Player Matchup

Cabrakan
Cabrakan
Silver II
GambitJFW
Cabrakan
Silver II
Level 128
God Stats
15W - 7L
1,643 SR
Queue Stats
73W - 64L
1,512 MMR
Party 1
Bakasura
Bakasura
Gold V
ReCT v RusH
Bakasura
Gold V
Level 154
God Stats
1W - 3L
1,175 SR
Queue Stats
374W - 375L
1,266 MMR
Solo
Skadi
Skadi
Gold V
SLU-Testomaniaco
Skadi
Gold V
Level 116
God Stats
3W - 0L
1,742 SR
Queue Stats
121W - 122L
1,318 MMR
Solo
Yemoja
Yemoja
Silver II
SpitfireJFR
Yemoja
Silver II
Level 106
God Stats
10W - 18L
1,632 SR
Queue Stats
66W - 87L
1,276 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
kevinw19872
Morgan Le Fay
Gold IV
Level 105
God Stats
3W - 1L
1,502 SR
Queue Stats
297W - 299L
1,337 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,539 SR
1,342 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,424 SR
1,343 MMR
Nemesis
Nemesis
Gold IV
AdonisC0mPL3X
Nemesis
Gold IV
Level 129
God Stats
7W - 11L
1,450 SR
Queue Stats
186W - 205L
1,347 MMR
Solo
Geb
Geb
Silver II
ClassicalRacer9
Geb
Silver II
Level 136
God Stats
4W - 3L
1,221 SR
Queue Stats
92W - 110L
1,215 MMR
Solo
Medusa
Medusa
Silver II
Sora_Simo
Medusa
Silver II
Level 109
God Stats
2W - 4L
1,421 SR
Queue Stats
23W - 39L
1,352 MMR
Solo
Ymir
Ymir
Silver II
Thenight42
Ymir
Silver II
Level 106
God Stats
12W - 13L
1,488 SR
Queue Stats
178W - 184L
1,334 MMR
Solo
Kukulkan
Kukulkan
Bronze III
one1legend
Kukulkan
Bronze III
Level 107
God Stats
0W - 1L
1,541 SR
Queue Stats
2W - 5L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GambitJFW
Cabrakan
17
7 / 2 / 10
11,769
588
14,453
22,182
14,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
ReCT v RusH
Bakasura
20
15 / 1 / 4
13,250
663
13,903
19,443
10,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 13
11,804
590
12,727
14,180
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
16
1 / 1 / 18
11,035
552
6,227
15,926
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
kevinw19872
Morgan Le Fay
20
8 / 1 / 6
12,944
647
11,766
13,592
6,635
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TiamatSylvanusHel

VS

Bans
GilgameshCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 8 / 2
8,686
434
7,492
15,714
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 8 / 1
7,708
385
9,367
17,514
14,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Sora_Simo
Medusa
12
2 / 8 / 0
8,263
413
9,257
14,487
4,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 9 / 2
9,029
451
7,852
18,277
12,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
one1legend
Kukulkan
16
2 / 3 / 0
9,688
484
8,592
8,341
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
36
Kills
8
8
Deaths
36
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
8
2
0.38
L
1
8
1
0.19
W
Cabrakan
GambitJFW
Cabrakan
7
2
10
6
W
Bakasura
ReCT v RusH
Bakasura
15
1
4
17
W
5
3
13
3.83
L
Medusa
Sora_Simo
Medusa
2
8
0
0.25
W
Yemoja
1
1
18
10
L
1
9
2
0.22
W
Morgan Le Fay
kevinw19872
Morgan Le Fay
8
1
6
11
L
Kukulkan
one1legend
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,076
Damage
42,560
85,323
Taken
74,333
51,087
Mitigated
39,447
43,322
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
7,492
3,068
0
3,322
15,714
5,378
0
4,982
9,512
0
41,975
L
9,367
724
287
4,612
17,514
14,280
0
7,819
9,199
41,417
0
W
Cabrakan
GambitJFW
Cabrakan
14,453
1,810
0
12,769
22,182
14,632
490
9,640
12,237
69,405
0
W
Bakasura
ReCT v RusH
Bakasura
13,903
9,182
0
11,141
19,443
10,506
1,902
3,798
15,589
0
85,829
W
12,727
3,512
0
3,323
14,180
4,537
2,699
5,192
8,633
0
85,900
L
Medusa
Sora_Simo
Medusa
9,257
4,063
262
1,007
14,487
4,310
945
6,179
8,030
0
49,583
W
Yemoja
6,227
1,500
3,156
6,477
15,926
14,777
1,260
3,473
11,931
32,998
0
L
7,852
1,031
0
500
18,277
12,291
0
10,667
6,781
45,286
0
W
Morgan Le Fay
kevinw19872
Morgan Le Fay
11,766
771
420
6,036
13,592
6,635
2,347
4,207
9,156
103,938
0
L
Kukulkan
one1legend
Kukulkan
8,592
332
0
607
8,341
3,188
0
2,274
5,333
64,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,802
Gold Earned
43,374
673
Minions Killed
475
0
Camps Cleared
0
1,994,206
Distance Traveled
1,820,973
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,686
434
71
4
0
396,656
2
L
Geb
7,708
385
64
3
0
361,118
1
W
Cabrakan
11,769
588
127
6
0
373,535
3
W
Bakasura
13,250
663
169
8
0
467,216
5
W
Skadi
11,804
590
150
8
0
388,208
1
L
Medusa
8,263
413
88
4
0
335,191
1
W
Yemoja
11,035
552
56
3
0
373,384
7
L
Ymir
9,029
451
97
5
0
332,331
6
W
Morgan Le Fay
12,944
647
171
9
0
391,863
4
L
Kukulkan
9,688
484
155
8
0
395,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role