Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MSander1982
Chang'e
Level 81
God Stats
29W - 21L
1,553 SR
Queue Stats
228W - 273L
1,378 Elo+
Solo
Tyr
Tyr
Weed Uchiha
Tyr
Level 158
God Stats
2W - 1L
1,497 SR
Queue Stats
85W - 94L
1,406 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,428 Elo+

VS

Team Averages
Level 65
1,496 SR
1,414 Elo+
Achilles
Achilles
 
Achilles
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DeeSavagee-_-
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,391 Elo+
Party 1
Anhur
Anhur
T_REXX95
Anhur
Level 60
God Stats
8W - 7L
1,488 SR
Queue Stats
80W - 94L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 3 / 7
9,008
643
6,529
7,865
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
MSander1982
Chang'e
15
8 / 0 / 6
10,254
732
11,230
11,300
10,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 0 / 10
9,937
710
10,309
13,518
16,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 2 / 2
8,194
585
4,426
11,198
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
11
1 / 8 / 1
7,876
563
6,186
12,701
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
T_REXX95
Anhur
11
0 / 5 / 3
7,791
557
7,290
9,034
2,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
2
3
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
7
1.83
L
Achilles
 
Achilles
1
2
2
1
L
Mercury
1
8
1
0.19
W
Chang'e
MSander1982
Chang'e
8
0
6
11
L
Anhur
T_REXX95
Anhur
0
5
3
0.3
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
17,902
32,683
Taken
32,933
30,945
Mitigated
17,713
20,062
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,529
2,846
0
709
7,865
3,576
684
615
7,250
0
36,387
L
Achilles
 
Achilles
4,426
848
702
1,869
11,198
9,868
0
4,155
6,828
0
6,876
L
Mercury
6,186
2,684
0
739
12,701
4,850
0
4,320
8,034
0
24,440
W
Chang'e
MSander1982
Chang'e
11,230
792
5,832
8,011
11,300
10,417
663
135
11,165
34,552
0
L
Anhur
T_REXX95
Anhur
7,290
2,233
0
330
9,034
2,995
0
2,984
5,840
0
28,105
W
10,309
1,946
0
5,510
13,518
16,952
495
310
13,208
0
26,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
23,861
145
Minions Killed
105
9
Camps Cleared
3
762,493
Distance Traveled
734,275
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,008
643
59
4
7
217,679
5
L
Achilles
8,194
585
4
0
0
261,507
1
L
Mercury
7,876
563
42
3
2
232,208
2
W
Chang'e
10,254
732
52
4
1
279,631
2
L
Anhur
7,791
557
59
4
1
240,560
5
W
Tyr
9,937
710
34
2
1
265,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role