Player Matchup

Kukulkan
Kukulkan
Malenko FTW
Kukulkan
Level 100
God Stats
9W - 7L
1,514 SR
Queue Stats
32W - 40L
1,385 Elo+
Solo
Achilles
Achilles
jigsaw2018
Achilles
Level 62
God Stats
1W - 0L
1,157 SR
Queue Stats
56W - 81L
1,359 Elo+
Party 2
Fenrir
Fenrir
rockyroad122
Fenrir
Level 109
God Stats
1W - 2L
1,561 SR
Queue Stats
55W - 80L
1,352 Elo+
Party 2
Team Averages
Level 90
1,411 SR
1,365 Elo+

VS

Team Averages
Level 83
1,549 SR
1,404 Elo+
Ra
Ra
KarMa_Valtazar
Ra
Level 94
God Stats
7W - 7L
1,577 SR
Queue Stats
116W - 129L
1,520 Elo+
Party 1
Arachne
Arachne
teelrhonda
Arachne
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,356 Elo+
Party 1
Neith
Neith
wgardner42
Neith
Level 115
God Stats
1W - 4L
1,571 SR
Queue Stats
16W - 34L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Malenko FTW
Kukulkan
17
7 / 3 / 13
13,366
703
19,145
11,094
4,423
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
jigsaw2018
Achilles
16
2 / 6 / 19
13,599
716
10,052
24,343
37,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
18
14 / 7 / 6
14,722
775
17,760
16,484
8,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 4
14,481
762
20,049
17,579
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
teelrhonda
Arachne
16
6 / 8 / 10
12,806
674
10,898
19,312
7,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
1 / 8 / 8
11,195
589
7,596
17,193
5,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
23
Kills
16
16
Deaths
23
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
9
7
4
1.57
W
Kukulkan
Malenko FTW
Kukulkan
7
3
13
4.5
W
Achilles
jigsaw2018
Achilles
2
6
19
1.92
W
Fenrir
14
7
6
2.43
L
Arachne
teelrhonda
Arachne
6
8
10
1.38
L
Neith
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,957
Damage
38,543
51,921
Taken
54,084
50,605
Mitigated
20,834
6,925
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,049
1,352
4,287
5,323
17,579
6,966
758
5,724
11,855
76,869
0
W
Kukulkan
Malenko FTW
Kukulkan
19,145
1,013
0
818
11,094
4,423
1,439
7,389
3,705
60,163
0
W
Achilles
jigsaw2018
Achilles
10,052
1,923
0
3,390
24,343
37,602
742
7,971
16,372
13,451
39,107
W
Fenrir
17,760
3,373
0
2,717
16,484
8,580
799
5,982
10,502
0
39,706
L
Arachne
teelrhonda
Arachne
10,898
7,857
0
1,559
19,312
7,965
1,129
8,434
10,878
0
24,726
L
Neith
7,596
1,452
440
3,724
17,193
5,903
756
8,280
8,913
0
31,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
38,482
197
Minions Killed
196
5
Camps Cleared
11
959,638
Distance Traveled
982,473
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,481
762
120
6
4
345,610
0
W
Kukulkan
13,366
703
82
4
3
305,356
5
W
Achilles
13,599
716
71
4
1
324,371
3
W
Fenrir
14,722
775
44
2
1
329,911
3
L
Arachne
12,806
674
32
2
3
340,211
0
L
Neith
11,195
589
44
2
4
296,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role