Player Matchup

Osiris
Osiris
 
Osiris
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Ainz0oalGhoul
Bellona
Level 28
God Stats
7W - 6L
1,352 SR
Queue Stats
66W - 77L
1,444 Elo+
Party 1
Camazotz
Camazotz
LethalCalmity
Camazotz
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 36L
1,369 Elo+
Party 1
Tiamat
Tiamat
SteveoThaHippy
Tiamat
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 74L
1,405 Elo+
Party 1
Erlang Shen
Erlang Shen
Viviplays_
Erlang Shen
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,808 Elo+
Party 3
Team Averages
Level 36
1,470 SR
1,505 Elo+

VS

Team Averages
Level 31
1,411 SR
1,336 Elo+
Arachne
Arachne
Carl0s44life
Arachne
Level 48
God Stats
10W - 12L
1,458 SR
Queue Stats
160W - 174L
1,382 Elo+
Party 2
Sun Wukong
Sun Wukong
Real-Gamer198
Sun Wukong
Level 6
God Stats
0W - 2L
1,236 SR
Queue Stats
26W - 36L
1,299 Elo+
Party 2
Chiron
Chiron
SnazzyPanda4
Chiron
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
18W - 31L
1,362 Elo+
Solo
Ares
Ares
UltimateGamer904
Ares
Level 7
God Stats
7W - 8L
1,469 SR
Queue Stats
76W - 91L
1,320 Elo+
Party 2
Discordia
Discordia
skepticalwolf
Discordia
Level 65
God Stats
4W - 3L
1,610 SR
Queue Stats
90W - 103L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 0 / 7
7,567
541
8,536
9,687
7,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
12
3 / 1 / 4
7,286
520
7,858
9,241
7,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
LethalCalmity
Camazotz
12
4 / 2 / 1
7,310
522
2,398
9,964
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
6,670
476
1,224
10,816
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Viviplays_
Erlang Shen
13
9 / 0 / 3
8,349
596
8,571
7,731
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Carl0s44life
Arachne
11
2 / 3 / 2
6,720
480
4,758
9,020
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Real-Gamer198
Sun Wukong
8
1 / 6 / 1
5,802
414
4,500
10,150
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
9
0 / 8 / 0
5,581
399
4,183
10,442
2,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,920
423
2,029
9,014
4,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
skepticalwolf
Discordia
14
3 / 1 / 1
7,749
554
7,197
3,338
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
6
7
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
7
7.5
W
Bellona
3
1
4
5
L
Arachne
Carl0s44life
Arachne
2
3
2
1
W
Camazotz
LethalCalmity
Camazotz
4
2
1
2.25
L
Sun Wukong
Real-Gamer198
Sun Wukong
1
6
1
0.25
L
Chiron
0
8
0
0
W
0
4
0
0
L
0
3
0
0
W
Erlang Shen
Viviplays_
Erlang Shen
9
0
3
10.5
L
Discordia
skepticalwolf
Discordia
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,587
Damage
22,667
47,439
Taken
41,964
26,704
Mitigated
16,101
20,094
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,536
2,688
0
2,542
9,687
7,247
266
2,153
7,474
0
36,989
W
Bellona
7,858
1,892
0
3,871
9,241
7,496
578
0
9,241
3,622
32,846
L
Arachne
Carl0s44life
Arachne
4,758
3,160
0
2,292
9,020
4,127
443
176
8,757
0
30,036
W
Camazotz
LethalCalmity
Camazotz
2,398
433
0
6,405
9,964
3,074
168
0
9,964
0
39,043
L
Sun Wukong
Real-Gamer198
Sun Wukong
4,500
1,202
0
687
10,150
4,275
308
484
9,666
0
14,560
L
Chiron
4,183
1,638
140
1,093
10,442
2,447
75
0
10,165
0
27,943
W
1,224
41
0
3,562
10,816
3,917
0
5,546
4,707
34,092
0
L
2,029
102
1,019
626
9,014
4,374
0
0
8,731
15,927
0
W
Erlang Shen
Viviplays_
Erlang Shen
8,571
3,906
543
3,171
7,731
4,970
718
1,002
6,707
0
49,951
L
Discordia
skepticalwolf
Discordia
7,197
247
0
942
3,338
878
224
828
2,246
45,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,182
Gold Earned
31,772
363
Minions Killed
238
0
Camps Cleared
0
1,411,004
Distance Traveled
1,287,615
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,567
541
59
4
0
280,635
2
W
Bellona
7,286
520
59
4
0
287,819
3
L
Arachne
6,720
480
58
4
0
298,374
0
W
Camazotz
7,310
522
95
7
0
287,564
0
L
Sun Wukong
5,802
414
15
1
0
246,262
0
L
Chiron
5,581
399
54
4
0
230,842
0
W
Tiamat
6,670
476
70
5
0
252,277
0
L
Ares
5,920
423
25
2
0
251,160
0
W
Erlang Shen
8,349
596
80
6
0
302,709
2
L
Discordia
7,749
554
86
6
0
260,977
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role