Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EFFOR7
Merlin
Level 81
God Stats
2W - 7L
1,403 SR
Queue Stats
249W - 240L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
Merilstorm
Sylvanus
Level 35
God Stats
26W - 26L
1,415 SR
Queue Stats
126W - 145L
1,417 Elo+
Party 1
Artemis
Artemis
Mondungus
Artemis
Level 36
God Stats
8W - 2L
1,758 SR
Queue Stats
89W - 77L
1,455 Elo+
Party 2
Thor
Thor
SrTopnus
Thor
Level 79
God Stats
9W - 6L
1,463 SR
Queue Stats
87W - 72L
1,516 Elo+
Party 2
Team Averages
Level 53
1,508 SR
1,495 Elo+

VS

Team Averages
Level 52
1,515 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
EliTuFoxy
Ah Muzen Cab
Level 60
God Stats
2W - 0L
1,427 SR
Queue Stats
48W - 27L
1,762 Elo+
Party 4
Tsukuyomi
Tsukuyomi
PeenGobbler
Tsukuyomi
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 98L
1,468 Elo+
Party 3
Freya
Freya
PeenSmoocher
Freya
Level 104
God Stats
3W - 1L
1,758 SR
Queue Stats
77W - 72L
1,482 Elo+
Party 3
Thor
Thor
Timaaaay
Thor
Level 39
God Stats
1W - 1L
1,476 SR
Queue Stats
96W - 99L
1,465 Elo+
Solo
Ymir
Ymir
syyrenss
Ymir
Level 27
God Stats
2W - 2L
1,416 SR
Queue Stats
56W - 60L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 4 / 0
6,817
568
4,019
10,090
3,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
EFFOR7
Merlin
10
0 / 5 / 0
5,493
458
663
6,559
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Merilstorm
Sylvanus
9
1 / 1 / 3
6,124
510
2,801
6,350
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Mondungus
Artemis
10
1 / 4 / 1
5,919
493
5,282
7,793
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
11
3 / 1 / 0
6,385
532
3,639
6,202
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EliTuFoxy
Ah Muzen Cab
13
5 / 0 / 1
7,828
652
6,772
2,891
1,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
PeenGobbler
Tsukuyomi
11
1 / 2 / 1
6,276
523
4,291
6,806
1,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 4
5,682
474
4,684
6,318
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
11
8 / 2 / 1
7,198
600
6,551
6,671
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
1 / 2 / 3
5,720
477
530
6,493
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
15
15
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
0
0.5
L
Merlin
EFFOR7
Merlin
0
5
0
0
W
Ah Muzen Cab
EliTuFoxy
Ah Muzen Cab
5
0
1
5.5
L
Sylvanus
Merilstorm
Sylvanus
1
1
3
2.5
L
Artemis
Mondungus
Artemis
1
4
1
0.38
W
Tsukuyomi
PeenGobbler
Tsukuyomi
1
2
1
0.75
W
0
1
4
2
L
Thor
3
1
0
3
W
Thor
8
2
1
4.25
W
Ymir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,404
Damage
22,828
36,994
Taken
29,179
13,487
Mitigated
10,322
13,375
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,019
444
0
3,571
10,090
3,890
0
0
10,090
0
39,774
L
Merlin
EFFOR7
Merlin
663
100
0
1,250
6,559
1,647
0
0
6,559
37,894
0
W
Ah Muzen Cab
EliTuFoxy
Ah Muzen Cab
6,772
2,543
0
1,730
2,891
1,083
1,429
1,000
1,891
0
56,681
L
Sylvanus
Merilstorm
Sylvanus
2,801
1,041
1,093
2,578
6,350
4,048
0
1,736
4,614
12,928
0
L
Artemis
Mondungus
Artemis
5,282
2,895
0
1,480
7,793
1,971
0
3,406
4,387
0
34,854
W
Tsukuyomi
PeenGobbler
Tsukuyomi
4,291
715
0
1,953
6,806
1,954
0
0
6,806
0
27,022
W
4,684
1,628
0
2,669
6,318
1,638
0
444
5,874
30,242
0
L
Thor
3,639
1,217
0
3,403
6,202
1,931
0
72
6,130
0
33,562
W
Thor
6,551
2,167
0
1,308
6,671
2,018
0
450
6,221
0
25,805
W
Ymir
530
213
0
926
6,493
3,629
0
1,570
4,923
12,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
32,704
340
Minions Killed
317
0
Camps Cleared
0
1,010,050
Distance Traveled
1,214,945
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,817
568
87
7
0
209,357
3
L
Merlin
5,493
458
87
7
0
198,148
5
W
Ah Muzen Cab
7,828
652
119
10
0
259,738
2
L
Sylvanus
6,124
510
34
3
0
215,213
3
L
Artemis
5,919
493
58
5
0
199,090
4
W
Tsukuyomi
6,276
523
59
5
0
256,426
4
W
Freya
5,682
474
64
5
0
231,333
6
L
Thor
6,385
532
74
6
0
188,242
0
W
Thor
7,198
600
49
4
0
232,807
0
W
Ymir
5,720
477
26
2
0
234,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role