Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kdogedog
Gilgamesh
Level 114
God Stats
13W - 7L
1,489 SR
Queue Stats
130W - 119L
1,406 Elo+
Party 2
Achilles
Achilles
SubjectCelery34
Achilles
Level 128
God Stats
6W - 3L
1,509 SR
Queue Stats
39W - 36L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
Tucker51
Kukulkan
Level 95
God Stats
27W - 12L
1,562 SR
Queue Stats
163W - 139L
1,448 Elo+
Party 2
Geb
Geb
cheekygrunt3412
Geb
Level 102
God Stats
4W - 1L
1,232 SR
Queue Stats
73W - 69L
1,424 Elo+
Party 2
Team Averages
Level 120
1,459 SR
1,456 Elo+

VS

Team Averages
Level 75
1,322 SR
1,445 Elo+
Pele
Pele
Bald_Tryhard
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
407W - 381L
1,448 Elo+
Party 1
Ymir
Ymir
Slayerz_NZ
Ymir
Level 81
God Stats
5W - 8L
1,391 SR
Queue Stats
221W - 230L
1,450 Elo+
Solo
Sol
Sol
Thatguy_Daniel6
Sol
Level 58
God Stats
3W - 3L
1,144 SR
Queue Stats
218W - 222L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Tk2Toxic
Sun Wukong
Level 61
God Stats
4W - 7L
1,080 SR
Queue Stats
275W - 272L
1,420 Elo+
Party 1
Charybdis
Charybdis
ViciMAKAROV
Charybdis
Level 107
God Stats
9W - 9L
1,493 SR
Queue Stats
551W - 527L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 0 / 5
7,254
605
11,883
6,936
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Kdogedog
Gilgamesh
12
3 / 1 / 5
6,801
567
3,466
7,464
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
13
6 / 1 / 3
8,239
687
7,178
9,893
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Tucker51
Kukulkan
13
5 / 1 / 4
7,807
651
6,089
2,612
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 6
7,138
595
3,974
6,001
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,221
518
5,358
10,502
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 2
5,302
442
2,946
13,076
5,761
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,579
465
3,122
6,941
1,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Tk2Toxic
Sun Wukong
9
0 / 5 / 1
5,311
443
2,354
7,945
4,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
ViciMAKAROV
Charybdis
10
1 / 4 / 0
5,498
458
2,712
7,347
1,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
22
Kills
4
5
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
5
7.5
L
2
5
2
0.6
W
Gilgamesh
Kdogedog
Gilgamesh
3
1
5
5.5
L
0
4
2
0.25
W
Achilles
6
1
3
7.5
L
1
4
0
0.25
L
Sun Wukong
Tk2Toxic
Sun Wukong
0
5
1
0.1
W
Kukulkan
Tucker51
Kukulkan
5
1
4
7
L
Charybdis
ViciMAKAROV
Charybdis
1
4
0
0.25
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
16,492
32,906
Taken
45,811
19,277
Mitigated
15,821
13,530
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,883
6,704
0
3,515
6,936
1,999
551
1,879
5,057
0
64,070
L
5,358
2,144
0
3,104
10,502
3,183
0
2,865
7,381
0
29,592
W
Gilgamesh
Kdogedog
Gilgamesh
3,466
744
0
3,033
7,464
2,549
94
1,232
6,232
0
35,242
L
2,946
142
254
3,199
13,076
5,761
0
3,193
9,839
17,694
0
W
Achilles
7,178
1,444
0
4,155
9,893
9,470
1,300
770
9,123
0
43,089
L
3,122
574
0
674
6,941
1,573
0
1,939
4,783
26,822
0
L
Sun Wukong
Tk2Toxic
Sun Wukong
2,354
133
0
537
7,945
4,186
0
885
6,459
0
21,328
W
Kukulkan
Tucker51
Kukulkan
6,089
553
0
250
2,612
866
0
1,120
1,492
42,855
0
L
Charybdis
ViciMAKAROV
Charybdis
2,712
1,392
0
796
7,347
1,118
0
869
6,478
0
32,084
W
3,974
325
495
2,082
6,001
4,393
156
1,067
4,934
14,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
27,911
384
Minions Killed
248
0
Camps Cleared
0
1,212,444
Distance Traveled
1,121,277
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,254
605
104
9
0
206,052
2
L
Pele
6,221
518
59
5
0
243,149
2
W
Gilgamesh
6,801
567
62
5
0
276,065
5
L
Ymir
5,302
442
34
3
0
209,825
3
W
Achilles
8,239
687
90
8
0
246,252
3
L
Sol
5,579
465
52
4
0
224,487
4
L
Sun Wukong
5,311
443
39
3
0
246,662
0
W
Kukulkan
7,807
651
100
8
0
231,791
7
L
Charybdis
5,498
458
64
5
0
197,154
3
W
Geb
7,138
595
28
2
0
252,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role