Player Matchup

King Arthur
King Arthur
DaBioYeet
King Arthur
Level 18
God Stats
21W - 28L
1,415 SR
Queue Stats
38W - 60L
1,347 Elo+
Party 2
Cerberus
Cerberus
Drizzzzit
Cerberus
Level 25
God Stats
25W - 33L
1,392 SR
Queue Stats
59W - 79L
1,286 Elo+
Party 2
Hel
Hel
Harryyang2005
Hel
Level 18
God Stats
13W - 22L
1,406 SR
Queue Stats
36W - 59L
1,325 Elo+
Party 2
Hou Yi
Hou Yi
Steamedpotato05
Hou Yi
Level 20
God Stats
9W - 9L
1,384 SR
Queue Stats
38W - 63L
1,297 Elo+
Party 2
Thanatos
Thanatos
TrainEngineXVI
Thanatos
Level 28
God Stats
5W - 3L
1,484 SR
Queue Stats
76W - 92L
1,467 Elo+
Party 2
Team Averages
Level 22
1,416 SR
1,344 Elo+

VS

Team Averages
Level 24
1,468 SR
1,410 Elo+
Tyr
Tyr
EnvelopeSender
Tyr
Level 25
God Stats
4W - 3L
1,190 SR
Queue Stats
17W - 11L
1,447 Elo+
Solo
Xing Tian
Xing Tian
Garhfig
Xing Tian
Level 17
God Stats
6W - 8L
1,559 SR
Queue Stats
52W - 79L
1,357 Elo+
Party 1
Hercules
Hercules
JohanLieberttt
Hercules
Level 27
God Stats
11W - 17L
1,434 SR
Queue Stats
128W - 154L
1,378 Elo+
Party 1
Izanami
Izanami
KingAlexT2P
Izanami
Level 29
God Stats
12W - 14L
1,496 SR
Queue Stats
167W - 225L
1,395 Elo+
Party 1
Ra
Ra
plau26
Ra
Level 21
God Stats
1W - 2L
1,659 SR
Queue Stats
85W - 57L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaBioYeet
King Arthur
11
1 / 0 / 0
6,534
545
1,896
3,536
2,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Drizzzzit
Cerberus
9
2 / 1 / 5
6,540
545
2,386
9,087
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 2
6,980
582
4,290
4,630
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 6
5,783
482
3,323
6,781
1,262
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
12
12 / 1 / 1
7,832
653
9,619
10,247
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,373
531
1,326
5,607
3,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
Garhfig
Xing Tian
7
1 / 5 / 2
5,276
440
3,654
9,433
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
8
1 / 3 / 0
5,239
437
2,441
7,590
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
KingAlexT2P
Izanami
8
2 / 5 / 1
5,644
470
6,823
7,874
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
10
0 / 4 / 0
5,661
472
998
7,196
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
4
4
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DaBioYeet
King Arthur
1
0
0
1
W
Cerberus
Drizzzzit
Cerberus
2
1
5
4.5
L
0
1
0
0
L
Xing Tian
Garhfig
Xing Tian
1
5
2
0.4
W
2
0
2
3
L
Hercules
1
3
0
0.33
L
Izanami
KingAlexT2P
Izanami
2
5
1
0.5
W
0
2
6
1.5
W
Thanatos
12
1
1
12.5
L
Ra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,514
Damage
15,242
34,281
Taken
37,700
13,465
Mitigated
15,810
19,846
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DaBioYeet
King Arthur
1,896
137
0
1,510
3,536
2,903
375
0
3,536
0
32,197
W
Cerberus
Drizzzzit
Cerberus
2,386
469
0
3,124
9,087
3,596
246
1,693
7,394
19,128
0
L
1,326
68
0
2,100
5,607
3,096
0
975
4,584
0
33,063
L
Xing Tian
Garhfig
Xing Tian
3,654
708
0
1,550
9,433
6,211
0
1,358
7,942
9,520
0
W
4,290
237
1,032
2,989
4,630
1,496
372
821
3,809
38,495
0
L
Hercules
2,441
936
0
2,950
7,590
2,515
0
174
7,326
0
22,740
L
Izanami
KingAlexT2P
Izanami
6,823
4,323
0
898
7,874
1,950
0
854
6,885
0
31,358
W
3,323
1,392
0
839
6,781
1,262
252
880
5,901
0
24,665
W
Thanatos
9,619
3,718
0
10,352
10,247
4,208
0
1,258
8,989
0
43,874
L
Ra
998
0
0
1,363
7,196
2,038
0
2,975
3,806
31,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,669
Gold Earned
28,193
301
Minions Killed
258
0
Camps Cleared
0
1,147,302
Distance Traveled
1,105,542
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,534
545
65
5
0
220,396
3
W
Cerberus
6,540
545
39
3
0
219,604
1
L
Tyr
6,373
531
88
7
0
241,786
4
L
Xing Tian
5,276
440
12
1
0
219,451
0
W
Hel
6,980
582
78
7
0
250,435
2
L
Hercules
5,239
437
43
4
0
208,243
0
L
Izanami
5,644
470
47
4
0
224,344
0
W
Hou Yi
5,783
482
52
4
0
218,798
1
W
Thanatos
7,832
653
67
6
0
238,069
2
L
Ra
5,661
472
68
6
0
211,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role