Player Matchup

Cthulhu
Cthulhu
AkumaTatsu
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,449 Elo+
Solo
Nox
Nox
ElDraken48
Nox
Level 103
God Stats
2W - 4L
1,479 SR
Queue Stats
234W - 236L
1,530 Elo+
Solo
King Arthur
King Arthur
lI Snacks Il
King Arthur
Level 69
God Stats
1W - 3L
1,627 SR
Queue Stats
6W - 6L
1,602 Elo+
Solo
Team Averages
Level 73
1,535 SR
1,527 Elo+

VS

Team Averages
Level 106
1,334 SR
1,692 Elo+
Ah Puch
Ah Puch
DripsWho
Ah Puch
Level 159
God Stats
1W - 0L
1,496 SR
Queue Stats
15W - 11L
1,942 Elo+
Party 1
Anhur
Anhur
Nutcwacker
Anhur
Level 81
God Stats
1W - 0L
1,296 SR
Queue Stats
74W - 64L
1,539 Elo+
Solo
Hercules
Hercules
ceelgee
Hercules
Level 77
God Stats
2W - 2L
1,211 SR
Queue Stats
15W - 13L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkumaTatsu
Cthulhu
11
1 / 10 / 3
8,504
607
5,134
13,446
5,476
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 4
9,663
690
10,016
14,799
7,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
lI Snacks Il
King Arthur
11
3 / 7 / 2
8,310
594
9,949
22,076
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DripsWho
Ah Puch
15
12 / 1 / 8
11,090
792
22,917
8,787
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
13
2 / 5 / 13
9,369
669
7,298
10,914
3,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hercules
ceelgee
Hercules
14
6 / 1 / 13
10,240
731
10,879
18,885
15,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
20
20
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AkumaTatsu
Cthulhu
1
10
3
0.25
W
Ah Puch
DripsWho
Ah Puch
12
1
8
16
L
3
3
4
1.67
W
Anhur
2
5
13
1.7
W
Hercules
ceelgee
Hercules
6
1
13
12.5
L
King Arthur
lI Snacks Il
King Arthur
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,099
Damage
41,094
50,321
Taken
38,586
23,069
Mitigated
22,278
6,973
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AkumaTatsu
Cthulhu
5,134
106
341
657
13,446
5,476
0
6,684
6,417
18,629
0
W
Ah Puch
DripsWho
Ah Puch
22,917
717
0
2,968
8,787
3,366
522
3,696
4,959
49,308
0
L
10,016
381
177
2,699
14,799
7,188
0
7,744
6,647
33,631
0
W
Anhur
7,298
4,248
0
2,536
10,914
3,676
2,242
5,205
5,373
0
28,771
W
Hercules
ceelgee
Hercules
10,879
3,035
0
8,206
18,885
15,236
61
6,989
11,297
0
18,725
L
King Arthur
lI Snacks Il
King Arthur
9,949
2,172
0
3,099
22,076
10,405
0
7,924
13,742
0
28,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
30,699
149
Minions Killed
136
5
Camps Cleared
7
717,459
Distance Traveled
782,519
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,504
607
38
3
0
198,670
0
W
Ah Puch
11,090
792
65
5
2
265,901
2
L
Nox
9,663
690
81
6
2
276,313
4
W
Anhur
9,369
669
49
4
3
217,944
1
W
Hercules
10,240
731
22
2
2
298,674
1
L
King Arthur
8,310
594
30
2
3
242,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role