Player Matchup

Ullr
Ullr
Austin36
Ullr
Level 117
God Stats
39W - 41L
1,470 SR
Queue Stats
98W - 109L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dico0507
Tsukuyomi
Level 80
God Stats
16W - 21L
1,460 SR
Queue Stats
194W - 261L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
WickedHarpie
Baron Samedi
Level 143
God Stats
8W - 10L
1,465 SR
Queue Stats
275W - 344L
1,479 Elo+
Solo
Jormungandr
Jormungandr
iSpenceers
Jormungandr
Level 69
God Stats
3W - 2L
1,557 SR
Queue Stats
239W - 317L
1,478 Elo+
Solo
Ra
Ra
malandro14
Ra
Level 87
God Stats
19W - 27L
1,393 SR
Queue Stats
249W - 284L
1,440 Elo+
Party 2
Team Averages
Level 99
1,469 SR
1,439 Elo+

VS

Team Averages
Level 70
1,452 SR
1,407 Elo+
Cthulhu
Cthulhu
Shannanoginns
Cthulhu
Level 56
God Stats
13W - 11L
1,530 SR
Queue Stats
201W - 261L
1,397 Elo+
Party 1
Olorun
Olorun
TwZKidBuu
Olorun
Level 89
God Stats
3W - 2L
1,518 SR
Queue Stats
438W - 464L
1,437 Elo+
Solo
Cliodhna
Cliodhna
iKrescendo
Cliodhna
Level 62
God Stats
16W - 22L
1,368 SR
Queue Stats
248W - 296L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
patotron
Kukulkan
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 118L
1,368 Elo+
Solo
Khepri
Khepri
shingon505
Khepri
Level 88
God Stats
3W - 2L
1,345 SR
Queue Stats
128W - 158L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
2 / 5 / 1
9,671
403
8,515
19,332
6,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tsukuyomi
Dico0507
Tsukuyomi
16
1 / 7 / 0
9,862
411
5,211
19,344
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
WickedHarpie
Baron Samedi
12
1 / 6 / 1
8,134
339
8,126
16,016
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
iSpenceers
Jormungandr
18
3 / 5 / 0
11,584
483
16,281
18,108
13,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 5 / 1
9,960
415
6,015
11,707
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 2 / 11
10,952
456
5,953
25,307
32,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
TwZKidBuu
Olorun
17
8 / 2 / 8
11,682
487
11,838
13,058
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
iKrescendo
Cliodhna
20
10 / 1 / 11
12,916
538
19,135
18,505
7,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
patotron
Kukulkan
20
4 / 1 / 4
13,131
547
10,200
7,397
3,692
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
shingon505
Khepri
20
4 / 3 / 3
12,660
528
10,569
22,390
17,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
7
Kills
28
28
Deaths
9
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
5
1
0.5
L
Tsukuyomi
Dico0507
Tsukuyomi
1
7
0
0.14
W
Cthulhu
2
2
11
3.75
W
Olorun
TwZKidBuu
Olorun
8
2
8
6
L
Baron Samedi
WickedHarpie
Baron Samedi
1
6
1
0.25
W
Cliodhna
iKrescendo
Cliodhna
10
1
11
15.5
L
Jormungandr
iSpenceers
Jormungandr
3
5
0
0.6
L
0
5
1
0.1
W
Kukulkan
patotron
Kukulkan
4
1
4
6
W
Khepri
shingon505
Khepri
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,148
Damage
57,695
84,507
Taken
86,657
46,338
Mitigated
65,882
22,452
Healing
26,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
8,515
4,061
0
5,719
19,332
6,535
1,020
5,905
13,427
0
62,715
L
Tsukuyomi
Dico0507
Tsukuyomi
5,211
808
0
6,555
19,344
6,985
0
5,648
13,696
0
79,498
W
Cthulhu
5,953
448
780
6,632
25,307
32,554
1,492
6,302
18,182
33,594
0
W
Olorun
TwZKidBuu
Olorun
11,838
6,803
950
6,602
13,058
4,948
4,285
3,828
9,031
64,933
0
L
Baron Samedi
WickedHarpie
Baron Samedi
8,126
1,056
303
4,648
16,016
14,456
0
9,540
6,476
33,557
0
W
Cliodhna
iKrescendo
Cliodhna
19,135
1,193
0
8,435
18,505
7,672
2,963
4,278
13,901
0
106,757
L
Jormungandr
iSpenceers
Jormungandr
16,281
3,635
0
1,904
18,108
13,988
0
9,872
8,236
82,097
0
L
6,015
492
904
2,419
11,707
4,374
0
6,269
5,438
67,018
0
W
Kukulkan
patotron
Kukulkan
10,200
295
0
587
7,397
3,692
434
2,036
5,225
117,929
0
W
Khepri
shingon505
Khepri
10,569
3,435
0
2,951
22,390
17,016
909
14,259
8,113
72,751
12,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,211
Gold Earned
61,341
544
Minions Killed
626
0
Camps Cleared
0
2,055,418
Distance Traveled
2,335,730
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,671
403
102
4
0
414,934
3
L
Tsukuyomi
9,862
411
116
5
0
449,555
1
W
Cthulhu
10,952
456
45
2
0
481,274
2
W
Olorun
11,682
487
106
4
0
442,149
2
L
Baron Samedi
8,134
339
36
2
0
385,444
6
W
Cliodhna
12,916
538
133
6
0
517,421
5
L
Jormungandr
11,584
483
144
6
0
344,981
1
L
Ra
9,960
415
146
6
0
460,504
4
W
Kukulkan
13,131
547
199
8
0
460,774
4
W
Khepri
12,660
528
143
6
0
434,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role