Player Matchup

Hel
Hel
Santosan69
Hel
Level 5
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
WKDarkSide
Ymir
Level 5
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
orty42
Neith
Level 28
God Stats
2W - 4L
1,477 SR
Queue Stats
6W - 16L
1,346 Elo+
Party 1
Team Averages
Level 13
1,314 SR
1,449 Elo+

VS

Team Averages
Level 92
1,582 SR
1,480 Elo+
Hades
Hades
FacaEremita
Hades
Level 84
God Stats
1W - 0L
1,645 SR
Queue Stats
92W - 75L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
Garfovegano
Gilgamesh
Level 65
God Stats
10W - 4L
1,643 SR
Queue Stats
88W - 68L
1,536 Elo+
Party 2
Bacchus
Bacchus
tres_grudado
Bacchus
Level 127
God Stats
14W - 16L
1,458 SR
Queue Stats
145W - 228L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 3
5,498
611
749
11,762
5,056
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 3
6,924
769
4,664
12,038
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
orty42
Neith
10
3 / 7 / 1
6,913
768
7,267
10,646
4,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 15
7,869
874
9,590
9,007
3,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Garfovegano
Gilgamesh
12
9 / 1 / 12
8,440
938
13,940
10,608
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
tres_grudado
Bacchus
12
8 / 1 / 14
8,563
951
5,241
6,939
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
4
Kills
23
23
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
2
15
6.75
W
Gilgamesh
Garfovegano
Gilgamesh
9
1
12
15
L
0
11
3
0.14
L
1
5
3
0.5
L
Neith
orty42
Neith
3
7
1
0.5
W
Bacchus
tres_grudado
Bacchus
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,680
Damage
28,771
34,446
Taken
26,554
18,468
Mitigated
15,282
4,454
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,590
1,918
864
5,422
9,007
3,938
717
2,025
6,982
33,268
0
W
Gilgamesh
Garfovegano
Gilgamesh
13,940
5,785
0
1,785
10,608
6,989
1,465
2,711
7,897
0
28,589
L
749
499
454
768
11,762
5,056
39
5,795
5,967
2,708
0
L
4,664
933
0
1,658
12,038
9,296
0
4,568
7,470
7,955
0
L
Neith
orty42
Neith
7,267
3,071
0
1,574
10,646
4,116
0
4,658
5,988
0
23,839
W
Bacchus
tres_grudado
Bacchus
5,241
638
0
2,535
6,939
4,355
518
1,799
5,140
15,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,335
Gold Earned
24,872
50
Minions Killed
92
1
Camps Cleared
6
346,113
Distance Traveled
478,613
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,869
874
47
5
1
156,630
0
W
Gilgamesh
8,440
938
23
3
3
158,028
0
L
Hel
5,498
611
6
1
0
90,153
0
L
Ymir
6,924
769
9
1
1
128,352
2
L
Neith
6,913
768
35
4
0
127,608
3
W
Bacchus
8,563
951
22
2
2
163,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role