Player Matchup

Sun Wukong
Sun Wukong
D4RK CELTYC
Sun Wukong
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,646 Elo+
Solo
Chaac
Chaac
DJ Swagger 26
Chaac
Level 29
God Stats
3W - 9L
1,601 SR
Queue Stats
40W - 47L
1,566 Elo+
Party 1
King Arthur
King Arthur
Lexi Luna1
King Arthur
Level 10
God Stats
1W - 2L
1,495 SR
Queue Stats
34W - 24L
1,551 Elo+
Solo
Ares
Ares
falance45099
Ares
Level 34
God Stats
16W - 19L
1,618 SR
Queue Stats
34W - 46L
1,543 Elo+
Party 1
Thanatos
Thanatos
notactuallynugg
Thanatos
Level 28
God Stats
17W - 25L
1,568 SR
Queue Stats
27W - 37L
1,538 Elo+
Party 1
Team Averages
Level 21
1,556 SR
1,569 Elo+

VS

Team Averages
Level 47
1,551 SR
1,532 Elo+
Kali
Kali
DaJMan07
Kali
Level 24
God Stats
21W - 21L
1,505 SR
Queue Stats
54W - 59L
1,328 Elo+
Party 3
Bellona
Bellona
RAHBM
Bellona
Level 29
God Stats
2W - 0L
1,542 SR
Queue Stats
28W - 46L
1,759 Elo+
Solo
Ullr
Ullr
Ultimehh
Ullr
Level 160
God Stats
1W - 1L
1,527 SR
Queue Stats
388W - 326L
1,599 Elo+
Party 2
Discordia
Discordia
bumpy_brooch0
Discordia
Level 2
God Stats
11W - 10L
1,500 SR
Queue Stats
34W - 22L
1,500 Elo+
Party 2
Geb
Geb
kjramz
Geb
Level 18
God Stats
1W - 0L
1,682 SR
Queue Stats
38W - 29L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D4RK CELTYC
Sun Wukong
4
0 / 8 / 0
3,721
372
445
5,972
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 4 / 0
4,779
478
5,338
9,810
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Lexi Luna1
King Arthur
1
0 / 2 / 0
3,387
339
240
1,397
356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 6 / 0
4,189
419
1,019
8,468
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
5
0 / 5 / 1
4,111
411
3,036
5,911
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
5 / 1 / 6
5,997
600
3,491
4,771
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RAHBM
Bellona
10
0 / 0 / 1
5,845
585
2,020
3,100
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
12
12 / 0 / 5
7,388
739
11,420
7,459
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
bumpy_brooch0
Discordia
11
6 / 0 / 3
6,394
639
5,278
3,547
956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
kjramz
Geb
9
2 / 1 / 7
6,145
615
1,556
5,173
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
25
25
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
D4RK CELTYC
Sun Wukong
0
8
0
0
L
1
4
0
0.25
W
Kali
5
1
6
8
L
King Arthur
Lexi Luna1
King Arthur
0
2
0
0
W
Bellona
RAHBM
Bellona
0
0
1
0.5
W
Ullr
12
0
5
14.5
W
Discordia
bumpy_brooch0
Discordia
6
0
3
7.5
L
0
6
0
0
W
Geb
kjramz
Geb
2
1
7
5.5
L
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,078
Damage
23,765
31,558
Taken
24,050
13,847
Mitigated
9,812
4,358
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
D4RK CELTYC
Sun Wukong
445
229
0
0
5,972
2,073
123
2,513
3,459
0
4,326
L
5,338
1,830
0
1,807
9,810
4,989
127
1,148
8,662
0
23,060
W
Kali
3,491
2,051
0
2,577
4,771
1,236
0
182
4,403
0
19,000
L
King Arthur
Lexi Luna1
King Arthur
240
141
0
20
1,397
356
0
346
1,051
0
1,197
W
Bellona
RAHBM
Bellona
2,020
675
0
745
3,100
2,155
0
0
2,838
0
29,724
W
Ullr
11,420
5,515
0
3,093
7,459
2,333
69
301
6,913
0
52,027
W
Discordia
bumpy_brooch0
Discordia
5,278
526
0
1,475
3,547
956
233
100
3,364
40,103
0
L
1,019
101
162
604
8,468
5,194
0
2,106
6,362
14,459
0
W
Geb
kjramz
Geb
1,556
586
0
567
5,173
3,132
562
158
4,772
12,359
0
L
Thanatos
3,036
855
0
1,765
5,911
1,235
0
721
5,190
0
12,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,187
Gold Earned
31,769
105
Minions Killed
296
0
Camps Cleared
0
670,261
Distance Traveled
953,014
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,721
372
10
1
0
160,033
0
L
Chaac
4,779
478
47
5
0
188,364
0
W
Kali
5,997
600
40
4
0
195,371
0
L
King Arthur
3,387
339
2
0
0
35,867
0
W
Bellona
5,845
585
72
7
0
220,267
2
W
Ullr
7,388
739
92
9
0
176,755
1
W
Discordia
6,394
639
64
6
0
182,496
1
L
Ares
4,189
419
20
2
0
149,747
1
W
Geb
6,145
615
28
3
0
178,125
1
L
Thanatos
4,111
411
26
3
0
136,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role