Player Matchup

Da Ji
Da Ji
Annanymos
Da Ji
Level 160
God Stats
7W - 4L
1,690 SR
Queue Stats
256W - 244L
1,565 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Leonidas1001
Cu Chulainn
Level 160
God Stats
11W - 11L
1,551 SR
Queue Stats
346W - 349L
1,557 Elo+
Party 3
Janus
Janus
Natsu_98_PR
Janus
Level 136
God Stats
14W - 30L
1,365 SR
Queue Stats
755W - 720L
1,484 Elo+
Party 1
Ganesha
Ganesha
Nexxus0612
Ganesha
Level 76
God Stats
4W - 3L
1,496 SR
Queue Stats
244W - 228L
1,594 Elo+
Party 1
Chiron
Chiron
Umveon_15
Chiron
Level 160
God Stats
3W - 4L
1,532 SR
Queue Stats
463W - 429L
1,506 Elo+
Party 1
Team Averages
Level 138
1,527 SR
1,541 Elo+

VS

Team Averages
Level 131
1,591 SR
1,583 Elo+
Bacchus
Bacchus
ExperiencePain
Bacchus
Level 148
God Stats
1W - 4L
1,537 SR
Queue Stats
285W - 285L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
LastKrieger
Sylvanus
Level 132
God Stats
11W - 5L
1,770 SR
Queue Stats
187W - 206L
1,527 Elo+
Party 2
The Morrigan
The Morrigan
OsirisFill
The Morrigan
Level 132
God Stats
4W - 3L
1,560 SR
Queue Stats
125W - 129L
1,610 Elo+
Party 2
Nike
Nike
SquidEmperor
Nike
Level 120
God Stats
18W - 11L
1,587 SR
Queue Stats
297W - 298L
1,561 Elo+
Party 2
Neith
Neith
Unleaxe
Neith
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Annanymos
Da Ji
18
9 / 5 / 2
11,121
585
13,617
18,358
7,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Leonidas1001
Cu Chulainn
16
5 / 4 / 2
10,577
557
13,691
16,272
10,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 5 / 5
9,603
505
5,922
12,130
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Nexxus0612
Ganesha
14
1 / 2 / 16
9,350
492
6,582
15,934
18,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Umveon_15
Chiron
17
10 / 1 / 5
11,081
583
13,698
14,726
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
9,485
499
12,677
14,414
10,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
LastKrieger
Sylvanus
14
4 / 4 / 3
9,083
478
8,770
14,633
13,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
OsirisFill
The Morrigan
15
4 / 5 / 7
9,756
513
13,583
9,483
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 5 / 3
9,434
497
12,067
20,047
15,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Unleaxe
Neith
12
2 / 8 / 0
7,952
419
7,115
13,232
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
26
Kills
16
17
Deaths
26
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Annanymos
Da Ji
9
5
2
2
L
4
4
6
1.75
L
Sylvanus
LastKrieger
Sylvanus
4
4
3
1.38
W
Cu Chulainn
Leonidas1001
Cu Chulainn
5
4
2
1.5
W
1
5
5
0.7
W
Ganesha
Nexxus0612
Ganesha
1
2
16
4.5
L
The Morrigan
OsirisFill
The Morrigan
4
5
7
1.5
L
2
5
3
0.7
W
Chiron
Umveon_15
Chiron
10
1
5
12.5
L
Neith
Unleaxe
Neith
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,510
Damage
54,212
77,420
Taken
71,809
47,639
Mitigated
47,867
19,616
Healing
20,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Annanymos
Da Ji
13,617
4,144
0
4,434
18,358
7,690
0
7,626
10,273
0
73,828
L
12,677
2,257
0
1,490
14,414
10,574
0
3,717
10,490
46,839
8,112
L
Sylvanus
LastKrieger
Sylvanus
8,770
2,102
2,957
4,474
14,633
13,554
28
2,922
11,606
38,705
13,622
W
Cu Chulainn
Leonidas1001
Cu Chulainn
13,691
2,812
0
2,888
16,272
10,696
569
6,533
9,026
6,466
65,537
W
5,922
265
261
1,513
12,130
4,961
58
7,384
4,651
68,294
0
W
Ganesha
Nexxus0612
Ganesha
6,582
1,047
418
2,273
15,934
18,845
0
9,825
5,879
25,255
0
L
The Morrigan
OsirisFill
The Morrigan
13,583
2,651
0
1,455
9,483
4,413
280
3,076
6,220
60,329
5,132
L
12,067
1,513
0
6,491
20,047
15,749
0
2,801
16,193
13,541
50,929
W
Chiron
Umveon_15
Chiron
13,698
6,291
972
6,857
14,726
5,447
1,192
3,468
11,208
0
86,125
L
Neith
Unleaxe
Neith
7,115
2,730
455
3,185
13,232
3,577
24
1,325
11,907
0
43,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,732
Gold Earned
45,710
547
Minions Killed
488
0
Camps Cleared
0
1,927,474
Distance Traveled
1,754,627
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,121
585
121
6
0
369,394
4
L
Bacchus
9,485
499
83
4
0
385,475
2
L
Sylvanus
9,083
478
81
4
0
323,874
0
W
Cu Chulainn
10,577
557
136
7
0
397,330
1
W
Janus
9,603
505
123
6
0
381,065
3
W
Ganesha
9,350
492
11
1
0
397,621
2
L
The Morrigan
9,756
513
123
6
0
338,799
1
L
Nike
9,434
497
126
7
0
364,963
5
W
Chiron
11,081
583
156
8
0
382,064
1
L
Neith
7,952
419
75
4
0
341,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role