Player Matchup

Ymir
Ymir
BigGee91
Ymir
Level 66
God Stats
49W - 43L
1,575 SR
Queue Stats
74W - 75L
1,482 Elo+
Party 1
Medusa
Medusa
Dc5 Jord
Medusa
Level 87
God Stats
5W - 4L
1,588 SR
Queue Stats
59W - 58L
1,460 Elo+
Party 1
Fenrir
Fenrir
OllieBailey95
Fenrir
Level 49
God Stats
11W - 7L
1,568 SR
Queue Stats
63W - 71L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
lucolss
Nu Wa
Level 102
God Stats
31W - 27L
1,530 SR
Queue Stats
100W - 111L
1,467 Elo+
Party 1
Geb
Geb
shanr3596
Geb
Level 107
God Stats
1W - 0L
1,445 SR
Queue Stats
159W - 161L
1,472 Elo+
Party 1
Team Averages
Level 82
1,541 SR
1,471 Elo+

VS

Team Averages
Level 57
1,454 SR
1,365 Elo+
Ravana
Ravana
 
Ravana
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ShethXV
Artemis
Level 62
God Stats
41W - 31L
1,549 SR
Queue Stats
182W - 235L
1,315 Elo+
Party 2
Hades
Hades
VgfzZ
Hades
Level 81
God Stats
37W - 36L
1,513 SR
Queue Stats
445W - 500L
1,356 Elo+
Party 2
Bacchus
Bacchus
ikotchi
Bacchus
Level 46
God Stats
0W - 3L
1,269 SR
Queue Stats
121W - 181L
1,308 Elo+
Party 2
Bellona
Bellona
o O FaHaD O o 1
Bellona
Level 38
God Stats
48W - 52L
1,439 SR
Queue Stats
118W - 124L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
7 / 2 / 8
10,483
552
13,476
13,944
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Dc5 Jord
Medusa
17
12 / 4 / 7
11,029
580
15,757
12,365
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 4 / 6
10,561
556
8,331
11,651
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
lucolss
Nu Wa
15
2 / 4 / 13
9,245
487
15,321
8,751
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 1 / 14
8,926
470
4,788
12,104
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 5 / 1
8,673
456
4,804
11,774
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
ShethXV
Artemis
16
3 / 8 / 1
9,619
506
6,327
14,090
4,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
VgfzZ
Hades
16
9 / 4 / 2
10,575
557
16,352
15,444
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ikotchi
Bacchus
11
0 / 7 / 8
8,410
443
5,885
16,035
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 7 / 1
8,264
435
2,995
14,221
8,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
31
Kills
15
15
Deaths
31
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
5
1
0.5
W
Ymir
7
2
8
5.5
W
Medusa
Dc5 Jord
Medusa
12
4
7
3.88
W
10
4
6
3.25
L
Artemis
ShethXV
Artemis
3
8
1
0.44
L
Hades
VgfzZ
Hades
9
4
2
2.5
L
Bacchus
ikotchi
Bacchus
0
7
8
0.57
W
Nu Wa
lucolss
Nu Wa
2
4
13
2.13
L
1
7
1
0.21
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,673
Damage
36,363
58,815
Taken
71,564
28,539
Mitigated
35,079
12,437
Healing
17,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,804
1,057
0
2,762
11,774
3,564
0
4,675
6,747
0
48,094
W
Ymir
13,476
2,074
0
3,792
13,944
6,264
489
5,384
8,560
45,483
0
W
Medusa
Dc5 Jord
Medusa
15,757
7,446
0
3,435
12,365
4,429
4,029
4,920
7,445
0
72,758
W
8,331
1,382
0
2,923
11,651
5,053
0
2,849
8,802
0
51,872
L
Artemis
ShethXV
Artemis
6,327
3,657
0
3,587
14,090
4,000
674
4,068
9,772
0
62,626
L
Hades
VgfzZ
Hades
16,352
445
721
5,723
15,444
7,254
155
8,187
6,692
69,849
0
L
Bacchus
ikotchi
Bacchus
5,885
606
240
1,880
16,035
12,242
0
6,016
9,596
15,566
0
W
Nu Wa
lucolss
Nu Wa
15,321
4,664
0
775
8,751
2,608
2,150
4,937
3,814
60,007
0
L
2,995
448
0
2,186
14,221
8,019
947
8,206
5,172
0
34,193
W
4,788
358
266
1,246
12,104
10,185
761
4,147
7,957
28,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
45,541
426
Minions Killed
437
0
Camps Cleared
0
1,727,029
Distance Traveled
1,606,536
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,673
456
88
5
0
349,043
1
W
Ymir
10,483
552
85
4
0
341,950
2
W
Medusa
11,029
580
122
6
0
353,981
2
W
Fenrir
10,561
556
91
5
0
351,104
2
L
Artemis
9,619
506
120
6
0
265,541
1
L
Hades
10,575
557
131
7
0
317,120
2
L
Bacchus
8,410
443
22
1
0
345,790
2
W
Nu Wa
9,245
487
90
5
0
323,496
4
L
Bellona
8,264
435
76
4
0
329,042
0
W
Geb
8,926
470
38
2
0
356,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role