Player Matchup

Neith
Neith
CannuhCorn
Neith
Level 26
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Satchy0
Fenrir
Level 74
God Stats
0W - 1L
1,657 SR
Queue Stats
3W - 3L
1,416 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SchoolBoyKew
Kumbhakarna
Level 73
God Stats
1W - 1L
1,620 SR
Queue Stats
6W - 7L
1,414 Elo+
Party 1
Mulan
Mulan
thugjohnson2
Mulan
Level 106
God Stats
20W - 20L
1,616 SR
Queue Stats
93W - 94L
1,474 Elo+
Party 1
Tiamat
Tiamat
thugjohnson3
Tiamat
Level 102
God Stats
0W - 9L
1,532 SR
Queue Stats
39W - 44L
1,396 Elo+
Party 1
Team Averages
Level 76
1,597 SR
1,440 Elo+

VS

Team Averages
Level 102
1,511 SR
1,440 Elo+
Rama
Rama
IHitnet
Rama
Level 159
God Stats
10W - 6L
1,624 SR
Queue Stats
566W - 564L
1,454 Elo+
Solo
Fenrir
Fenrir
MaChaosSnackBar
Fenrir
Level 112
God Stats
2W - 1L
1,587 SR
Queue Stats
11W - 8L
1,561 Elo+
Party 2
Agni
Agni
MilkyDanger
Agni
Level 128
God Stats
2W - 0L
1,338 SR
Queue Stats
16W - 31L
1,329 Elo+
Party 3
Geb
Geb
businessman66
Geb
Level 28
God Stats
15W - 19L
1,462 SR
Queue Stats
18W - 33L
1,325 Elo+
Party 3
Achilles
Achilles
unicornbeat1398
Achilles
Level 81
God Stats
5W - 4L
1,542 SR
Queue Stats
66W - 64L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 6 / 3
6,343
634
6,379
10,001
3,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Satchy0
Fenrir
13
2 / 3 / 0
6,752
675
6,006
10,263
9,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
SchoolBoyKew
Kumbhakarna
10
0 / 6 / 0
5,969
597
3,283
12,356
5,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 1
6,005
601
5,560
9,875
8,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
13
2 / 4 / 0
7,326
733
6,260
8,595
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
IHitnet
Rama
16
9 / 0 / 10
9,936
994
15,336
6,872
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 0 / 6
10,087
1,009
6,952
6,608
4,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
4 / 2 / 11
8,303
830
10,550
7,802
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 9
7,825
783
5,714
10,707
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
13
0 / 0 / 21
8,025
803
6,804
11,846
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
82
4
Kills
25
25
Deaths
4
4
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
3
0.25
W
Rama
IHitnet
Rama
9
0
10
14
W
11
0
6
14
W
4
2
11
4.75
L
Fenrir
Satchy0
Fenrir
2
3
0
0.67
L
Kumbhakarna
SchoolBoyKew
Kumbhakarna
0
6
0
0
W
1
2
9
2.75
L
0
6
1
0.08
L
Tiamat
2
4
0
0.5
W
Achilles
0
0
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,488
Damage
45,356
51,090
Taken
43,835
32,641
Mitigated
28,221
7,340
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,379
2,259
0
651
10,001
3,726
0
4,290
5,573
0
14,765
W
Rama
IHitnet
Rama
15,336
8,924
0
1,620
6,872
2,768
2,663
1,167
5,573
0
35,579
W
6,952
1,127
720
3,375
6,608
4,036
0
2,099
4,383
0
25,438
W
10,550
796
0
2,491
7,802
2,902
769
1,263
6,325
25,371
0
L
Fenrir
Satchy0
Fenrir
6,006
1,160
0
1,177
10,263
9,238
0
3,682
6,319
0
15,908
L
Kumbhakarna
SchoolBoyKew
Kumbhakarna
3,283
30
794
1,820
12,356
5,563
0
2,729
9,204
9,364
0
W
5,714
86
396
2,371
10,707
8,387
465
1,739
8,675
18,644
0
L
5,560
332
0
1,721
9,875
8,934
0
2,823
6,399
0
14,645
L
Tiamat
6,260
203
0
1,177
8,595
5,180
1
3,015
5,386
24,412
0
W
Achilles
6,804
1,402
542
3,236
11,846
10,128
24
3,709
7,619
0
13,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,395
Gold Earned
44,176
132
Minions Killed
193
5
Camps Cleared
10
889,497
Distance Traveled
947,888
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,343
634
15
2
0
166,034
0
W
Rama
9,936
994
58
6
2
172,372
1
W
Fenrir
10,087
1,009
53
5
5
209,099
1
W
Agni
8,303
830
40
4
3
174,130
3
L
Fenrir
6,752
675
32
3
3
205,308
3
L
Kumbhakarna
5,969
597
14
1
0
182,299
4
W
Geb
7,825
783
24
2
0
183,523
1
L
Mulan
6,005
601
19
2
0
168,069
1
L
Tiamat
7,326
733
52
5
2
167,787
3
W
Achilles
8,025
803
18
2
0
208,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role