Player Matchup

Aphrodite
Aphrodite
Gold II
Aravane
Aphrodite
Gold II
Level 127
God Stats
17W - 16L
1,650 SR
Queue Stats
157W - 169L
1,601 MMR
Solo
Hercules
Hercules
Gold II
CPT X Naz
Hercules
Gold II
Level 138
God Stats
2W - 2L
1,783 SR
Queue Stats
101W - 96L
1,588 MMR
Party 3
Hou Yi
Hou Yi
Gold I
Cpt X Viper
Hou Yi
Gold I
Level 156
God Stats
7W - 6L
1,728 SR
Queue Stats
164W - 156L
1,598 MMR
Party 3
Scylla
Scylla
Gold II
TheTrojanTurtle
Scylla
Gold II
Level 68
God Stats
4W - 4L
1,526 SR
Queue Stats
199W - 203L
1,614 MMR
Solo
Kali
Kali
Platinum V
v93santos
Kali
Platinum V
Level 159
God Stats
8W - 10L
1,505 SR
Queue Stats
191W - 193L
1,594 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,638 SR
1,599 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,586 SR
1,602 MMR
Baron Samedi
Baron Samedi
Gold IV
OneSmug_Pug
Baron Samedi
Gold IV
Level 105
God Stats
6W - 6L
1,580 SR
Queue Stats
137W - 149L
1,412 MMR
Party 2
Xing Tian
Xing Tian
Gold V
VijeetILevyIDroy
Xing Tian
Gold V
Level 65
God Stats
6W - 3L
1,795 SR
Queue Stats
68W - 64L
1,545 MMR
Party 1
Fenrir
Fenrir
Gold I
bad_defuzez
Fenrir
Gold I
Level 125
God Stats
5W - 5L
1,658 SR
Queue Stats
115W - 117L
1,835 MMR
Party 2
Osiris
Osiris
Gold IV
eduardoscx6
Osiris
Gold IV
Level 145
God Stats
5W - 8L
1,425 SR
Queue Stats
210W - 201L
1,629 MMR
Party 1
Chiron
Chiron
Gold IV
trashXbandicoot_
Chiron
Gold IV
Level 160
God Stats
5W - 7L
1,473 SR
Queue Stats
327W - 327L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aravane
Aphrodite
20
5 / 0 / 6
14,835
530
20,621
22,343
21,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
CPT X Naz
Hercules
20
4 / 1 / 17
14,279
510
11,437
23,480
25,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
20
3 / 6 / 11
14,631
523
19,113
21,906
7,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 4 / 11
15,338
548
23,448
20,046
6,103
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
20
9 / 7 / 10
16,084
574
22,249
29,510
13,144
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AwilixCliodhnaGilgameshTiamatMerlin

VS

Bans
LokiCharybdisAthenaGebArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OneSmug_Pug
Baron Samedi
16
2 / 11 / 7
12,112
433
15,330
19,485
9,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
16
0 / 4 / 8
11,780
421
14,152
29,958
35,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
20
9 / 6 / 3
13,803
493
19,879
32,688
14,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
20
2 / 2 / 1
15,179
542
14,698
24,949
29,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 8 / 5
13,936
498
15,734
25,325
11,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
31
Kills
18
18
Deaths
31
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aravane
Aphrodite
5
0
6
8
W
Hercules
CPT X Naz
Hercules
4
1
17
12.5
W
Hou Yi
3
6
11
1.42
L
Baron Samedi
OneSmug_Pug
Baron Samedi
2
11
7
0.5
W
10
4
11
3.88
L
Xing Tian
0
4
8
1
L
Fenrir
9
6
3
1.75
L
Osiris
2
2
1
1.25
L
5
8
5
0.94
W
Kali
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,868
Damage
79,793
117,285
Taken
132,405
73,245
Mitigated
99,995
58,422
Healing
41,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aravane
Aphrodite
20,621
2,800
3,002
18,943
22,343
21,209
415
4,332
17,985
103,726
0
W
Hercules
CPT X Naz
Hercules
11,437
2,639
0
10,375
23,480
25,402
260
10,344
12,781
614
27,672
W
Hou Yi
19,113
10,413
0
6,130
21,906
7,387
951
4,319
17,575
0
135,425
L
Baron Samedi
OneSmug_Pug
Baron Samedi
15,330
484
988
3,157
19,485
9,200
67
8,222
11,263
69,057
0
W
23,448
3,214
367
6,750
20,046
6,103
1,082
6,192
13,480
111,652
0
L
Xing Tian
14,152
471
0
5,476
29,958
35,387
28
10,259
19,699
46,147
0
L
Fenrir
19,879
4,056
0
12,014
32,688
14,925
0
9,135
23,553
0
109,433
L
Osiris
14,698
4,443
0
9,243
24,949
29,464
0
12,228
12,721
14,921
100,361
L
15,734
5,766
722
10,390
25,325
11,019
3,363
4,982
20,322
0
112,676
W
Kali
22,249
12,866
0
12,855
29,510
13,144
670
8,615
20,666
0
176,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,167
Gold Earned
66,810
767
Minions Killed
682
0
Camps Cleared
0
2,629,036
Distance Traveled
2,500,789
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,835
530
179
6
0
515,799
6
W
Hercules
14,279
510
40
1
0
595,952
7
W
Hou Yi
14,631
523
177
6
0
468,112
6
L
Baron Samedi
12,112
433
126
5
0
413,045
4
W
Scylla
15,338
548
184
7
0
514,259
5
L
Xing Tian
11,780
421
42
2
0
578,296
15
L
Fenrir
13,803
493
123
4
0
537,557
1
L
Osiris
15,179
542
222
8
0
532,486
3
L
Chiron
13,936
498
169
6
0
439,405
4
W
Kali
16,084
574
187
7
0
534,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role