Player Matchup

Ares
Ares
Silver IV
Beastlyhood2
Ares
Silver IV
Level 46
God Stats
1W - 0L
1,877 SR
Queue Stats
20W - 25L
1,293 MMR
Solo
Freya
Freya
Gold II
DanteRedfern
Freya
Gold II
Level 157
God Stats
10W - 11L
1,434 SR
Queue Stats
483W - 467L
1,294 MMR
Solo
Izanami
Izanami
Gold III
Quickully
Izanami
Gold III
Level 41
God Stats
88W - 59L
1,687 SR
Queue Stats
241W - 258L
1,574 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
Spawnography
Cu Chulainn
Silver I
Level 100
God Stats
49W - 47L
1,532 SR
Queue Stats
509W - 498L
1,199 MMR
Party 2
Camazotz
Camazotz
Gold V
VeryModestMouse
Camazotz
Gold V
Level 131
God Stats
9W - 3L
1,707 SR
Queue Stats
76W - 95L
1,293 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,647 SR
1,331 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,613 SR
1,329 MMR
Mulan
Mulan
Gold III
Carloandre12
Mulan
Gold III
Level 160
God Stats
0W - 1L
1,511 SR
Queue Stats
186W - 179L
1,431 MMR
Party 3
Sol
Sol
Gold IV
RoseAce11
Sol
Gold IV
Level 143
God Stats
20W - 16L
1,700 SR
Queue Stats
540W - 547L
1,208 MMR
Party 3
Charybdis
Charybdis
Bronze III
cornedfrog
Charybdis
Bronze III
Level 106
God Stats
1W - 3L
1,598 SR
Queue Stats
14W - 19L
1,400 MMR
Solo
Ymir
Ymir
Silver I
humbertoc4rz
Ymir
Silver I
Level 102
God Stats
3W - 3L
1,700 SR
Queue Stats
10W - 13L
1,486 MMR
Party 1
Ravana
Ravana
Silver II
vac56
Ravana
Silver II
Level 108
God Stats
1W - 2L
1,558 SR
Queue Stats
20W - 31L
1,121 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 22
12,346
561
8,072
24,028
21,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
12 / 3 / 11
13,427
610
19,746
20,511
8,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Quickully
Izanami
20
17 / 1 / 6
15,653
712
23,982
16,897
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Spawnography
Cu Chulainn
19
5 / 5 / 14
13,252
602
17,567
19,791
18,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
18
3 / 4 / 13
12,254
557
7,397
19,434
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ArtioAthenaHelGilgamesh

VS

Bans
Morgan Le FayGebCliodhnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 4
10,816
492
16,151
24,788
22,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
6 / 6 / 6
11,532
524
20,035
15,158
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
cornedfrog
Charybdis
16
3 / 7 / 2
10,272
467
6,293
15,015
3,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 11 / 6
7,746
352
3,930
22,699
18,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
vac56
Ravana
16
5 / 10 / 5
10,177
463
12,460
18,711
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
43
40
Kills
20
20
Deaths
40
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
7
22
2
L
6
6
4
1.33
W
12
3
11
5.83
W
Izanami
Quickully
Izanami
17
1
6
20
L
6
6
6
1.5
W
Cu Chulainn
Spawnography
Cu Chulainn
5
5
14
2.4
W
Camazotz
3
4
13
2.38
L
Charybdis
cornedfrog
Charybdis
3
7
2
0.57
L
0
11
6
0.27
L
Ravana
vac56
Ravana
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,764
Damage
58,869
100,661
Taken
96,371
63,231
Mitigated
55,826
44,192
Healing
22,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,072
438
2,188
3,353
24,028
21,300
0
6,279
17,749
31,458
0
L
16,151
1,416
0
7,599
24,788
22,249
339
6,703
17,050
4,664
59,583
W
19,746
6,851
0
13,372
20,511
8,909
3,943
5,800
14,711
90,806
0
W
Izanami
Quickully
Izanami
23,982
15,245
0
8,073
16,897
6,766
7,441
5,264
11,633
0
146,334
L
20,035
6,882
0
5,371
15,158
5,603
402
6,244
8,680
79,044
6,676
W
Cu Chulainn
Spawnography
Cu Chulainn
17,567
1,831
0
5,025
19,791
18,675
453
2,548
17,243
12,938
63,485
W
Camazotz
7,397
1,654
0
12,181
19,434
7,581
2,231
5,467
13,967
0
72,091
L
Charybdis
cornedfrog
Charybdis
6,293
3,378
0
3,508
15,015
3,291
0
2,011
12,955
0
74,593
L
3,930
675
0
2,483
22,699
18,170
28
6,539
16,054
20,055
0
L
Ravana
vac56
Ravana
12,460
4,253
0
3,055
18,711
6,513
0
9,431
8,904
0
62,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,932
Gold Earned
50,543
617
Minions Killed
515
0
Camps Cleared
0
2,158,420
Distance Traveled
1,946,246
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,346
561
41
2
0
419,778
7
L
Mulan
10,816
492
115
5
0
395,949
9
W
Freya
13,427
610
119
5
0
415,351
5
W
Izanami
15,653
712
216
10
0
441,530
6
L
Sol
11,532
524
146
7
0
376,648
7
W
Cu Chulainn
13,252
602
130
6
0
422,823
2
W
Camazotz
12,254
557
111
5
0
458,938
7
L
Charybdis
10,272
467
137
6
0
384,879
5
L
Ymir
7,746
352
20
1
0
390,345
5
L
Ravana
10,177
463
97
4
0
398,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role