Player Matchup

Arachne
Arachne
 
Arachne
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TheHavoc22
Medusa
Level 29
God Stats
7W - 10L
1,398 SR
Queue Stats
84W - 71L
1,532 Elo+
Solo
Skadi
Skadi
Zxyhp
Skadi
Level 17
God Stats
18W - 10L
1,792 SR
Queue Stats
47W - 53L
1,622 Elo+
Solo
Chronos
Chronos
dAddyDuBB
Chronos
Level 27
God Stats
4W - 5L
1,570 SR
Queue Stats
109W - 90L
1,622 Elo+
Solo
Bastet
Bastet
euphoric-pimple1
Bastet
Level 9
God Stats
6W - 3L
1,662 SR
Queue Stats
15W - 8L
1,658 Elo+
Solo
Team Averages
Level 21
1,584 SR
1,587 Elo+

VS

Team Averages
Level 14
1,512 SR
1,638 Elo+
Anhur
Anhur
FlacidHotdog
Anhur
Level 11
God Stats
0W - 1L
1,512 SR
Queue Stats
16W - 7L
1,809 Elo+
Party 1
Sun Wukong
Sun Wukong
GnC ZenoMoon
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,745 Elo+
Solo
Medusa
Medusa
Greasygravy7825
Medusa
Level 23
God Stats
4W - 1L
1,632 SR
Queue Stats
15W - 12L
1,545 Elo+
Party 1
Tyr
Tyr
Moctezuma_1440
Tyr
Level 27
God Stats
4W - 6L
1,416 SR
Queue Stats
71W - 57L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dmv_tyy
Morgan Le Fay
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 24L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 2 / 5
9,867
658
4,273
9,237
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
TheHavoc22
Medusa
13
7 / 4 / 8
9,105
607
7,765
9,139
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
Zxyhp
Skadi
15
2 / 1 / 9
9,150
610
2,842
5,299
1,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
dAddyDuBB
Chronos
16
15 / 2 / 2
10,632
709
12,301
10,823
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 0 / 0
10,437
696
9,583
8,273
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
8,053
537
5,715
11,385
2,955
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
GnC ZenoMoon
Sun Wukong
4
0 / 8 / 0
4,809
321
1,274
7,140
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 9 / 2
8,744
583
8,675
12,168
4,267
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 1
5,835
389
1,389
7,267
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
dmv_tyy
Morgan Le Fay
8
0 / 10 / 3
5,962
397
1,623
10,073
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
38
Kills
8
9
Deaths
38
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
5
3.75
L
2
8
3
0.44
L
Sun Wukong
GnC ZenoMoon
Sun Wukong
0
8
0
0
L
6
9
2
0.78
L
0
3
1
0.17
W
Medusa
TheHavoc22
Medusa
7
4
8
2.75
W
Skadi
Zxyhp
Skadi
2
1
9
6.5
W
Chronos
dAddyDuBB
Chronos
15
2
2
8
L
Morgan Le Fay
dmv_tyy
Morgan Le Fay
0
10
3
0.15
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,764
Damage
18,676
42,771
Taken
48,033
15,867
Mitigated
17,456
17,158
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,273
2,367
0
4,467
9,237
4,680
1,030
161
9,076
0
65,854
L
5,715
1,894
182
1,603
11,385
2,955
100
1,453
9,690
0
45,233
L
Sun Wukong
GnC ZenoMoon
Sun Wukong
1,274
225
0
342
7,140
2,414
68
1,785
5,229
0
7,779
L
8,675
3,395
41
1,923
12,168
4,267
32
2,453
9,449
0
41,771
L
1,389
186
0
2,176
7,267
4,642
0
774
5,787
0
15,833
W
Medusa
TheHavoc22
Medusa
7,765
2,885
0
1,926
9,139
2,607
1,749
244
8,895
0
39,639
W
Skadi
Zxyhp
Skadi
2,842
1,008
48
1,634
5,299
1,253
2,831
0
5,299
0
53,822
W
Chronos
dAddyDuBB
Chronos
12,301
2,938
0
3,140
10,823
3,852
1,617
1,044
9,696
66,860
0
L
Morgan Le Fay
dmv_tyy
Morgan Le Fay
1,623
406
0
149
10,073
3,178
0
5,198
4,536
17,721
0
W
9,583
1,757
0
5,943
8,273
3,475
561
174
7,868
0
64,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,191
Gold Earned
33,403
546
Minions Killed
252
0
Camps Cleared
0
1,583,824
Distance Traveled
1,076,397
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,867
658
122
8
0
320,260
3
L
Anhur
8,053
537
93
6
0
249,189
2
L
Sun Wukong
4,809
321
11
1
0
165,226
0
L
Medusa
8,744
583
71
5
0
245,744
0
L
Tyr
5,835
389
46
3
0
188,591
2
W
Medusa
9,105
607
85
6
0
284,934
3
W
Skadi
9,150
610
104
7
0
295,540
3
W
Chronos
10,632
709
122
8
0
332,529
8
L
Morgan Le Fay
5,962
397
31
2
0
227,647
0
W
Bastet
10,437
696
113
8
0
350,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role