Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
AlphaReckless
Cupid
Level 134
God Stats
0W - 3L
1,502 SR
Queue Stats
27W - 16L
1,641 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingPin11
Kumbhakarna
Level 122
God Stats
17W - 17L
1,548 SR
Queue Stats
325W - 320L
1,538 Elo+
Solo
Hades
Hades
Taikii
Hades
Level 120
God Stats
8W - 9L
1,626 SR
Queue Stats
308W - 297L
1,550 Elo+
Party 2
Zeus
Zeus
helrazr44
Zeus
Level 145
God Stats
9W - 4L
1,564 SR
Queue Stats
228W - 206L
1,572 Elo+
Solo
Team Averages
Level 125
1,548 SR
1,560 Elo+

VS

Team Averages
Level 123
1,487 SR
1,533 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
A77lbDog
Ah Muzen Cab
Level 105
God Stats
11W - 4L
1,652 SR
Queue Stats
183W - 155L
1,646 Elo+
Party 1
Freya
Freya
Crongus
Freya
Level 84
God Stats
6W - 5L
1,491 SR
Queue Stats
57W - 62L
1,477 Elo+
Party 1
Janus
Janus
Hakuorro
Janus
Level 137
God Stats
13W - 11L
1,522 SR
Queue Stats
209W - 231L
1,522 Elo+
Solo
Cliodhna
Cliodhna
Rikasuman
Cliodhna
Level 144
God Stats
1W - 2L
1,270 SR
Queue Stats
181W - 179L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 8 / 3
9,156
1,017
9,146
20,661
15,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 5 / 5
9,963
1,107
12,780
15,793
5,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
KingPin11
Kumbhakarna
15
0 / 3 / 9
9,225
1,025
4,336
19,991
21,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Taikii
Hades
14
3 / 6 / 3
9,048
1,005
7,367
16,365
7,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
14
2 / 3 / 6
8,823
980
6,554
4,771
1,203
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

161

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
3 / 1 / 14
9,980
1,109
10,835
12,960
14,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
A77lbDog
Ah Muzen Cab
17
8 / 1 / 15
11,525
1,281
26,605
5,902
2,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Crongus
Freya
16
5 / 3 / 13
10,093
1,121
13,555
11,528
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Hakuorro
Janus
16
4 / 4 / 16
10,208
1,134
10,757
5,406
1,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Rikasuman
Cliodhna
16
5 / 2 / 8
9,837
1,093
9,925
8,465
3,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
11
Kills
25
25
Deaths
11
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
8
3
0.56
W
Xing Tian
 
Xing Tian
3
1
14
10
W
Ah Muzen Cab
A77lbDog
Ah Muzen Cab
8
1
15
15.5
L
3
5
5
1.1
W
Freya
Crongus
Freya
5
3
13
3.83
W
Janus
Hakuorro
Janus
4
4
16
3
L
Kumbhakarna
KingPin11
Kumbhakarna
0
3
9
1.5
W
Cliodhna
Rikasuman
Cliodhna
5
2
8
4.5
L
Hades
Taikii
Hades
3
6
3
0.75
L
Zeus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,183
Damage
71,677
77,581
Taken
44,261
50,146
Mitigated
25,784
8,287
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,146
1,538
0
57
20,661
15,189
0
9,177
11,484
6,190
22,046
W
Xing Tian
 
Xing Tian
10,835
310
0
579
12,960
14,525
0
6,830
6,130
14,781
0
W
Ah Muzen Cab
A77lbDog
Ah Muzen Cab
26,605
10,994
0
2,549
5,902
2,292
0
2,917
2,985
0
54,681
L
12,780
8,216
164
1,979
15,793
5,663
0
8,930
6,863
0
44,902
W
Freya
Crongus
Freya
13,555
5,041
0
2,718
11,528
4,099
0
4,519
7,009
25,495
0
W
Janus
Hakuorro
Janus
10,757
579
0
28
5,406
1,605
0
2,764
2,642
31,998
0
L
Kumbhakarna
KingPin11
Kumbhakarna
4,336
202
1,846
1,681
19,991
21,010
0
7,292
12,699
11,962
0
W
Cliodhna
Rikasuman
Cliodhna
9,925
2,256
0
0
8,465
3,263
0
3,377
5,088
0
25,966
L
Hades
Taikii
Hades
7,367
154
574
1,956
16,365
7,081
0
8,128
8,237
18,253
0
L
Zeus
6,554
2,010
0
30
4,771
1,203
0
1,620
3,151
20,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,215
Gold Earned
51,643
201
Minions Killed
185
6
Camps Cleared
9
814,012
Distance Traveled
915,252
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,156
1,017
37
4
0
179,139
0
W
Xing Tian
9,980
1,109
1
0
0
203,178
0
W
Ah Muzen Cab
11,525
1,281
60
7
0
201,213
0
L
Cupid
9,963
1,107
78
9
3
169,378
1
W
Freya
10,093
1,121
31
3
2
183,082
1
W
Janus
10,208
1,134
66
7
1
181,048
0
L
Kumbhakarna
9,225
1,025
28
3
1
184,819
0
W
Cliodhna
9,837
1,093
27
3
6
146,731
0
L
Hades
9,048
1,005
32
4
0
176,346
2
L
Zeus
8,823
980
26
3
2
104,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role