Player Matchup

Chaac
Chaac
ElRanax
Chaac
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 22L
1,297 Elo+
Solo
King Arthur
King Arthur
Haroldmckooz
King Arthur
Level 18
God Stats
0W - 1L
1,905 SR
Queue Stats
67W - 15L
1,789 Elo+
Party 1
Zhong Kui
Zhong Kui
Landfills
Zhong Kui
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
220W - 117L
1,891 Elo+
Party 1
Team Averages
Level 63
1,635 SR
1,659 Elo+

VS

Team Averages
Level 107
1,426 SR
1,526 Elo+
Thanatos
Thanatos
Kzutsumaru
Thanatos
Level 5
God Stats
1W - 0L
1,312 SR
Queue Stats
1W - 1L
1,355 Elo+
Solo
Charybdis
Charybdis
ManoSabao
Charybdis
Level 156
God Stats
2W - 1L
1,190 SR
Queue Stats
146W - 77L
1,635 Elo+
Party 2
Sol
Sol
mizaaelh
Sol
Level 159
God Stats
14W - 6L
1,776 SR
Queue Stats
286W - 181L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElRanax
Chaac
19
5 / 4 / 21
16,157
702
18,137
32,148
41,001
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Haroldmckooz
King Arthur
19
10 / 7 / 12
16,481
717
19,578
41,313
37,224
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
Landfills
Zhong Kui
20
16 / 11 / 13
17,850
776
31,868
38,130
33,143
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kzutsumaru
Thanatos
19
10 / 12 / 4
17,356
755
20,295
25,084
10,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
ManoSabao
Charybdis
18
0 / 11 / 14
14,743
641
24,193
26,505
11,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 8 / 7
18,113
788
48,431
30,752
15,673
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
31
Kills
22
22
Deaths
31
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
ElRanax
Chaac
5
4
21
3.88
L
King Arthur
Haroldmckooz
King Arthur
10
7
12
2.29
W
Thanatos
Kzutsumaru
Thanatos
10
12
4
1
L
Zhong Kui
Landfills
Zhong Kui
16
11
13
2.05
W
Charybdis
ManoSabao
Charybdis
0
11
14
0.64
W
12
8
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,583
Damage
92,919
111,591
Taken
82,341
111,368
Mitigated
37,286
36,484
Healing
35,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ElRanax
Chaac
18,137
2,020
0
12,421
32,148
41,001
721
16,038
16,110
0
62,943
L
King Arthur
Haroldmckooz
King Arthur
19,578
3,708
0
9,489
41,313
37,224
442
15,039
26,274
0
55,199
W
Thanatos
Kzutsumaru
Thanatos
20,295
4,417
93
15,985
25,084
10,349
0
10,701
13,340
0
43,018
L
Zhong Kui
Landfills
Zhong Kui
31,868
2,234
1,166
13,408
38,130
33,143
2,147
13,665
24,465
57,259
0
W
Charybdis
ManoSabao
Charybdis
24,193
15,152
0
5,335
26,505
11,264
433
10,626
14,371
0
87,411
W
48,431
20,543
0
14,056
30,752
15,673
2,775
9,683
19,977
105,703
10,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,488
Gold Earned
50,212
225
Minions Killed
280
6
Camps Cleared
14
1,154,589
Distance Traveled
1,078,252
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,157
702
83
4
5
409,701
2
L
King Arthur
16,481
717
71
3
1
413,054
1
W
Thanatos
17,356
755
39
2
4
391,921
1
L
Zhong Kui
17,850
776
71
3
0
331,834
0
W
Charybdis
14,743
641
106
5
5
339,563
4
W
Sol
18,113
788
135
6
5
346,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role