Player Matchup

Ratatoskr
Ratatoskr
Cria_Do_SacoDele
Ratatoskr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,489 Elo+
Party 2
Anubis
Anubis
DFelfman
Anubis
Level 17
God Stats
7W - 4L
1,630 SR
Queue Stats
31W - 29L
1,447 Elo+
Party 3
Bellona
Bellona
Gabiruza1
Bellona
Level 37
God Stats
8W - 10L
1,429 SR
Queue Stats
107W - 130L
1,397 Elo+
Party 3
Chiron
Chiron
Lucas_Carp1993
Chiron
Level 29
God Stats
1W - 1L
1,241 SR
Queue Stats
16W - 13L
1,474 Elo+
Solo
Hel
Hel
cria_do_meu_saco
Hel
Level 17
God Stats
2W - 1L
1,707 SR
Queue Stats
38W - 34L
1,513 Elo+
Party 2
Team Averages
Level 23
1,501 SR
1,464 Elo+

VS

Team Averages
Level 26
1,443 SR
1,435 Elo+
Neith
Neith
AlexKusanagi
Neith
Level 27
God Stats
17W - 16L
1,535 SR
Queue Stats
71W - 80L
1,453 Elo+
Party 1
Ares
Ares
GustavoGG2003
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,393 Elo+
Party 1
Thor
Thor
OdranoelZurc
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
SiulLeirbag
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 105L
1,476 Elo+
Party 1
Hera
Hera
willb0as
Hera
Level 26
God Stats
5W - 6L
1,178 SR
Queue Stats
85W - 100L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
13
6 / 0 / 2
7,497
682
3,048
4,172
1,450
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DFelfman
Anubis
10
3 / 0 / 4
6,466
588
3,161
2,722
1,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Gabiruza1
Bellona
11
3 / 1 / 1
6,716
611
4,793
5,418
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
8 / 3 / 4
7,044
640
6,880
7,841
2,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 3
6,910
628
5,496
4,659
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 0
5,618
511
4,290
8,845
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 2 / 0
3,714
338
207
1,999
429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 6 / 1
4,726
430
2,313
7,187
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
SiulLeirbag
Erlang Shen
9
0 / 3 / 1
4,951
450
1,776
7,531
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
8
0 / 6 / 1
4,982
453
3,968
6,462
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
24
Kills
3
5
Deaths
24
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Ratatoskr
6
0
2
7
W
Anubis
DFelfman
Anubis
3
0
4
5
W
Bellona
Gabiruza1
Bellona
3
1
1
3.5
L
0
2
0
0
W
8
3
4
3.33
L
1
6
1
0.25
L
Erlang Shen
SiulLeirbag
Erlang Shen
0
3
1
0.17
W
4
1
3
5.5
L
Hera
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,378
Damage
12,554
24,812
Taken
32,024
10,003
Mitigated
9,093
11,019
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,290
1,818
0
1,965
8,845
2,035
0
3,446
5,277
0
20,177
W
Ratatoskr
3,048
1,005
0
2,448
4,172
1,450
277
300
3,830
0
45,001
W
Anubis
DFelfman
Anubis
3,161
211
0
1,147
2,722
1,022
1,528
32
2,690
27,710
0
W
Bellona
Gabiruza1
Bellona
4,793
1,103
0
802
5,418
3,659
0
0
5,418
0
30,570
L
207
0
0
220
1,999
429
0
662
1,337
917
0
W
6,880
4,202
0
2,926
7,841
2,257
1,384
1,754
5,925
0
30,142
L
2,313
842
0
1,288
7,187
1,583
0
2,215
4,862
0
12,846
L
Erlang Shen
SiulLeirbag
Erlang Shen
1,776
532
0
2,577
7,531
3,431
0
222
7,277
0
16,741
W
5,496
381
935
2,761
4,659
1,615
786
1,793
2,774
30,189
0
L
Hera
3,968
797
0
399
6,462
1,615
0
1,640
4,614
19,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,633
Gold Earned
23,991
348
Minions Killed
145
0
Camps Cleared
0
1,082,289
Distance Traveled
847,507
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,618
511
29
3
0
190,805
0
W
Ratatoskr
7,497
682
107
10
0
263,576
0
W
Anubis
6,466
588
51
5
0
185,540
1
W
Bellona
6,716
611
62
6
0
233,627
5
L
Ares
3,714
338
3
0
0
50,581
0
W
Chiron
7,044
640
68
6
0
187,997
2
L
Thor
4,726
430
32
3
0
205,511
1
L
Erlang Shen
4,951
450
39
4
0
216,801
2
W
Hel
6,910
628
60
5
0
211,549
0
L
Hera
4,982
453
42
4
0
183,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role