Player Matchup

Ares
Ares
Faxyrr
Ares
Level 18
God Stats
9W - 12L
1,498 SR
Queue Stats
91W - 106L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
LeeRoyJenkinz69
Tsukuyomi
Level 17
God Stats
4W - 2L
1,786 SR
Queue Stats
124W - 142L
1,556 Elo+
Solo
Neith
Neith
MclovinSub
Neith
Level 12
God Stats
19W - 14L
1,642 SR
Queue Stats
44W - 52L
1,616 Elo+
Solo
Mercury
Mercury
d_dingus
Mercury
Level 30
God Stats
33W - 23L
1,565 SR
Queue Stats
149W - 161L
1,520 Elo+
Solo
Mulan
Mulan
xb Graveborn dx
Mulan
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
46W - 60L
1,489 Elo+
Solo
Team Averages
Level 20
1,598 SR
1,546 Elo+

VS

Team Averages
Level 19
1,492 SR
1,564 Elo+
Zhong Kui
Zhong Kui
Nezuko137488
Zhong Kui
Level 17
God Stats
0W - 1L
1,228 SR
Queue Stats
6W - 9L
1,434 Elo+
Solo
Horus
Horus
Platypus489
Horus
Level 8
God Stats
7W - 6L
1,622 SR
Queue Stats
18W - 17L
1,578 Elo+
Solo
Aphrodite
Aphrodite
dAddyDuBB
Aphrodite
Level 27
God Stats
3W - 8L
1,664 SR
Queue Stats
109W - 90L
1,626 Elo+
Solo
Izanami
Izanami
iStrelz
Izanami
Level 18
God Stats
52W - 62L
1,513 SR
Queue Stats
80W - 95L
1,557 Elo+
Party 1
Fenrir
Fenrir
scalar-sake3
Fenrir
Level 27
God Stats
5W - 9L
1,435 SR
Queue Stats
161W - 151L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Faxyrr
Ares
15
1 / 3 / 6
10,892
454
9,054
18,888
22,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
LeeRoyJenkinz69
Tsukuyomi
20
7 / 5 / 6
13,531
564
17,574
17,882
6,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
20
8 / 5 / 6
14,775
616
31,011
28,851
12,846
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
d_dingus
Mercury
20
6 / 4 / 9
13,993
583
11,979
18,136
8,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
5 / 2 / 2
13,145
548
14,706
15,909
15,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Nezuko137488
Zhong Kui
12
1 / 5 / 0
9,320
388
4,929
10,484
6,722
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 1 / 6
10,260
428
6,858
27,066
33,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
dAddyDuBB
Aphrodite
19
4 / 8 / 6
12,110
505
18,634
27,723
12,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
iStrelz
Izanami
20
2 / 5 / 2
12,047
502
3,213
13,982
5,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
19
11 / 8 / 4
13,419
559
25,785
29,318
27,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
27
Kills
19
19
Deaths
27
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
Faxyrr
Ares
1
3
6
1.33
W
Tsukuyomi
LeeRoyJenkinz69
Tsukuyomi
7
5
6
2
W
Neith
8
5
6
2.2
L
Zhong Kui
Nezuko137488
Zhong Kui
1
5
0
0.2
L
1
1
6
4
L
Aphrodite
dAddyDuBB
Aphrodite
4
8
6
0.88
W
Mercury
d_dingus
Mercury
6
4
9
2.63
L
Izanami
iStrelz
Izanami
2
5
2
0.6
L
Fenrir
11
8
4
1.63
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,324
Damage
59,419
99,666
Taken
108,573
66,068
Mitigated
85,371
37,637
Healing
49,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Faxyrr
Ares
9,054
685
0
5,042
18,888
22,867
0
5,402
13,080
32,100
0
W
Tsukuyomi
LeeRoyJenkinz69
Tsukuyomi
17,574
3,532
0
5,130
17,882
6,573
690
2,369
15,384
0
85,466
W
Neith
31,011
19,994
0
18,879
28,851
12,846
3,348
6,987
21,570
0
179,813
L
Zhong Kui
Nezuko137488
Zhong Kui
4,929
371
0
2,417
10,484
6,722
808
200
9,855
35,170
0
L
6,858
3,552
7,554
10,274
27,066
33,044
74
4,659
21,933
0
19,628
L
Aphrodite
dAddyDuBB
Aphrodite
18,634
1,261
6,763
14,363
27,723
12,596
0
1,574
25,896
88,642
0
W
Mercury
d_dingus
Mercury
11,979
6,345
0
4,226
18,136
8,202
1,762
4,510
13,402
0
93,865
L
Izanami
iStrelz
Izanami
3,213
2,737
0
4,608
13,982
5,337
2,486
250
13,631
0
88,484
L
Fenrir
25,785
8,101
0
3,478
29,318
27,672
431
4,238
24,883
0
91,696
W
14,706
2,920
0
4,360
15,909
15,580
1,163
4,834
10,927
8,638
72,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,336
Gold Earned
57,156
699
Minions Killed
537
0
Camps Cleared
0
2,344,891
Distance Traveled
2,049,868
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,892
454
42
2
0
460,538
1
W
Tsukuyomi
13,531
564
118
5
0
469,169
4
W
Neith
14,775
616
222
9
0
380,527
3
L
Zhong Kui
9,320
388
72
3
0
210,697
0
L
Horus
10,260
428
27
1
0
507,601
2
L
Aphrodite
12,110
505
160
7
0
447,199
3
W
Mercury
13,993
583
158
7
0
577,205
1
L
Izanami
12,047
502
162
7
0
426,788
8
L
Fenrir
13,419
559
116
5
0
457,583
0
W
Mulan
13,145
548
159
7
0
457,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role