Player Matchup

Hercules
Hercules
DeathSpoke-_-
Hercules
Level 27
God Stats
2W - 1L
1,693 SR
Queue Stats
42W - 59L
1,290 Elo+
Party 1
Sol
Sol
IizWARRIOR
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 183L
1,384 Elo+
Party 1
Bastet
Bastet
MT3AKZ
Bastet
Level 39
God Stats
12W - 19L
1,468 SR
Queue Stats
64W - 75L
1,316 Elo+
Party 1
Izanami
Izanami
jabbo16888
Izanami
Level 71
God Stats
8W - 8L
1,436 SR
Queue Stats
333W - 411L
1,381 Elo+
Party 4
Sylvanus
Sylvanus
silvan1806
Sylvanus
Level 46
God Stats
4W - 8L
1,413 SR
Queue Stats
175W - 207L
1,402 Elo+
Party 4
Team Averages
Level 46
1,502 SR
1,355 Elo+

VS

Team Averages
Level 92
1,547 SR
1,435 Elo+
Fafnir
Fafnir
B Marsh 92
Fafnir
Level 115
God Stats
3W - 1L
1,611 SR
Queue Stats
480W - 456L
1,514 Elo+
Party 3
Sun Wukong
Sun Wukong
L Marsh 89
Sun Wukong
Level 121
God Stats
20W - 14L
1,574 SR
Queue Stats
485W - 470L
1,539 Elo+
Party 3
Izanami
Izanami
Thomaass835
Izanami
Level 34
God Stats
23W - 20L
1,479 SR
Queue Stats
67W - 91L
1,252 Elo+
Party 2
Ah Puch
Ah Puch
Zayrcham
Ah Puch
Level 131
God Stats
18W - 13L
1,582 SR
Queue Stats
574W - 564L
1,479 Elo+
Solo
Loki
Loki
xXDestiny136Xx
Loki
Level 60
God Stats
55W - 41L
1,490 SR
Queue Stats
201W - 228L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeathSpoke-_-
Hercules
12
1 / 9 / 0
7,762
431
6,774
20,381
10,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 9 / 1
8,035
446
6,298
13,989
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
MT3AKZ
Bastet
14
3 / 6 / 3
8,943
497
7,163
17,413
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
jabbo16888
Izanami
13
3 / 4 / 3
8,239
458
9,644
12,707
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
silvan1806
Sylvanus
14
3 / 2 / 3
8,166
454
8,493
16,794
8,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
B Marsh 92
Fafnir
13
1 / 0 / 8
8,874
493
4,952
15,486
19,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
L Marsh 89
Sun Wukong
16
10 / 0 / 3
10,463
581
16,029
14,644
8,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Thomaass835
Izanami
14
3 / 3 / 5
8,187
455
10,706
9,561
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Zayrcham
Ah Puch
16
13 / 2 / 6
10,757
598
16,823
5,932
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 5 / 9
8,683
482
13,184
12,894
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
10
Kills
30
30
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fafnir
B Marsh 92
Fafnir
1
0
8
5
L
Hercules
DeathSpoke-_-
Hercules
1
9
0
0.11
L
0
9
1
0.06
W
Sun Wukong
L Marsh 89
Sun Wukong
10
0
3
11.5
L
Bastet
MT3AKZ
Bastet
3
6
3
0.75
W
Izanami
Thomaass835
Izanami
3
3
5
1.83
W
Ah Puch
Zayrcham
Ah Puch
13
2
6
8
L
Izanami
jabbo16888
Izanami
3
4
3
1.13
L
Sylvanus
silvan1806
Sylvanus
3
2
3
2.25
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,372
Damage
61,694
81,284
Taken
58,517
34,829
Mitigated
37,551
29,072
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
B Marsh 92
Fafnir
4,952
1,431
380
4,209
15,486
19,410
497
3,868
11,618
31,593
0
L
Hercules
DeathSpoke-_-
Hercules
6,774
2,569
0
5,181
20,381
10,678
0
4,467
15,710
1,911
31,003
L
6,298
1,959
0
2,701
13,989
4,490
370
5,520
7,915
48,382
0
W
Sun Wukong
L Marsh 89
Sun Wukong
16,029
5,560
0
6,042
14,644
8,355
51
4,921
9,723
2,158
61,526
L
Bastet
MT3AKZ
Bastet
7,163
1,907
0
6,621
17,413
6,124
0
4,276
12,873
0
53,877
W
Izanami
Thomaass835
Izanami
10,706
7,415
0
2,404
9,561
3,495
1,299
2,884
6,677
0
59,562
W
Ah Puch
Zayrcham
Ah Puch
16,823
1,308
0
1,542
5,932
2,170
377
1,229
4,703
57,317
0
L
Izanami
jabbo16888
Izanami
9,644
5,274
432
2,585
12,707
4,852
412
3,109
9,458
0
57,796
L
Sylvanus
silvan1806
Sylvanus
8,493
3,711
2,695
8,857
16,794
8,685
401
4,460
12,270
43,121
0
W
13,184
3,534
495
4,130
12,894
4,121
420
2,140
10,754
0
47,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,145
Gold Earned
46,964
434
Minions Killed
435
0
Camps Cleared
0
1,546,770
Distance Traveled
1,675,165
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,874
493
59
3
0
314,429
2
L
Hercules
7,762
431
78
4
0
318,276
2
L
Sol
8,035
446
87
5
0
295,691
1
W
Sun Wukong
10,463
581
116
6
0
357,660
9
L
Bastet
8,943
497
92
5
0
337,715
3
W
Izanami
8,187
455
97
5
0
322,267
0
W
Ah Puch
10,757
598
93
5
0
324,884
0
L
Izanami
8,239
458
112
6
0
276,395
1
L
Sylvanus
8,166
454
65
4
0
318,693
1
W
Loki
8,683
482
70
4
0
355,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role