Player Matchup

Neith
Neith
MagicBussy
Neith
Level 68
God Stats
264W - 225L
1,544 SR
Queue Stats
459W - 434L
1,448 Elo+
Party 1
Serqet
Serqet
OnlyHeartbreaker
Serqet
Level 18
God Stats
7W - 11L
1,449 SR
Queue Stats
77W - 80L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Waan3218
Morgan Le Fay
Level 16
God Stats
9W - 8L
1,447 SR
Queue Stats
13W - 12L
1,463 Elo+
Solo
Cabrakan
Cabrakan
swavygreens-
Cabrakan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 28L
1,478 Elo+
Solo
Chang'e
Chang'e
sweettpea_
Chang'e
Level 21
God Stats
1W - 1L
1,278 SR
Queue Stats
45W - 45L
1,539 Elo+
Party 1
Team Averages
Level 28
1,444 SR
1,471 Elo+

VS

Team Averages
Level 18
1,469 SR
1,392 Elo+
Janus
Janus
AImightyJeebus
Janus
Level 29
God Stats
3W - 9L
1,474 SR
Queue Stats
167W - 171L
1,554 Elo+
Solo
Chronos
Chronos
Kingchubbz23
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,262 Elo+
Solo
Pele
Pele
Spicy_quesa9
Pele
Level 28
God Stats
26W - 24L
1,616 SR
Queue Stats
112W - 134L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
l-lSc0RP10nl-l
Erlang Shen
Level 29
God Stats
1W - 5L
1,257 SR
Queue Stats
39W - 35L
1,529 Elo+
Solo
Neith
Neith
zoned2u
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
8 / 1 / 5
7,448
621
6,259
4,301
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
7 / 1 / 4
7,039
587
4,724
6,454
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Waan3218
Morgan Le Fay
10
3 / 1 / 5
6,355
530
4,841
5,017
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
swavygreens-
Cabrakan
9
2 / 0 / 4
5,885
490
2,308
5,487
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
sweettpea_
Chang'e
10
2 / 3 / 5
6,148
512
6,036
7,804
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,810
568
2,511
6,392
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Kingchubbz23
Chronos
10
0 / 5 / 0
5,884
490
1,408
8,225
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 0
5,768
481
5,020
10,168
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
l-lSc0RP10nl-l
Erlang Shen
9
1 / 3 / 2
5,556
463
3,336
8,143
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
zoned2u
Neith
6
0 / 5 / 3
4,988
416
987
4,739
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
5
6
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Chronos
Kingchubbz23
Chronos
0
5
0
0
W
Neith
8
1
5
10.5
W
7
1
4
9
L
1
5
0
0.2
W
Morgan Le Fay
Waan3218
Morgan Le Fay
3
1
5
5.5
L
Erlang Shen
l-lSc0RP10nl-l
Erlang Shen
1
3
2
0.67
W
Cabrakan
swavygreens-
Cabrakan
2
0
4
4
W
Chang'e
sweettpea_
Chang'e
2
3
5
1.5
L
Neith
zoned2u
Neith
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
13,262
29,063
Taken
37,667
10,896
Mitigated
10,449
9,464
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,511
100
0
1,250
6,392
1,483
0
2,517
3,740
37,447
0
L
Chronos
Kingchubbz23
Chronos
1,408
290
0
1,102
8,225
1,930
0
1,393
6,832
29,626
0
W
Neith
6,259
2,604
0
1,713
4,301
1,369
1,370
385
3,916
0
42,982
W
4,724
1,047
0
2,550
6,454
2,118
0
533
5,833
0
31,423
L
5,020
1,714
0
3,037
10,168
2,863
0
3,325
6,635
0
32,529
W
Morgan Le Fay
Waan3218
Morgan Le Fay
4,841
861
48
898
5,017
1,609
34
1,191
3,716
28,642
0
L
Erlang Shen
l-lSc0RP10nl-l
Erlang Shen
3,336
1,620
0
2,452
8,143
2,854
634
4,475
3,668
0
17,639
W
Cabrakan
swavygreens-
Cabrakan
2,308
206
0
552
5,487
3,431
431
1,023
4,464
9,969
0
W
Chang'e
sweettpea_
Chang'e
6,036
536
563
3,140
7,804
2,369
956
587
7,215
25,071
0
L
Neith
zoned2u
Neith
987
437
0
407
4,739
1,319
0
1,682
2,977
0
9,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,875
Gold Earned
29,006
271
Minions Killed
248
0
Camps Cleared
0
1,148,140
Distance Traveled
1,043,543
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,810
568
83
7
0
220,263
4
L
Chronos
5,884
490
60
5
0
203,492
0
W
Neith
7,448
621
84
7
0
222,000
6
W
Serqet
7,039
587
66
6
0
283,858
2
L
Pele
5,768
481
53
4
0
236,176
0
W
Morgan Le Fay
6,355
530
59
5
0
227,764
4
L
Erlang Shen
5,556
463
38
3
0
219,192
0
W
Cabrakan
5,885
490
15
1
0
224,156
0
W
Chang'e
6,148
512
47
4
0
190,362
1
L
Neith
4,988
416
14
1
0
164,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role