Player Matchup

Artio
Artio
SlappyNetero
Artio
Level 23
God Stats
6W - 2L
1,761 SR
Queue Stats
42W - 27L
1,634 Elo+
Solo
Loki
Loki
Synxil
Loki
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
10W - 6L
1,606 Elo+
Party 2
Ullr
Ullr
phantomghoull
Ullr
Level 24
God Stats
23W - 4L
2,005 SR
Queue Stats
170W - 45L
1,901 Elo+
Party 2
Tsukuyomi
Tsukuyomi
somethinhaha321
Tsukuyomi
Level 16
God Stats
2W - 0L
1,794 SR
Queue Stats
16W - 6L
1,740 Elo+
Solo
Artemis
Artemis
whitewally
Artemis
Level 13
God Stats
3W - 0L
1,950 SR
Queue Stats
15W - 9L
1,659 Elo+
Solo
Team Averages
Level 17
1,802 SR
1,708 Elo+

VS

Team Averages
Level 18
1,704 SR
1,666 Elo+
Ymir
Ymir
 
Ymir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bakugo55489
Achilles
Level 8
God Stats
15W - 9L
1,838 SR
Queue Stats
36W - 19L
1,816 Elo+
Party 1
Chaac
Chaac
LethalLaws
Chaac
Level 14
God Stats
1W - 3L
1,749 SR
Queue Stats
3W - 6L
1,560 Elo+
Solo
Hachiman
Hachiman
PicaCoom
Hachiman
Level 14
God Stats
9W - 8L
1,695 SR
Queue Stats
69W - 54L
1,717 Elo+
Party 1
Agni
Agni
PrivateNusjay
Agni
Level 24
God Stats
8W - 4L
1,736 SR
Queue Stats
111W - 105L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 3
5,461
546
1,157
5,269
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Synxil
Loki
10
2 / 1 / 2
5,580
558
3,204
4,431
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
10 / 0 / 4
7,425
743
9,280
5,716
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
somethinhaha321
Tsukuyomi
12
3 / 0 / 3
6,635
664
2,984
4,999
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
whitewally
Artemis
12
4 / 0 / 0
6,506
651
4,124
4,677
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 3 / 0
3,977
398
1,339
4,003
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Bakugo55489
Achilles
7
1 / 3 / 0
4,660
466
3,473
6,856
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
6
0 / 5 / 0
4,142
414
1,142
6,811
1,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
PicaCoom
Hachiman
8
0 / 2 / 0
4,567
457
2,459
4,911
965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 8 / 0
4,363
436
2,263
6,654
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
21
Kills
1
1
Deaths
21
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
L
Achilles
Bakugo55489
Achilles
1
3
0
0.33
L
Chaac
0
5
0
0
L
Hachiman
PicaCoom
Hachiman
0
2
0
0
L
0
8
0
0
W
2
0
3
3.5
W
Loki
Synxil
Loki
2
1
2
3
W
10
0
4
12
W
Tsukuyomi
somethinhaha321
Tsukuyomi
3
0
3
4.5
W
Artemis
whitewally
Artemis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,749
Damage
10,676
25,092
Taken
29,235
8,673
Mitigated
9,169
11,519
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,339
370
0
670
4,003
1,215
0
0
4,003
9,906
0
L
Achilles
Bakugo55489
Achilles
3,473
1,077
0
2,472
6,856
4,352
0
0
6,856
0
15,727
L
Chaac
1,142
438
0
1,492
6,811
1,619
0
703
6,108
0
14,294
L
Hachiman
PicaCoom
Hachiman
2,459
1,083
0
1,549
4,911
965
0
423
4,488
0
24,068
L
2,263
262
0
525
6,654
1,018
0
31
6,623
17,794
0
W
1,157
0
242
2,587
5,269
2,904
56
174
5,085
8,699
0
W
Loki
Synxil
Loki
3,204
1,004
0
875
4,431
1,040
0
282
3,900
0
22,023
W
9,280
2,750
0
3,084
5,716
1,833
0
1,611
3,811
0
39,810
W
Tsukuyomi
somethinhaha321
Tsukuyomi
2,984
775
0
2,452
4,999
1,544
0
1,259
3,648
0
45,660
W
Artemis
whitewally
Artemis
4,124
1,801
0
2,279
4,677
1,352
0
0
4,677
0
48,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
21,709
335
Minions Killed
168
0
Camps Cleared
0
1,009,699
Distance Traveled
787,510
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,977
398
23
2
0
100,116
1
L
Achilles
4,660
466
37
4
0
157,466
2
L
Chaac
4,142
414
23
2
0
185,217
3
L
Hachiman
4,567
457
47
5
0
165,990
4
L
Agni
4,363
436
38
4
0
178,721
3
W
Artio
5,461
546
14
1
0
215,394
7
W
Loki
5,580
558
48
5
0
167,276
0
W
Ullr
7,425
743
74
7
0
202,528
5
W
Tsukuyomi
6,635
664
105
11
0
251,274
2
W
Artemis
6,506
651
94
9
0
173,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role