Player Matchup

Merlin
Merlin
IX BadGuy XI
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,547 Elo+
Party 1
Hercules
Hercules
IX Sushii XI
Hercules
Level 62
God Stats
0W - 2L
1,305 SR
Queue Stats
7W - 9L
1,486 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OjSimponsGloves
Ah Muzen Cab
Level 117
God Stats
1W - 2L
1,597 SR
Queue Stats
304W - 345L
1,489 Elo+
Solo
The Morrigan
The Morrigan
RamboLando
The Morrigan
Level 95
God Stats
2W - 7L
1,319 SR
Queue Stats
468W - 459L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
TDotGuy7
Nu Wa
Level 69
God Stats
1W - 2L
1,269 SR
Queue Stats
261W - 271L
1,503 Elo+
Party 2
Team Averages
Level 81
1,398 SR
1,512 Elo+

VS

Team Averages
Level 114
1,489 SR
1,469 Elo+
Cthulhu
Cthulhu
DrGoodboog
Cthulhu
Level 118
God Stats
1W - 2L
1,213 SR
Queue Stats
173W - 185L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
IcedFlame34
Tsukuyomi
Level 55
God Stats
2W - 1L
1,476 SR
Queue Stats
110W - 117L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Nolander40hands
Sun Wukong
Level 117
God Stats
10W - 6L
1,542 SR
Queue Stats
505W - 527L
1,453 Elo+
Solo
Xing Tian
Xing Tian
RuffScruffus
Xing Tian
Level 149
God Stats
13W - 5L
1,758 SR
Queue Stats
377W - 375L
1,508 Elo+
Party 3
Artemis
Artemis
Schmidt4Br8ins
Artemis
Level 129
God Stats
3W - 3L
1,456 SR
Queue Stats
164W - 147L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 8 / 5
8,616
663
5,836
12,292
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
IX Sushii XI
Hercules
18
2 / 3 / 8
9,568
736
12,973
28,219
22,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
OjSimponsGloves
Ah Muzen Cab
15
1 / 6 / 6
9,001
692
13,317
11,597
4,401
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
RamboLando
The Morrigan
17
7 / 6 / 3
10,346
796
11,688
11,538
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
TDotGuy7
Nu Wa
15
1 / 8 / 7
8,995
692
12,821
11,267
4,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrGoodboog
Cthulhu
18
10 / 2 / 12
11,678
898
18,644
16,477
14,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
IcedFlame34
Tsukuyomi
17
6 / 4 / 15
10,496
807
10,137
12,934
6,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Nolander40hands
Sun Wukong
17
2 / 3 / 18
10,009
770
13,416
14,009
12,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
RuffScruffus
Xing Tian
19
8 / 1 / 19
11,471
882
13,858
22,889
16,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 3 / 15
10,724
825
13,521
8,571
4,026
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
110
12
Kills
31
31
Deaths
13
29
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DrGoodboog
Cthulhu
10
2
12
8
L
Merlin
1
8
5
0.44
L
Hercules
IX Sushii XI
Hercules
2
3
8
2
W
Tsukuyomi
IcedFlame34
Tsukuyomi
6
4
15
3.38
W
Sun Wukong
Nolander40hands
Sun Wukong
2
3
18
3.67
L
Ah Muzen Cab
OjSimponsGloves
Ah Muzen Cab
1
6
6
0.67
L
The Morrigan
RamboLando
The Morrigan
7
6
3
1.42
W
Xing Tian
RuffScruffus
Xing Tian
8
1
19
17.5
W
5
3
15
4.17
L
Nu Wa
TDotGuy7
Nu Wa
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,635
Damage
69,576
74,913
Taken
74,880
39,774
Mitigated
53,610
28,981
Healing
37,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DrGoodboog
Cthulhu
18,644
539
2,567
5,214
16,477
14,149
618
5,055
10,990
44,245
0
L
Merlin
5,836
236
714
1,512
12,292
4,267
259
5,764
6,295
18,089
0
L
Hercules
IX Sushii XI
Hercules
12,973
4,338
1,777
15,030
28,219
22,402
60
12,112
15,502
0
19,070
W
Tsukuyomi
IcedFlame34
Tsukuyomi
10,137
1,678
1,943
3,827
12,934
6,569
946
3,901
8,888
0
24,040
W
Sun Wukong
Nolander40hands
Sun Wukong
13,416
2,555
4,212
4,954
14,009
12,068
679
4,806
8,872
0
28,747
L
Ah Muzen Cab
OjSimponsGloves
Ah Muzen Cab
13,317
4,780
1,011
2,288
11,597
4,401
178
4,895
6,610
0
23,947
L
The Morrigan
RamboLando
The Morrigan
11,688
1,536
1,655
3,376
11,538
4,632
0
4,138
7,266
28,218
1,925
W
Xing Tian
RuffScruffus
Xing Tian
13,858
624
1,579
9,695
22,889
16,798
168
9,848
12,477
31,866
0
W
13,521
4,382
1,445
1,812
8,571
4,026
2,598
4,721
3,753
0
40,085
L
Nu Wa
TDotGuy7
Nu Wa
12,821
6,317
652
966
11,267
4,072
594
5,593
5,585
25,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
54,378
131
Minions Killed
219
0
Camps Cleared
0
1,055,214
Distance Traveled
1,334,720
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,678
898
50
4
0
260,695
0
L
Merlin
8,616
663
14
1
0
204,118
0
L
Hercules
9,568
736
26
2
0
225,869
0
W
Tsukuyomi
10,496
807
22
2
0
267,135
0
W
Sun Wukong
10,009
770
34
3
0
280,762
0
L
Ah Muzen Cab
9,001
692
29
2
0
224,001
0
L
The Morrigan
10,346
796
35
3
0
200,830
1
W
Xing Tian
11,471
882
38
3
0
302,084
0
W
Artemis
10,724
825
75
6
0
224,044
0
L
Nu Wa
8,995
692
27
2
0
200,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role