
2,708
13,429
11,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
12
4 / 5 / 6
7,961
498
3,972
8,408
5,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
16
Kills
26
27
Deaths
17
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arsinz
Guan Yu
2
8
5
0.56
L
Charybdis
Pansmay
Charybdis
8
5
2
1.8
W
Bellona
Pheonix1101G
Bellona
5
3
4
2.33
W
8
3
3
3.17
L
Chronos
Redhairlove
Chronos
2
4
2
0.75
W
Artemis
WineToWater
Artemis
9
1
5
11.5
W
Cthulhu
epicpumpkin
Cthulhu
0
5
9
0.9
L
Bakasura
jarmencio
Bakasura
3
4
3
1.13
L
Kuzenbo
jojo75844
Kuzenbo
1
6
9
0.92
W
Thanatos
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,550
Damage
44,225
62,591
Taken
53,885
37,302
Mitigated
32,432
11,917
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arsinz
Guan Yu
5,304
715
1,036
1,459
12,058
8,295
325
2,821
8,960
0
18,354
L
Charybdis
Pansmay
Charybdis
9,609
6,077
0
2,407
10,165
2,792
858
1,892
8,066
0
34,954
W
Bellona
Pheonix1101G
Bellona
8,400
2,350
0
1,302
11,467
8,413
820
277
10,389
0
51,927
W
16,043
579
114
4,219
10,858
3,613
1,231
2,987
7,717
55,521
0
L
Chronos
Redhairlove
Chronos
5,329
1,134
562
1,864
13,915
4,331
638
7,031
6,284
32,181
0
W
Artemis
WineToWater
Artemis
13,102
5,988
0
4,173
9,723
3,401
4,617
2,857
6,866
0
68,553
W
Cthulhu
epicpumpkin
Cthulhu
2,708
403
94
432
13,429
11,892
757
3,534
9,895
15,490
0
L
Bakasura
jarmencio
Bakasura
7,650
4,901
0
3,595
12,357
6,331
394
1,211
11,086
0
42,091
L
Kuzenbo
jojo75844
Kuzenbo
5,658
2,801
0
994
14,096
15,553
269
4,233
9,444
14,055
0
W
Thanatos
3,972
986
0
2,586
8,408
5,113
185
1,332
6,396
0
14,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
42,645
251
Minions Killed
358
0
Camps Cleared
0
1,433,588
Distance Traveled
1,459,955
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,410
463
26
2
0
287,247
0
L
Charybdis
8,122
508
49
3
0
277,684
1
W
Bellona
8,967
560
82
5
0
343,180
3
W
Agni
9,346
584
100
6
0
286,237
1
L
Chronos
7,412
463
61
4
0
273,997
1
W
Artemis
9,332
583
108
7
0
244,386
4
W
Cthulhu
7,039
440
38
2
0
280,326
0
L
Bakasura
8,287
518
108
7
0
287,354
1
L
Kuzenbo
7,734
483
7
0
0
307,306
0
W
Thanatos
7,961
498
30
2
0
305,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role