Player Matchup

Mercury
Mercury
DFelfman
Mercury
Level 17
God Stats
19W - 17L
1,499 SR
Queue Stats
31W - 29L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
Deapool7271
Kukulkan
Level 5
God Stats
0W - 2L
1,170 SR
Queue Stats
2W - 7L
1,455 Elo+
Party 1
Neith
Neith
DelzirScott
Neith
Level 5
God Stats
1W - 3L
1,542 SR
Queue Stats
2W - 3L
1,669 Elo+
Party 1
Bellona
Bellona
Gabiruza1
Bellona
Level 37
God Stats
8W - 10L
1,458 SR
Queue Stats
107W - 130L
1,410 Elo+
Party 2
Artio
Artio
Naranchoa
Artio
Level 25
God Stats
8W - 2L
1,904 SR
Queue Stats
18W - 16L
1,614 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,522 Elo+

VS

Team Averages
Level 26
1,625 SR
1,493 Elo+
Ymir
Ymir
GolfinhoJR
Ymir
Level 29
God Stats
7W - 2L
1,712 SR
Queue Stats
101W - 79L
1,526 Elo+
Party 3
Guan Yu
Guan Yu
MasterDucler
Guan Yu
Level 22
God Stats
11W - 6L
1,613 SR
Queue Stats
56W - 60L
1,465 Elo+
Party 3
Thanatos
Thanatos
herohearth
Thanatos
Level 26
God Stats
16W - 23L
1,426 SR
Queue Stats
65W - 61L
1,488 Elo+
Party 3
Kukulkan
Kukulkan
pedwisky
Kukulkan
Level 27
God Stats
2W - 1L
1,808 SR
Queue Stats
68W - 57L
1,537 Elo+
Party 3
Medusa
Medusa
smurftudo
Medusa
Level 28
God Stats
69W - 59L
1,566 SR
Queue Stats
156W - 183L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DFelfman
Mercury
7
0 / 1 / 0
4,334
482
1,092
3,139
727
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Deapool7271
Kukulkan
6
0 / 5 / 2
4,406
490
84
4,240
1,281
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 0
4,161
462
1,879
4,413
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Gabiruza1
Bellona
8
1 / 4 / 0
4,814
535
3,069
6,208
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Naranchoa
Artio
6
0 / 3 / 0
4,496
500
1,458
8,689
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 6
4,947
550
1,395
4,277
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
MasterDucler
Guan Yu
10
3 / 2 / 1
5,664
629
4,377
6,246
6,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
herohearth
Thanatos
8
3 / 1 / 5
5,118
569
1,424
4,614
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
pedwisky
Kukulkan
11
6 / 0 / 2
6,790
754
3,980
2,332
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
smurftudo
Medusa
10
5 / 0 / 3
6,080
676
7,018
4,865
1,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
18
18
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
DFelfman
Mercury
0
1
0
0
L
Kukulkan
Deapool7271
Kukulkan
0
5
2
0.2
L
0
5
0
0
L
Bellona
Gabiruza1
Bellona
1
4
0
0.25
W
1
1
6
4
W
Guan Yu
MasterDucler
Guan Yu
3
2
1
1.75
L
Artio
Naranchoa
Artio
0
3
0
0
W
Thanatos
herohearth
Thanatos
3
1
5
5.5
W
Kukulkan
pedwisky
Kukulkan
6
0
2
7
W
Medusa
smurftudo
Medusa
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,582
Damage
18,194
26,689
Taken
22,334
11,024
Mitigated
12,793
2,132
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DFelfman
Mercury
1,092
604
0
0
3,139
727
0
498
2,553
0
17,357
L
Kukulkan
Deapool7271
Kukulkan
84
0
0
47
4,240
1,281
0
2,562
1,678
10,390
0
L
1,879
875
0
142
4,413
1,299
377
876
3,537
0
14,528
L
Bellona
Gabiruza1
Bellona
3,069
1,111
0
363
6,208
3,173
30
62
5,747
0
14,338
W
1,395
104
0
1,006
4,277
3,108
0
267
4,010
7,908
0
W
Guan Yu
MasterDucler
Guan Yu
4,377
621
0
3,044
6,246
6,132
396
0
6,246
0
22,705
L
Artio
Naranchoa
Artio
1,458
100
120
1,460
8,689
4,544
322
1,377
7,312
11,853
0
W
Thanatos
herohearth
Thanatos
1,424
741
0
4,179
4,614
1,295
23
104
4,510
0
16,009
W
Kukulkan
pedwisky
Kukulkan
3,980
633
0
363
2,332
825
1,088
84
2,248
36,953
0
W
Medusa
smurftudo
Medusa
7,018
2,520
0
1,313
4,865
1,433
456
1,087
3,778
0
36,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,211
Gold Earned
28,599
146
Minions Killed
266
0
Camps Cleared
0
803,090
Distance Traveled
908,170
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,334
482
43
5
0
157,229
0
L
Kukulkan
4,406
490
22
2
0
143,038
0
L
Neith
4,161
462
39
4
0
150,201
0
L
Bellona
4,814
535
26
3
0
171,598
2
W
Ymir
4,947
550
7
1
0
169,467
3
W
Guan Yu
5,664
629
56
6
0
168,986
4
L
Artio
4,496
500
16
2
0
181,024
1
W
Thanatos
5,118
569
42
5
0
212,342
1
W
Kukulkan
6,790
754
87
10
0
191,120
2
W
Medusa
6,080
676
74
8
0
166,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role