Player Matchup

Achilles
Achilles
HaraKiriSensei
Achilles
Level 45
God Stats
4W - 3L
1,532 SR
Queue Stats
70W - 93L
1,334 Elo+
Solo
Cliodhna
Cliodhna
Rob12394
Cliodhna
Level 28
God Stats
16W - 11L
1,522 SR
Queue Stats
76W - 84L
1,281 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShavedGnu1
Morgan Le Fay
Level 44
God Stats
13W - 11L
1,510 SR
Queue Stats
105W - 90L
1,427 Elo+
Solo
Team Averages
Level 39
1,521 SR
1,347 Elo+

VS

Team Averages
Level 51
1,349 SR
1,314 Elo+
Bastet
Bastet
QcMlbig
Bastet
Level 16
God Stats
3W - 6L
1,215 SR
Queue Stats
63W - 37L
1,530 Elo+
Solo
Hel
Hel
VisoredGoat6725
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
937 Elo+
Solo
Sun Wukong
Sun Wukong
ll-LuChoP_-77
Sun Wukong
Level 129
God Stats
2W - 2L
1,331 SR
Queue Stats
136W - 159L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
5 / 1 / 10
11,008
688
10,478
11,562
10,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Rob12394
Cliodhna
14
7 / 3 / 7
11,015
688
15,804
12,443
6,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
ShavedGnu1
Morgan Le Fay
15
7 / 1 / 7
11,278
705
18,515
9,433
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
QcMlbig
Bastet
12
2 / 8 / 1
9,531
596
4,985
14,619
4,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 2
8,956
560
5,024
18,004
4,764
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
ll-LuChoP_-77
Sun Wukong
14
2 / 3 / 2
9,657
604
8,058
23,152
20,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
5
5
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
10
10
L
Bastet
QcMlbig
Bastet
2
8
1
0.31
W
Cliodhna
Rob12394
Cliodhna
7
3
7
3.5
W
Morgan Le Fay
ShavedGnu1
Morgan Le Fay
7
1
7
10.5
L
1
8
2
0.25
L
Sun Wukong
ll-LuChoP_-77
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,797
Damage
18,067
33,438
Taken
55,775
21,604
Mitigated
29,059
5,316
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,478
3,850
0
45
11,562
10,836
667
2,489
9,073
0
21,348
L
Bastet
QcMlbig
Bastet
4,985
873
0
1,140
14,619
4,096
0
5,846
8,723
0
18,470
W
Cliodhna
Rob12394
Cliodhna
15,804
730
0
2,590
12,443
6,825
906
2,498
9,945
0
45,556
W
Morgan Le Fay
ShavedGnu1
Morgan Le Fay
18,515
1,893
827
1,854
9,433
3,943
1,046
419
9,014
49,823
0
L
5,024
435
1,504
934
18,004
4,764
0
5,639
12,365
18,362
0
L
Sun Wukong
ll-LuChoP_-77
Sun Wukong
8,058
1,353
0
3,156
23,152
20,199
0
7,938
15,214
0
43,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
28,144
156
Minions Killed
104
10
Camps Cleared
3
891,021
Distance Traveled
780,312
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,008
688
25
2
2
298,555
3
L
Bastet
9,531
596
28
2
2
260,488
0
W
Cliodhna
11,015
688
62
4
4
314,310
3
W
Morgan Le Fay
11,278
705
69
4
4
278,156
2
L
Hel
8,956
560
26
2
0
252,694
0
L
Sun Wukong
9,657
604
50
3
1
267,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role