Player Matchup

Bacchus
Bacchus
Axphz
Bacchus
Level 121
God Stats
8W - 6L
1,644 SR
Queue Stats
469W - 460L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
IIlorddragonII
Guan Yu
Level 68
God Stats
2W - 0L
1,793 SR
Queue Stats
43W - 46L
1,392 Elo+
Solo
Thanatos
Thanatos
LindsTheGoat
Thanatos
Level 110
God Stats
36W - 42L
1,516 SR
Queue Stats
583W - 550L
1,546 Elo+
Party 1
Hachiman
Hachiman
ThickerTheBetter
Hachiman
Level 145
God Stats
10W - 8L
1,562 SR
Queue Stats
236W - 246L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
fabiog92
Nu Wa
Level 77
God Stats
23W - 30L
1,377 SR
Queue Stats
43W - 61L
1,440 Elo+
Solo
Team Averages
Level 104
1,578 SR
1,484 Elo+

VS

Team Averages
Level 103
1,504 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BSL95
Chiron
Level 68
God Stats
17W - 15L
1,571 SR
Queue Stats
139W - 158L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kathend1
Morgan Le Fay
Level 147
God Stats
7W - 8L
1,473 SR
Queue Stats
184W - 194L
1,473 Elo+
Solo
Artio
Artio
Megabriel
Artio
Level 122
God Stats
3W - 5L
1,528 SR
Queue Stats
181W - 175L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
ZealousBlood
Gilgamesh
Level 95
God Stats
1W - 4L
1,446 SR
Queue Stats
90W - 97L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Axphz
Bacchus
14
1 / 1 / 11
9,641
482
8,064
13,161
15,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 3 / 2
9,830
492
8,912
15,919
15,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
LindsTheGoat
Thanatos
17
13 / 3 / 4
11,299
565
15,222
18,035
6,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 2 / 10
10,401
520
16,950
14,996
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
fabiog92
Nu Wa
14
1 / 3 / 7
8,820
441
9,465
6,712
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 6 / 2
8,829
441
9,314
13,340
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
BSL95
Chiron
15
2 / 3 / 1
9,073
454
10,185
13,758
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Kathend1
Morgan Le Fay
15
2 / 4 / 4
9,475
474
8,550
12,470
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Megabriel
Artio
13
1 / 2 / 2
8,957
448
4,009
18,408
15,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
ZealousBlood
Gilgamesh
17
4 / 4 / 2
10,464
523
12,373
20,006
13,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
19
Kills
12
12
Deaths
19
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
6
2
0.67
W
Bacchus
Axphz
Bacchus
1
1
11
6.5
L
Chiron
BSL95
Chiron
2
3
1
0.83
W
1
3
2
0.67
L
Morgan Le Fay
Kathend1
Morgan Le Fay
2
4
4
1
W
Thanatos
LindsTheGoat
Thanatos
13
3
4
5
L
Artio
Megabriel
Artio
1
2
2
1
W
3
2
10
4
L
Gilgamesh
ZealousBlood
Gilgamesh
4
4
2
1.25
W
Nu Wa
fabiog92
Nu Wa
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,613
Damage
44,431
68,823
Taken
77,982
44,359
Mitigated
42,271
35,884
Healing
22,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,314
1,367
0
348
13,340
4,353
0
2,605
10,649
0
56,841
W
Bacchus
Axphz
Bacchus
8,064
812
0
3,362
13,161
15,907
0
4,270
8,541
22,394
0
L
Chiron
BSL95
Chiron
10,185
4,240
787
5,770
13,758
4,489
0
2,422
11,200
0
63,121
W
8,912
1,042
688
6,443
15,919
15,527
152
1,130
13,692
212
57,605
L
Morgan Le Fay
Kathend1
Morgan Le Fay
8,550
700
0
3,361
12,470
5,024
0
4,553
7,723
69,371
0
W
Thanatos
LindsTheGoat
Thanatos
15,222
3,028
0
14,731
18,035
6,337
0
2,764
15,055
0
72,631
L
Artio
Megabriel
Artio
4,009
456
3,356
5,618
18,408
15,156
0
4,861
13,273
22,784
0
W
16,950
9,946
0
10,342
14,996
4,747
707
2,487
12,449
0
96,054
L
Gilgamesh
ZealousBlood
Gilgamesh
12,373
2,884
0
3,718
20,006
13,249
0
2,560
17,370
5,755
55,373
W
Nu Wa
fabiog92
Nu Wa
9,465
3,668
226
92
6,712
1,841
1,066
2,683
3,835
48,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,991
Gold Earned
46,798
466
Minions Killed
482
0
Camps Cleared
0
1,877,411
Distance Traveled
1,817,454
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,829
441
88
4
0
390,335
1
W
Bacchus
9,641
482
34
2
0
390,689
5
L
Chiron
9,073
454
93
5
0
363,214
6
W
Guan Yu
9,830
492
125
6
0
362,353
2
L
Morgan Le Fay
9,475
474
142
7
0
325,569
2
W
Thanatos
11,299
565
95
5
0
435,985
6
L
Artio
8,957
448
32
2
0
378,420
4
W
Hachiman
10,401
520
138
7
0
320,588
5
L
Gilgamesh
10,464
523
127
6
0
359,916
1
W
Nu Wa
8,820
441
74
4
0
367,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role