Player Matchup

Ra
Ra
BigRed7248
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,443 Elo+
Party 1
Ares
Ares
D0NK3Y XDG
Ares
Level 65
God Stats
30W - 21L
1,504 SR
Queue Stats
53W - 55L
1,375 Elo+
Party 1
Achilles
Achilles
PsychoTSB9489
Achilles
Level 6
God Stats
7W - 7L
1,496 SR
Queue Stats
7W - 8L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
Zae XDG
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,356 Elo+
Party 1
Cabrakan
Cabrakan
swagger1423
Cabrakan
Level 107
God Stats
10W - 5L
1,266 SR
Queue Stats
69W - 48L
1,510 Elo+
Party 1
Team Averages
Level 41
1,453 SR
1,413 Elo+

VS

Team Averages
Level 19
1,479 SR
1,411 Elo+
Achilles
Achilles
EL-Yahweh-EL
Achilles
Level 23
God Stats
5W - 3L
1,256 SR
Queue Stats
46W - 45L
1,369 Elo+
Solo
King Arthur
King Arthur
Jawn222
King Arthur
Level 36
God Stats
3W - 3L
1,620 SR
Queue Stats
3W - 3L
1,512 Elo+
Party 2
Nemesis
Nemesis
Kenshiro8276
Nemesis
Level 10
God Stats
9W - 6L
1,459 SR
Queue Stats
11W - 14L
1,309 Elo+
Solo
Da Ji
Da Ji
mocha coffee243
Da Ji
Level 12
God Stats
2W - 2L
1,620 SR
Queue Stats
3W - 3L
1,512 Elo+
Party 2
Fenrir
Fenrir
rubenlogin19
Fenrir
Level 15
God Stats
0W - 6L
1,438 SR
Queue Stats
6W - 13L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 37
14,608
1,328
29,943
13,583
6,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 2 / 35
14,945
1,359
16,830
13,086
21,428
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
PsychoTSB9489
Achilles
19
1 / 8 / 29
11,355
1,032
8,762
15,151
8,957
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Zae XDG
Jormungandr
19
1 / 5 / 25
11,018
1,002
9,420
15,925
20,032
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
swagger1423
Cabrakan
20
34 / 2 / 15
17,890
1,626
37,538
12,666
8,235
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EL-Yahweh-EL
Achilles
18
6 / 9 / 11
12,847
1,168
14,899
22,243
23,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Jawn222
King Arthur
19
3 / 6 / 17
11,559
1,051
14,093
20,911
11,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Kenshiro8276
Nemesis
19
6 / 12 / 13
12,219
1,111
17,098
26,021
10,860
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 15 / 13
11,131
1,012
10,912
25,147
9,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
4 / 11 / 10
11,796
1,072
8,733
21,884
8,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
86
52
Kills
22
22
Deaths
53
141
Assists
64
Player
Kills
Deaths
Assists
KDA
W
8
5
37
5.3
W
8
2
35
12.75
L
Achilles
EL-Yahweh-EL
Achilles
6
9
11
1.28
L
King Arthur
Jawn222
King Arthur
3
6
17
1.92
L
Nemesis
Kenshiro8276
Nemesis
6
12
13
1.04
W
Achilles
PsychoTSB9489
Achilles
1
8
29
1.94
W
Jormungandr
Zae XDG
Jormungandr
1
5
25
2.7
L
3
15
13
0.63
L
Fenrir
4
11
10
0.82
W
Cabrakan
swagger1423
Cabrakan
34
2
15
20.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,493
Damage
65,735
70,411
Taken
116,206
64,991
Mitigated
64,400
11,715
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,943
2,047
3,337
4,737
13,583
6,339
0
0
13,247
63,492
0
W
16,830
511
0
1,267
13,086
21,428
0
0
12,767
29,936
0
L
Achilles
EL-Yahweh-EL
Achilles
14,899
5,367
0
1,112
22,243
23,703
0
18,111
4,132
0
29,890
L
King Arthur
Jawn222
King Arthur
14,093
2,616
0
2,528
20,911
11,192
0
15,568
5,343
0
41,544
L
Nemesis
Kenshiro8276
Nemesis
17,098
8,376
0
3,464
26,021
10,860
0
21,725
4,296
0
44,398
W
Achilles
PsychoTSB9489
Achilles
8,762
4,127
0
0
15,151
8,957
0
0
14,971
24
23,431
W
Jormungandr
Zae XDG
Jormungandr
9,420
3,644
0
85
15,925
20,032
0
0
15,555
19,335
0
L
10,912
3,551
0
2,452
25,147
9,943
0
19,550
5,597
0
25,391
L
Fenrir
8,733
1,977
0
409
21,884
8,702
0
18,801
3,083
0
18,337
W
Cabrakan
swagger1423
Cabrakan
37,538
2,743
0
2,289
12,666
8,235
0
0
12,461
44,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,816
Gold Earned
59,552
178
Minions Killed
182
1
Camps Cleared
3
943,683
Distance Traveled
1,068,696
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,608
1,328
99
9
0
221,985
1
W
Ares
14,945
1,359
17
2
0
209,305
0
L
Achilles
12,847
1,168
41
4
1
215,704
0
L
King Arthur
11,559
1,051
47
4
1
245,531
0
L
Nemesis
12,219
1,111
56
5
0
214,965
0
W
Achilles
11,355
1,032
28
3
1
157,816
1
W
Jormungandr
11,018
1,002
15
1
0
140,005
1
L
Da Ji
11,131
1,012
26
2
1
194,714
1
L
Fenrir
11,796
1,072
12
1
0
197,782
5
W
Cabrakan
17,890
1,626
19
2
0
214,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role