Player Matchup

Pele
Pele
Hyp3r_090
Pele
Level 26
God Stats
6W - 9L
1,453 SR
Queue Stats
69W - 73L
1,419 Elo+
Party 1
Terra
Terra
Kc_Murda_Man
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 61L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
ST6 Demon1971
Ao Kuang
Level 27
God Stats
0W - 3L
1,244 SR
Queue Stats
70W - 74L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
ST6 GhostRider
Jing Wei
Level 42
God Stats
0W - 2L
1,468 SR
Queue Stats
85W - 79L
1,398 Elo+
Party 1
Mulan
Mulan
SmokeyPrince
Mulan
Level 29
God Stats
0W - 3L
1,175 SR
Queue Stats
51W - 107L
1,266 Elo+
Party 1
Team Averages
Level 31
1,368 SR
1,372 Elo+

VS

Team Averages
Level 25
1,425 SR
1,391 Elo+
Hercules
Hercules
Baby boy6148
Hercules
Level 17
God Stats
4W - 6L
1,296 SR
Queue Stats
40W - 60L
1,339 Elo+
Solo
Poseidon
Poseidon
Belzin
Poseidon
Level 23
God Stats
7W - 6L
1,232 SR
Queue Stats
53W - 53L
1,295 Elo+
Solo
Olorun
Olorun
Bobberoni
Olorun
Level 48
God Stats
17W - 22L
1,425 SR
Queue Stats
127W - 147L
1,401 Elo+
Party 2
Osiris
Osiris
SnagBoards-_-l
Osiris
Level 26
God Stats
5W - 4L
1,526 SR
Queue Stats
73W - 59L
1,457 Elo+
Solo
Chaac
Chaac
zenzubean528
Chaac
Level 12
God Stats
6W - 9L
1,646 SR
Queue Stats
7W - 13L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
7 / 7 / 2
13,537
541
23,473
28,380
9,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 1 / 1
7,437
297
453
3,995
1,535
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ST6 Demon1971
Ao Kuang
17
3 / 8 / 2
11,861
474
12,028
27,973
9,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
18
0 / 8 / 1
10,799
432
6,078
18,732
5,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 3
12,325
493
9,566
19,875
15,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baby boy6148
Hercules
19
3 / 3 / 6
13,293
532
10,849
20,108
24,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Belzin
Poseidon
20
4 / 7 / 3
14,495
580
11,778
17,703
5,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Bobberoni
Olorun
20
11 / 3 / 2
14,208
568
20,718
26,165
11,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 3 / 5
15,781
631
20,739
23,183
16,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 1 / 6
12,414
497
5,347
15,862
9,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
14
Kills
29
29
Deaths
17
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
Baby boy6148
Hercules
3
3
6
2
W
Poseidon
Belzin
Poseidon
4
7
3
0.79
W
Olorun
Bobberoni
Olorun
11
3
2
4
L
Pele
7
7
2
1.14
L
0
1
1
0.5
L
Ao Kuang
ST6 Demon1971
Ao Kuang
3
8
2
0.5
L
Jing Wei
0
8
1
0.06
L
4
5
3
1.1
W
9
3
5
3.83
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,598
Damage
69,431
98,955
Taken
103,021
41,013
Mitigated
67,848
34,156
Healing
45,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Baby boy6148
Hercules
10,849
2,003
0
6,053
20,108
24,523
338
3,499
16,609
8,941
45,122
W
Poseidon
Belzin
Poseidon
11,778
1,811
0
2,712
17,703
5,803
6,015
6,500
11,203
90,044
0
W
Olorun
Bobberoni
Olorun
20,718
12,540
1,195
17,253
26,165
11,170
5,714
3,427
22,738
126,429
0
L
Pele
23,473
5,762
0
12,406
28,380
9,375
0
7,612
20,686
0
103,479
L
453
274
165
297
3,995
1,535
276
1,516
2,479
4,549
0
L
Ao Kuang
ST6 Demon1971
Ao Kuang
12,028
3,479
97
12,540
27,973
9,498
2,721
13,928
13,365
53,167
0
L
Jing Wei
6,078
4,268
24
5,575
18,732
5,398
2,492
8,580
10,152
0
77,504
L
9,566
2,561
0
3,052
19,875
15,207
1,806
2,475
17,310
0
64,033
W
20,739
11,006
0
11,521
23,183
16,814
885
3,139
19,400
0
126,429
W
5,347
271
0
6,373
15,862
9,538
2,664
2,092
13,770
0
81,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,959
Gold Earned
70,191
469
Minions Killed
688
0
Camps Cleared
0
1,928,274
Distance Traveled
2,323,725
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,293
532
72
3
0
521,916
4
W
Poseidon
14,495
580
172
7
0
396,753
1
W
Olorun
14,208
568
160
6
0
404,197
2
L
Pele
13,537
541
127
5
0
518,728
4
L
Terra
7,437
297
7
0
0
173,185
0
L
Ao Kuang
11,861
474
92
4
0
375,574
0
L
Jing Wei
10,799
432
114
5
0
422,338
3
L
Mulan
12,325
493
129
5
0
438,449
11
W
Osiris
15,781
631
174
7
0
540,202
0
W
Chaac
12,414
497
110
4
0
460,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role