Player Matchup

Bellona
Bellona
BredToGame
Bellona
Level 25
God Stats
4W - 5L
1,365 SR
Queue Stats
106W - 100L
1,603 Elo+
Solo
Merlin
Merlin
Remrik
Merlin
Level 15
God Stats
23W - 27L
1,570 SR
Queue Stats
31W - 38L
1,563 Elo+
Solo
Camazotz
Camazotz
SoraKai96
Camazotz
Level 23
God Stats
1W - 1L
1,308 SR
Queue Stats
90W - 78L
1,605 Elo+
Solo
Heimdallr
Heimdallr
Trriiss
Heimdallr
Level 16
God Stats
12W - 7L
1,203 SR
Queue Stats
166W - 125L
1,605 Elo+
Solo
Aphrodite
Aphrodite
Yaboichang
Aphrodite
Level 17
God Stats
2W - 2L
1,625 SR
Queue Stats
36W - 18L
1,591 Elo+
Solo
Team Averages
Level 19
1,414 SR
1,594 Elo+

VS

Team Averages
Level 17
1,593 SR
1,616 Elo+
Ymir
Ymir
ASUG2021
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Hera
Hera
Kozé
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Party 1
Cupid
Cupid
Zallo
Cupid
Level 29
God Stats
4W - 3L
1,688 SR
Queue Stats
18W - 11L
1,655 Elo+
Solo
Serqet
Serqet
raindropscyn
Serqet
Level 22
God Stats
5W - 6L
1,500 SR
Queue Stats
56W - 55L
1,518 Elo+
Solo
Fenrir
Fenrir
sorryisuck5821
Fenrir
Level 20
God Stats
1W - 1L
1,779 SR
Queue Stats
33W - 35L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BredToGame
Bellona
18
14 / 0 / 10
12,444
691
12,699
12,309
15,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Remrik
Merlin
18
10 / 0 / 13
11,597
644
12,912
7,452
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
SoraKai96
Camazotz
16
11 / 5 / 8
10,956
609
11,027
16,096
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Trriiss
Heimdallr
16
5 / 3 / 15
10,003
556
11,254
12,395
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Yaboichang
Aphrodite
15
4 / 2 / 15
9,713
540
4,633
11,324
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 9 / 3
5,995
333
1,256
10,675
6,686
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Kozé
Hera
13
2 / 8 / 5
8,138
452
15,195
11,646
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Zallo
Cupid
5
0 / 7 / 0
5,518
307
1,442
7,875
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
10
1 / 10 / 4
7,462
415
4,722
13,151
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 10 / 2
9,325
518
9,708
20,535
14,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
23
44
Kills
9
10
Deaths
44
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
9
3
0.17
W
Bellona
BredToGame
Bellona
14
0
10
19
L
Hera
Kozé
Hera
2
8
5
0.56
W
Merlin
Remrik
Merlin
10
0
13
16.5
W
Camazotz
SoraKai96
Camazotz
11
5
8
3
W
Heimdallr
Trriiss
Heimdallr
5
3
15
4.17
W
Aphrodite
Yaboichang
Aphrodite
4
2
15
5.75
L
Cupid
Zallo
Cupid
0
7
0
0
L
Serqet
1
10
4
0.3
L
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,525
Damage
32,323
59,576
Taken
63,882
33,839
Mitigated
28,562
28,327
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,256
300
0
98
10,675
6,686
0
3,109
7,145
10,061
0
W
Bellona
BredToGame
Bellona
12,699
2,452
0
3,076
12,309
15,530
1,066
2,044
9,918
3,740
74,956
L
Hera
Kozé
Hera
15,195
3,688
0
561
11,646
2,873
0
2,585
8,893
57,010
0
W
Merlin
Remrik
Merlin
12,912
623
218
2,754
7,452
3,184
3,541
1,646
5,686
83,847
0
W
Camazotz
SoraKai96
Camazotz
11,027
3,114
0
7,726
16,096
5,818
966
4,154
11,268
0
70,503
W
Heimdallr
Trriiss
Heimdallr
11,254
6,062
0
3,749
12,395
4,661
4,373
5,084
7,095
0
64,818
W
Aphrodite
Yaboichang
Aphrodite
4,633
358
4,113
6,691
11,324
4,646
2,823
3,045
7,913
40,798
0
L
Cupid
Zallo
Cupid
1,442
624
0
602
7,875
1,110
0
2,090
5,638
0
9,734
L
Serqet
4,722
953
0
1,694
13,151
3,529
0
3,580
9,227
0
27,465
L
9,708
1,968
0
3,792
20,535
14,364
0
5,492
13,877
0
35,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,713
Gold Earned
36,438
612
Minions Killed
252
0
Camps Cleared
0
1,731,517
Distance Traveled
1,445,977
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,995
333
16
1
0
242,540
0
W
Bellona
12,444
691
167
9
0
381,991
2
L
Hera
8,138
452
90
5
0
337,036
5
W
Merlin
11,597
644
146
8
0
353,869
3
W
Camazotz
10,956
609
123
7
0
334,592
3
W
Heimdallr
10,003
556
95
5
0
327,926
4
W
Aphrodite
9,713
540
81
5
0
333,139
3
L
Cupid
5,518
307
24
1
0
253,070
0
L
Serqet
7,462
415
59
3
0
281,480
0
L
Fenrir
9,325
518
63
4
0
331,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role